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C# Point2D.Subtract方法代码示例

本文整理汇总了C#中Point2D.Subtract方法的典型用法代码示例。如果您正苦于以下问题:C# Point2D.Subtract方法的具体用法?C# Point2D.Subtract怎么用?C# Point2D.Subtract使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Point2D的用法示例。


在下文中一共展示了Point2D.Subtract方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: PolygonsAreSame2D

        /// <summary>
        /// Check if the polys are similar to within a tolerance (Doesn't include reflections,
        /// but allows for the points to be numbered differently, but not reversed).
        /// </summary>
        /// <param name="poly1"></param>
        /// <param name="poly2"></param>
        /// <returns></returns>
        public static bool PolygonsAreSame2D(IList<Point2D> poly1, IList<Point2D> poly2)
        {
            int numVerts1 = poly1.Count;
            int numVerts2 = poly2.Count;

            if (numVerts1 != numVerts2)
            {
                return false;
            }
            const double kEpsilon = 0.01;
            const double kEpsilonSq = kEpsilon * kEpsilon;

            // Bounds the same to within tolerance, are there polys the same?
            Point2D vdelta = new Point2D(0.0, 0.0);
            for (int k = 0; k < numVerts2; ++k)
            {
                // Look for a match in verts2 to the first vertex in verts1
                vdelta.Set(poly1[0]);
                vdelta.Subtract(poly2[k]);

                if (vdelta.MagnitudeSquared() < kEpsilonSq)
                {
                    // Found match to the first point, now check the other points continuing round
                    // if the points don't match in the first direction we check, then it's possible
                    // that the polygons have a different winding order, so we check going round 
                    // the opposite way as well
                    int matchedVertIndex = k;
                    bool bReverseSearch = false;
                    while (true)
                    {
                        bool bMatchFound = true;
                        for (int i = 1; i < numVerts1; ++i)
                        {
                            if (!bReverseSearch)
                            {
                                ++k;
                            }
                            else
                            {
                                --k;
                                if (k < 0)
                                {
                                    k = numVerts2 - 1;
                                }
                            }

                            vdelta.Set(poly1[i]);
                            vdelta.Subtract(poly2[k % numVerts2]);
                            if (vdelta.MagnitudeSquared() >= kEpsilonSq)
                            {
                                if (bReverseSearch)
                                {
                                    // didn't find a match going in either direction, so the polygons are not the same
                                    return false;
                                }
                                else
                                {
                                    // mismatch in the first direction checked, so check the other direction.
                                    k = matchedVertIndex;
                                    bReverseSearch = true;
                                    bMatchFound = false;
                                    break;
                                }
                            }
                        }

                        if (bMatchFound)
                        {
                            return true;
                        }
                    }
                }
            }

            return false;
        }
开发者ID:JapaMala,项目名称:armok-vision,代码行数:83,代码来源:PolygonUtil.cs

示例2: OnPaint


//.........这里部分代码省略.........
                Point2D screenScaler = new Point2D((double)ClientSize.Width / (double)w, (double)ClientSize.Height / (double)h);
                Point2D zoomPoint = new Point2D(-mZoomPoint.X, mZoomPoint.Y);
                zoomPoint.RotateDegrees(t.DisplayRotate);
                zoomPoint.Scale(1.0 / screenScaler.X, 1.0 / screenScaler.Y);
                float zoom = mZoomLevel * (float)Math.Min(screenScaler.X, screenScaler.Y);

                fx.TranslateTransform(ctr.Xf, ctr.Yf);
                fx.RotateTransform(t.DisplayRotate);
                fx.ScaleTransform(zoom, -zoom);
                fx.TranslateTransform((-(xmax + xmin) / 2.0f) - zoomPoint.Xf, (-(ymax + ymin) / 2.0f) - zoomPoint.Yf);

