本文整理汇总了C#中RoomUser.method_7方法的典型用法代码示例。如果您正苦于以下问题:C# RoomUser.method_7方法的具体用法?C# RoomUser.method_7怎么用?C# RoomUser.method_7使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类RoomUser
的用法示例。
在下文中一共展示了RoomUser.method_7方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: method_91
public void method_91(RoomItem RoomItem_0, RoomUser RoomUser_1)
{
RoomItem_0.ExtraData = "1";
RoomItem_0.UpdateState(false, true);
RoomItem_0.ReqUpdate(1);
List<RoomItem> list = new List<RoomItem>();
RoomUser_1.method_3(true);
foreach (RoomItem @class in this.Hashtable_0.Values)
{
if (@class != RoomItem_0 && !(@class.GetBaseItem().InteractionType.ToLower() != "bb_teleport"))
{
list.Add(@class);
}
}
if (list.Count > 0)
{
Random random = new Random((int)Essential.GetUnixTimestamp() * (int)RoomUser_1.UId);
int index = random.Next(0, list.Count);
list[index].ExtraData = "1";
list[index].UpdateState(false, true);
list[index].ReqUpdate(1);
this.byte_0[RoomUser_1.X, RoomUser_1.Y] = 1;
this.byte_0[list[index].GetX, list[index].Int32_1] = 1;
RoomUser_1.method_7(list[index].GetX, list[index].Int32_1, list[index].Double_0);
RoomUser_1.UpdateNeeded = true;
}
}
示例2: method_4
public RoomUser method_4(RoomBot Bot, Pet PetData, uint x = 0)
{
int num;
if (x == 0)
num = this.method_5();
else
num = (int)x;
RoomUser user = new RoomUser(Convert.ToUInt32(num + 1000), this.Id, this.int_7++, true, x);
user.int_20 = num;
this.RoomUsers[num] = user;
if (Bot.x > 0 && Bot.y > 0 && Bot.x < this.RoomModel.int_4 && Bot.y < this.RoomModel.int_5)
{
user.method_7(Bot.x, Bot.y, Bot.z);
user.method_9(Bot.Rotation);
}
else
{
Bot.x = this.RoomModel.DoorX;
Bot.y = this.RoomModel.DoorY;
user.method_7(this.RoomModel.DoorX, this.RoomModel.DoorY, this.RoomModel.double_0);
user.method_9(this.RoomModel.int_2);
}
user.RoomBot = Bot;
user.BotAI = Bot.GetBotAI(user.VirtualId);
if (user.IsPet)
{
user.BotAI.Init((int)Bot.Id, user.VirtualId, this.Id);
user.PetData = PetData;
user.PetData.VirtualId = user.VirtualId;
}
else
{
user.BotAI.Init(-1, user.VirtualId, this.Id);
}
this.method_87(user, true, true);
user.UpdateNeeded = true;
ServerMessage Message = new ServerMessage(Outgoing.SetRoomUser); // P
Message.AppendInt32(1);
user.method_14(Message);
this.SendMessage(Message, null);
user.BotAI.OnSelfEnterRoom();
return user;
}
示例3: method_46
public void method_46(GameClient Session, bool bool_13)
{
RoomUser @class = new RoomUser(Session.GetHabbo().Id, this.Id, this.int_7++, Session.GetHabbo().IsVisible);
if (@class != null && @class.GetClient() != null && @class.GetClient().GetHabbo() != null)
{
if (bool_13 || [email protected]_12)
{
@class.bool_11 = true;
}
else
{
@class.method_7(this.RoomModel.DoorX, this.RoomModel.DoorY, this.RoomModel.double_0);
@class.method_9(this.RoomModel.int_2);
if (this.CheckRights(Session, true))
{
@class.AddStatus("flatctrl", "useradmin");
}
else
{
if (this.method_26(Session))
{
@class.AddStatus("flatctrl", "");
}
}
if ([email protected] && @class.GetClient().GetHabbo().bool_7)
{
RoomItem class2 = this.method_28(@class.GetClient().GetHabbo().uint_5);
if (class2 != null)
{
@class.method_7(class2.GetX, class2.Int32_1, class2.Double_0);
@class.method_9(class2.int_3);
class2.uint_4 = Session.GetHabbo().Id;
class2.ExtraData = "2";
class2.UpdateState(false, true);
}
}
@class.GetClient().GetHabbo().bool_7 = false;
@class.GetClient().GetHabbo().uint_5 = 0u;
ServerMessage Message = new ServerMessage(Outgoing.SetRoomUser); // P
Message.AppendInt32(1);
@class.method_14(Message);
this.SendMessage(Message, null);
}
int num = this.method_5();
@class.int_20 = num;
this.RoomUsers[num] = @class;
if (!bool_13)
{
this.bool_10 = true;
}
Session.GetHabbo().CurrentRoomId = this.Id;
Session.GetHabbo().GetMessenger().method_5(true);
Session.GetHabbo().RoomVisits++;
Session.GetHabbo().CheckRoomEntryAchievements();
Session.GetHabbo().SendToRoom(this.Id);
// Session.SendMessage(Session.GetHabbo().CurrentRoom.RoomModel.RelativeHeightmap(Session.GetHabbo().CurrentRoom));
if (Session.GetHabbo().FavouriteGroup > 0)
{
GroupsManager class3 = Groups.GetGroupById(Session.GetHabbo().FavouriteGroup);
if (class3 != null && !this.list_17.Contains(class3))
{
this.list_17.Add(class3);
ServerMessage Message2 = new ServerMessage(Outgoing.Guilds); // Updated
Message2.AppendInt32(this.list_17.Count);
foreach (GroupsManager current in this.list_17)
{
Message2.AppendInt32(current.Id);
Message2.AppendStringWithBreak(current.Badge);
}
this.SendMessage(Message2, null);
}
}
if (!bool_13)
{
this.method_51();
for (int i = 0; i < this.RoomUsers.Length; i++)
{
RoomUser class4 = this.RoomUsers[i];
if (class4 != null && class4.IsBot)
{
class4.BotAI.OnUserEnterRoom(@class);
}
}
}
ServerMessage RoomCompetition = new ServerMessage(Outgoing.RoomCompetition);
RoomCompetition.AppendBoolean(true);
RoomCompetition.AppendInt32(85);
Session.SendMessage(RoomCompetition);
bool RoomHasPoll = false;
bool UserFilledPoll = false;
using (DatabaseClient dbClient = Essential.GetDatabase().GetClient())
{
if (dbClient.ReadDataRow("SELECT null FROM room_polls WHERE room_id = '" + Session.GetHabbo().CurrentRoomId + "' LIMIT 1") != null)
{
//.........这里部分代码省略.........
