本文整理汇总了C#中Sandbox.CalculateCurrentModel方法的典型用法代码示例。如果您正苦于以下问题:C# Sandbox.CalculateCurrentModel方法的具体用法?C# Sandbox.CalculateCurrentModel怎么用?C# Sandbox.CalculateCurrentModel使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Sandbox
的用法示例。
在下文中一共展示了Sandbox.CalculateCurrentModel方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CreateBlockShape
private HkdBreakableShape? CreateBlockShape(Sandbox.Game.Entities.Cube.MySlimBlock b, out Matrix blockTransform)
{
ProfilerShort.Begin("CreateBlockShape");
blockTransform = Matrix.Identity;
if (b.FatBlock == null)
{
Debug.Fail("Armor blocks are not allowed in medieval");
ProfilerShort.End();
return null;
}
HkdBreakableShape breakableShape;
Matrix compoundChildTransform = Matrix.Identity;
if (b.FatBlock is MyCompoundCubeBlock)
{
ProfilerShort.Begin("Cmpnd");
blockTransform.Translation = b.FatBlock.PositionComp.LocalMatrix.Translation;
var cb = b.FatBlock as MyCompoundCubeBlock;
if (cb.GetBlocksCount() == 1)
{
ProfilerShort.Begin("SingleBlock");
var block = cb.GetBlocks()[0];
var defId = block.FatBlock.BlockDefinition;
Matrix m;
var model = block.CalculateCurrentModel(out m);
if (MyFakes.LAZY_LOAD_DESTRUCTION || HasBreakableShape(model, defId))
{
ProfilerShort.Begin("Clone");
breakableShape = GetBreakableShape(model, defId);
ProfilerShort.End();
}
block.Orientation.GetMatrix(out compoundChildTransform);
blockTransform = compoundChildTransform * blockTransform;
ProfilerShort.End();
}
else
{
var pos = b.Position * m_grid.GridSize;
float mass = 0;
ProfilerShort.Begin("GetBlocks");
foreach (var block in cb.GetBlocks())
{
block.Orientation.GetMatrix(out compoundChildTransform);
compoundChildTransform.Translation = Vector3.Zero;
var blockDef = block.BlockDefinition;
Matrix m;
var model = block.CalculateCurrentModel(out m);
if (MyFakes.LAZY_LOAD_DESTRUCTION || HasBreakableShape(model, blockDef))
{
ProfilerShort.Begin("Clone");
breakableShape = GetBreakableShape(model, blockDef);
breakableShape.UserObject |= (uint)HkdBreakableShape.Flags.FRACTURE_PIECE;
System.Diagnostics.Debug.Assert(breakableShape.IsValid(), "Invalid breakableShape");
ProfilerShort.End();
mass += blockDef.Mass;
m_shapeInfosList2.Add(new HkdShapeInstanceInfo(breakableShape, compoundChildTransform));
}
}
if (m_shapeInfosList2.Count == 0)
{
ProfilerShort.End();
return null;
}
ProfilerShort.BeginNextBlock("CreateCompoundBlockShape");
//HkShape hkpShape = new HkListShape(m_khpShapeList.ToArray(), m_khpShapeList.Count, HkReferencePolicy.None);
//m_khpShapeList.Clear();
HkdBreakableShape compound = new HkdCompoundBreakableShape(null, m_shapeInfosList2);
((HkdCompoundBreakableShape)compound).RecalcMassPropsFromChildren();
var mp = new HkMassProperties();
compound.BuildMassProperties(ref mp);
breakableShape = new HkdBreakableShape(compound.GetShape(), ref mp);
compound.RemoveReference();
foreach (var si in m_shapeInfosList2)
{
var siRef = si;
breakableShape.AddShape(ref siRef);
}
ProfilerShort.BeginNextBlock("Connect");
//slow slow slow
//breakableShape.AutoConnect(MyDestructionData.Static.TemporaryWorld);
//slow wrong
//breakableShape.ConnectSemiAccurate(MyDestructionData.Static.TemporaryWorld);
//fast frong
for (int i = 0; i < m_shapeInfosList2.Count; i++)
{
for (int j = 0; j < m_shapeInfosList2.Count; j++)
{
if (i != j)
{
ConnectShapesWithChildren(breakableShape, m_shapeInfosList2[i].Shape, m_shapeInfosList2[j].Shape);
}
}
//.........这里部分代码省略.........