                var penConstrained = new Pen(Color.Red, 1.0f / zoom);
                //var penDelaunay = new Pen(Color.Blue, 1.0f / zoom);
                var penNormal = new Pen(Color.Silver, 1.0f / zoom);
                var penErrorCase1 = new Pen(Color.Purple, 1.0f / zoom);
                var penErrorCase2 = new Pen(Color.Cyan, 1.0f / zoom);
                foreach (var tri in t.Triangles)
                {
                    PointF[] pts = new PointF[]
                    {
                        new PointF(tri.Points[0].Xf, tri.Points[0].Yf),
                        new PointF(tri.Points[1].Xf, tri.Points[1].Yf),
                        new PointF(tri.Points[2].Xf, tri.Points[2].Yf),
                    };
                    for (int i = 0; i < 3; ++i)
                    {
                        if (t.DisplayFlipX)
                        {
                            pts[i].X = xmax - (pts[i].X - xmin);
                        }
                        if (t.DisplayFlipY)
                        {
                            pts[i].Y = ymax - (pts[i].Y - ymin);
                        }
                    }
                    for (int i = 0; i < 3; ++i)
                    {
                        var curPen = penNormal;
                        DTSweepConstraint edge = null;
                        bool isConstrained = tri.GetConstrainedEdgeCCW(tri.Points[i]);
                        bool hasConstrainedEdge = tri.GetEdgeCCW(tri.Points[i], out edge);
                        if (isConstrained || hasConstrainedEdge)
                        {
                            if (isConstrained && hasConstrainedEdge)
                            {
                                curPen = penConstrained;
                            }
                            else if (isConstrained && !hasConstrainedEdge)
                            {
                                // this will happen when edges are split and is expected
                                //curPen = penErrorCase1;
                                curPen = penConstrained;
                            }
                            else
                            {
                                curPen = penErrorCase2;
                            }
                        }
                        //else if (tri.GetDelaunayEdgeCCW(tri.Points[i]))
                        //{
                        //    curPen = penDelaunay;
                        //}
                        fx.DrawLine(curPen, pts[i], pts[(i + 1) % 3]);
                    }
                }
                fx.ResetTransform();

                {
                    Point2D imageMouseCoord = new Point2D(mMouseImageCoord.X, (double)ClientSize.Height - mMouseImageCoord.Y);
                    imageMouseCoord.Subtract(ctr);
                    imageMouseCoord.RotateDegrees(t.DisplayRotate);
                    imageMouseCoord.Scale(1.0 / mZoomLevel);
                    imageMouseCoord.Scale(1.0 / screenScaler.X, 1.0 / screenScaler.Y);
                    imageMouseCoord.Translate((w / 2.0) + zoomPoint.X, (h / 2.0) + zoomPoint.Y);
                    if (t.DisplayFlipX)
                    {
                        imageMouseCoord.X = (double)xmax - (imageMouseCoord.X - (double)xmin);
                    }
                    if (t.DisplayFlipY)
                    {
                        imageMouseCoord.Y = (double)ymax - (imageMouseCoord.Y - (double)ymin);
                    }

                    Font textFont = new Font("Times New Roman", 12);
                    System.Drawing.Brush textBrush = System.Drawing.Brushes.Black;
                    fx.DrawString("Image X: " + imageMouseCoord.X.ToString(), textFont, textBrush, new PointF(20.0f, ClientSize.Height - 40.0f));
                    fx.DrawString("Image Y: " + imageMouseCoord.Y.ToString(), textFont, textBrush, new PointF(20.0f, ClientSize.Height - 20.0f));
                    fx.DrawString("ZoomPoint X: " + zoomPoint.X.ToString(), textFont, textBrush, new PointF(300.0f, ClientSize.Height - 40.0f));
                    fx.DrawString("ZoomPoint Y: " + zoomPoint.Y.ToString(), textFont, textBrush, new PointF(300.0f, ClientSize.Height - 20.0f));
                    fx.DrawString("ZoomLevel: " + mZoomLevel.ToString(), textFont, textBrush, new PointF(ClientSize.Width - 150.0f, ClientSize.Height - 20.0f));

                    //fx.DrawString("MX: " + mMouseImageCoord.X.ToString(), textFont, textBrush, new PointF(600.0f, ClientSize.Height - 40.0f));
                    //fx.DrawString("MY: " + mMouseImageCoord.Y.ToString(), textFont, textBrush, new PointF(600.0f, ClientSize.Height - 20.0f));
                }
            }

            fx.DrawImage(ExampleData.Logo256x256, ClientSize.Width - kImageWidth - 10, 10, kImageWidth, kImageWidth);

            base.OnPaint(e);
        }
开发者ID:nightkidfifa,项目名称:poly2tri.cs,代码行数:101,代码来源:TestForm.cs


注:本文中的Point2D.Subtract方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。