示例4: AddBotToRoom
public RoomUser AddBotToRoom(RoomBot Bot, UserBot UBot)
{
int num = (int)UBot.BotId;
if(num > 500)
{
int i = 500;
while(i > 0)
{
i--;
RoomUser ru = RoomUsers[i];
if (ru == null)
{ num = i; break; }
}
}
RoomUser user = new RoomUser(Convert.ToUInt32(UBot.BotId + 1000), this.Id, this.int_7++, true);
user.int_20 = num;
this.RoomUsers[num] = user;
if (Bot.x > 0 && Bot.y > 0 && Bot.x < this.RoomModel.int_4 && Bot.y < this.RoomModel.int_5)
{
user.method_7(Bot.x, Bot.y, Bot.z);
user.method_9(Bot.Rotation);
}
else
{
Bot.x = this.RoomModel.DoorX;
Bot.y = this.RoomModel.DoorY;
user.method_7(this.RoomModel.DoorX, this.RoomModel.DoorY, this.RoomModel.double_0);
user.method_9(this.RoomModel.int_2);
}
user.RoomBot = Bot;
user.BotAI = Bot.GetBotAI(user.VirtualId);
user.BotAI.Init((int)Bot.Id, user.VirtualId, this.Id);
this.method_87(user, true, true);
user.UpdateNeeded = true;
ServerMessage Message = new ServerMessage(Outgoing.PlaceBot); // P
Message.AppendInt32(1);
user.method_14(Message);
this.SendMessage(Message, null);
user.BotAI.OnSelfEnterRoom();
return user;
}
示例5: method_21
//.........这里部分代码省略.........
case "wf_act_moveuser":
Action<object> action = delegate(object obj)
{
double waittime = 0.0;
if (current2.string_2 != "" && double.TryParse(current2.string_2, out waittime))
{
Thread.Sleep(Convert.ToInt32(waittime * 1000));
}
current2.ExtraData = "1";
current2.UpdateState(false, true);
current2.ReqUpdate(1);
current2.CheckExtraData3();
if (current2.string_3.Length > 0)
{
string[] collection = current2.string_3.Split(new char[]
{
','
});
List<string> list = new List<string>(collection);
Random random2 = new Random();
int num5 = random2.Next(0, list.Count - 1);
RoomItem class3 = this.method_28(Convert.ToUInt32(list[num5]));
if (class3 != null)
{
if (RoomUser_1 != null)
{
this.byte_0[RoomUser_1.X, RoomUser_1.Y] = 1;
this.byte_0[RoomUser_1.int_12, RoomUser_1.int_13] = 1;
this.byte_0[class3.GetX, class3.Int32_1] = 1;
RoomUser_1.bool_6 = false;
RoomUser_1.int_12 = class3.GetX;
RoomUser_1.int_13 = class3.Int32_1;
RoomUser_1.double_1 = class3.Double_0;
RoomUser_1.method_7(class3.GetX, class3.Int32_1, class3.Double_0);
RoomUser_1.UpdateNeeded = true;
if (!current2.dictionary_1.ContainsKey(RoomUser_1))
{
current2.dictionary_1.Add(RoomUser_1, 10);
}
if (RoomUser_1.class34_1 != null)
{
RoomUser_1.class34_1.RoomUser_0 = null;
RoomUser_1.RoomUser_0 = null;
RoomUser_1.class34_1 = null;
}
this.method_87(RoomUser_1, true, false);
}
else
{
RoomUser[] array = this.RoomUsers;
for (int i = 0; i < array.Length; i++)
{
RoomUser class2 = array[i];
if (class2 != null)
{
this.byte_0[class2.X, class2.Y] = 1;
this.byte_0[class3.GetX, class3.Int32_1] = 1;
class2.method_7(class3.GetX, class3.Int32_1, class3.Double_0);
class2.UpdateNeeded = true;
if (!current2.dictionary_1.ContainsKey(class2))
{
current2.dictionary_1.Add(class2, 10);
}
}
}
}