本文整理汇总了C#中NetworkMessage.AddByte方法的典型用法代码示例。如果您正苦于以下问题:C# NetworkMessage.AddByte方法的具体用法?C# NetworkMessage.AddByte怎么用?C# NetworkMessage.AddByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NetworkMessage
的用法示例。
在下文中一共展示了NetworkMessage.AddByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddLocation(FromLocation);
msg.AddByte(FromStackPosition);
msg.AddLocation(ToLocation);
}
示例2: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddLocation(Location);
msg.AddByte((byte)Color);
msg.AddString(Message);
}
示例3: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddOutfit(Default);
msg.AddByte((byte)OutfitList.Count);
foreach (AvalibleOutfit i in OutfitList)
{
msg.AddUInt16(i.Id);
msg.AddString(i.Name);
msg.AddByte(i.Addons);
}
if (Client.VersionNumber >= 870)
{
msg.AddByte((byte)MountList.Count);
foreach (MountDescription i in MountList)
{
msg.AddUInt16(i.Id);
msg.AddString(i.Name);
}
}
}
示例4: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddUInt32(YourId);
msg.AddUInt16(0x0032); // Related to client-side drawing speed
msg.AddByte(CanReportBug);
}
示例5: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddUInt32(CreatureId);
msg.AddByte(LightLevel);
msg.AddByte(LightColor);
}
示例6: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddUInt16(Health);
msg.AddUInt16(MaxHealth);
msg.AddUInt32(Capacity);
if (Client.VersionNumber >= 870)
{
msg.AddUInt64(Experience);
}
else
{
msg.AddUInt32((uint)Experience);
}
msg.AddUInt16(Level);
msg.AddByte(LevelPercent);
msg.AddUInt16(Mana);
msg.AddUInt16(MaxMana);
msg.AddByte(MagicLevel);
msg.AddByte(MagicLevelPercent);
msg.AddByte(Soul);
msg.AddUInt16(Stamina);
}
示例7: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddUInt32(PlayerId);
msg.AddString(PlayerName);
msg.AddByte(PlayerState);
}
示例8: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddByte(Slot);
msg.AddItem(Item);
}
示例9: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddLocation(FromPosition);
msg.AddLocation(ToPosition);
msg.AddByte((byte)Effect);
}
示例10: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddByte(FightMode);
msg.AddByte(ChaseMode);
msg.AddByte(SafeMode);
}
示例11: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddLocation(FromLocation);
msg.AddUInt16(SpriteId);
msg.AddByte(FromStackPosition);
msg.AddUInt32(CreatureId);
}
示例12: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddUInt16(ItemId);
msg.AddByte(Count);
msg.AddByte(Amount);
}
示例13: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddLocation(Location);
msg.AddUInt16(ItemId);
msg.AddByte(StackPosition);
}
示例14: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddUInt16(ItemId);
msg.AddByte(Count);
msg.AddByte(Amount);
msg.AddByte(Unknown);
msg.AddByte(Convert.ToByte(WithBackpack));
}
示例15: ToNetworkMessage
public override void ToNetworkMessage(NetworkMessage msg)
{
msg.AddByte((byte)Type);
msg.AddByte((byte)Channels.Count);
foreach (Objects.Channel c in Channels)
{
msg.AddUInt16((ushort)c.Id);
msg.AddString(c.Name);
}
}