本文整理汇总了C#中SendingQueue.Clear方法的典型用法代码示例。如果您正苦于以下问题:C# SendingQueue.Clear方法的具体用法?C# SendingQueue.Clear怎么用?C# SendingQueue.Clear使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SendingQueue
的用法示例。
在下文中一共展示了SendingQueue.Clear方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnSendingCompleted
protected virtual void OnSendingCompleted(SendingQueue queue)
{
queue.Clear();
m_SendingQueuePool.Return(queue);
var newQueue = m_SendingQueue;
if (IsInClosingOrClosed)
{
Socket client;
//has data is being sent and the socket isn't closed
if (newQueue.Count > 0 && !TryValidateClosedBySocket(out client))
{
StartSend(newQueue, newQueue.TrackID, false);
return;
}
OnSendEnd(true);
return;
}
if (newQueue.Count == 0)
{
OnSendEnd();
if (newQueue.Count > 0)
{
StartSend(newQueue, newQueue.TrackID, true);
}
}
else
{
StartSend(newQueue, newQueue.TrackID, false);
}
}
示例2: OnSendError
protected void OnSendError(SendingQueue queue, CloseReason closeReason)
{
queue.Clear();
m_SendingQueuePool.Return(queue);
OnSendEnd();
ValidateClosed(closeReason);
}
示例3: OnSendingCompleted
protected virtual void OnSendingCompleted(SendingQueue queue)
{
queue.Clear();
m_SendingQueuePool.Push(queue);
if (IsInClosingOrClosed)
{
RemoveStateFlag(SocketState.InSending);
return;
}
var newQueue = m_SendingQueue;
if (newQueue.Count == 0)
{
RemoveStateFlag(SocketState.InSending);
if (newQueue.Count > 0)
{
StartSend(newQueue, newQueue.TrackID, true);
}
}
else
{
StartSend(newQueue, newQueue.TrackID, false);
}
}
示例4: OnSendError
protected void OnSendError(SendingQueue queue, CloseReason closeReason)
{
queue.Clear();
m_SendingQueuePool.Push(queue);
RemoveStateFlag(SocketState.InSending);
ValidateClosed(closeReason);
}
示例5: OnSendingCompleted
protected virtual void OnSendingCompleted(SendingQueue queue)
{
queue.Clear();
m_SendingQueuePool.Push(queue);
var newQueue = m_SendingQueue;
if (newQueue.Count == 0)
{
m_InSending = 0;
if (newQueue.Count > 0)
{
StartSend(newQueue, newQueue.TrackID, true);
}
}
else
{
StartSend(newQueue, newQueue.TrackID, false);
}
}
示例6: OnSendingCompleted
protected virtual void OnSendingCompleted(SendingQueue queue)
{
queue.Clear();
m_SendingQueuePool.Push(queue);
var newQueue = m_SendingQueue;
if (IsInClosingOrClosed)
{
//has data is being sent and the socket isn't closed
if (newQueue.Count > 0 && m_Client != null)
{
StartSend(newQueue, newQueue.TrackID, false);
return;
}
OnSendEnd(true);
return;
}
if (newQueue.Count == 0)
{
OnSendEnd();
if (newQueue.Count > 0)
{
StartSend(newQueue, newQueue.TrackID, true);
}
}
else
{
StartSend(newQueue, newQueue.TrackID, false);
}
}