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C# RealmPacketIn.ReadUInt64方法代码示例

本文整理汇总了C#中RealmPacketIn.ReadUInt64方法的典型用法代码示例。如果您正苦于以下问题:C# RealmPacketIn.ReadUInt64方法的具体用法?C# RealmPacketIn.ReadUInt64怎么用?C# RealmPacketIn.ReadUInt64使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在RealmPacketIn的用法示例。


在下文中一共展示了RealmPacketIn.ReadUInt64方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: HandleSendMail

        public static void HandleSendMail(IRealmClient client, RealmPacketIn packet)
        {
            var chr = client.ActiveCharacter;

            var mailboxId = packet.ReadEntityId();

            if (!CheckMailBox(chr, chr.Map.GetObject(mailboxId) as GameObject))
            {
                return;
            }

            var recipientName = packet.ReadCString();
            var subject = packet.ReadCString();
            var msg = packet.ReadCString();

            var stationary = (MailStationary)Enum.ToObject(typeof(MailStationary), packet.ReadUInt32());
            var unkowwn1 = packet.ReadUInt32();			// 4 unknown bytes

            var itemCount = packet.ReadByte();
            if (itemCount > MailMgr.MaxItemsPerMail)
                return;

            var items = new List<Item>(itemCount);
            for (var i = 0; i < itemCount; i++)
            {
                var slot = packet.ReadByte();
                var itemId = packet.ReadEntityId();
                var item = chr.MailAccount.GetItemToMail(itemId);

                if (item != null)
                {
                    items.Add(item);
                }
                else
                {
                    // invalid item
                    return;
                }
            }

            var money = packet.ReadUInt32();
            var cod = packet.ReadUInt32();

            var unknown2 = packet.ReadUInt64();
            var unknown4 = packet.ReadByte();

            chr.MailAccount.SendMail(recipientName, subject, msg, stationary, items, money, cod);
        }
开发者ID:ebakkedahl,项目名称:WCell,代码行数:48,代码来源:MailHandler.cs

示例2: AuthSessionRequest

		public static void AuthSessionRequest(IRealmClient client, RealmPacketIn packet)
		{
			if (client.ActiveCharacter != null || client.Account != null)
			{
				// Already logged in
				SendAuthSessionErrorReply(client, LoginErrorCode.AUTH_ALREADY_ONLINE);
				client.Disconnect();
			}
			else if (!client.IsEncrypted)
			{
				var builtNumberClient = packet.ReadUInt32();
				var new302 = packet.ReadUInt32(); // NEW 0.0.2.8970
				var accName = packet.ReadCString();
				var unk322 = packet.ReadUInt32();

				client.ClientSeed = packet.ReadUInt32();

				var unk1 = packet.ReadUInt32(); // 3.3.5a
				var unk2 = packet.ReadUInt32(); // 3.3.5a
				var unk3 = packet.ReadUInt32(); // 3.3.5a
				var unk4 = packet.ReadUInt64();

				client.ClientDigest = packet.ReadBigInteger(20);

#if DEBUG
				log.Debug("builtNumberClient:{0} new302:{1} accName:{2} unk322:{3} client.ClientSeed:{4} unk4:{5} ClientDigest:{6}",
					builtNumberClient,
					new302, accName, unk322, client.ClientSeed, unk4, client.ClientDigest);
#endif

				var decompressedDataLength = packet.ReadInt32();
				var compressedData = packet.ReadBytes(packet.RemainingLength);
				client.Addons = new byte[decompressedDataLength];
				Compression.DecompressZLib(compressedData, client.Addons);

				var acctLoadTask = Message.Obtain(() => RealmAccount.InitializeAccount(client, accName));
				client.Server.AddMessage(acctLoadTask);
			}
		}
开发者ID:NVN,项目名称:WCell,代码行数:39,代码来源:LoginHandler.cs


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