本文整理汇总了C#中Number.HasUnitValue方法的典型用法代码示例。如果您正苦于以下问题:C# Number.HasUnitValue方法的具体用法?C# Number.HasUnitValue怎么用?C# Number.HasUnitValue使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Number
的用法示例。
在下文中一共展示了Number.HasUnitValue方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: When_BuildRandomNumberWithReplaceAndShuffle_Then_Success
public void When_BuildRandomNumberWithReplaceAndShuffle_Then_Success()
{
var mainNumber = new Number(5, 4, 1, 8);
var numberBuilder = new NumberBuilder(4);
var newNumber = numberBuilder.Build(mainNumber, unitsToReplace: 2, unitsToShuffle: 1);
var replacedUnits = newNumber.Units.Where(u => !mainNumber.HasUnitValue(u.Value));
var shuffledUnits = newNumber.Units.Where(u => mainNumber.Units.Any(x => x.Position != u.Position && x.Value == u.Value));
Assert.AreEqual(2, replacedUnits.Count());
Assert.IsTrue(shuffledUnits.Any());
Assert.IsTrue(shuffledUnits.Count() <= 2);
}
示例2: When_BuildRandomNumberWithReplaceAndShuffleAndUnitsToAdd_Then_Success
public void When_BuildRandomNumberWithReplaceAndShuffleAndUnitsToAdd_Then_Success()
{
var mainNumber = new Number(1, 7, 5, 0);
var numberBuilder = new NumberBuilder(4);
var unitsToAdd = new List<INumberUnit>
{
new NumberUnit(2, 8)
};
var newNumber = numberBuilder.Build(mainNumber, unitsToReplace: 2, unitsToAdd: unitsToAdd);
var addedUnits = newNumber.Units.Where(u => u.Equals(unitsToAdd.First()));
var replacedUnits = newNumber.Units.Where(u => !mainNumber.HasUnitValue(u.Value));
var shuffledUnits = newNumber.Units.Where(u => mainNumber.Units.Any(x => x.Position != u.Position && x.Value == u.Value));
Assert.AreEqual(1, addedUnits.Count());
Assert.AreEqual(3, replacedUnits.Count());
Assert.AreEqual(1, shuffledUnits.Count());
}
示例3: When_BuildRandomNumberWithUnitsToReplaceAndUnitsToAdd_Then_Success
public void When_BuildRandomNumberWithUnitsToReplaceAndUnitsToAdd_Then_Success()
{
var mainNumber = new Number(0, 4, 8, 2);
var numberBuilder = new NumberBuilder(4);
var valuesToReplace = new List<int> { 0, 2 };
var unitsToAdd = new List<INumberUnit>
{
new NumberUnit(1, 3)
};
var newNumber = numberBuilder.Build(mainNumber, valuesToReplace, unitsToAdd);
var addedUnits = newNumber.Units.Where(u => u.Equals(unitsToAdd.First()));
var replacedUnits = newNumber.Units.Where(u => !mainNumber.HasUnitValue(u.Value));
var shuffledUnits = newNumber.Units.Where(u => mainNumber.Units.Any(x => x.Position != u.Position && x.Value == u.Value));
Assert.AreEqual(1, addedUnits.Count());
Assert.AreEqual(2, replacedUnits.Count());
Assert.AreEqual(2, shuffledUnits.Count());
}