本文整理汇总了C#中NetworkClient.ConnectToGameServer方法的典型用法代码示例。如果您正苦于以下问题:C# NetworkClient.ConnectToGameServer方法的具体用法?C# NetworkClient.ConnectToGameServer怎么用?C# NetworkClient.ConnectToGameServer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NetworkClient
的用法示例。
在下文中一共展示了NetworkClient.ConnectToGameServer方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DoStep
public bool DoStep(NetworkClient networkClient, GameClient client)
{
//Get game servers list
List<object> gameServersList = client.AdditionalData[ObjectPropertyName.GAME_SERVER];
//If servers list is available
if (gameServersList != null)
{
//Connect to the game server
while (gameServersList.Count > 0)
{
//Pop a first game server in the list
string server = (string) gameServersList[0];
gameServersList.Remove(server);
//Out log message
networkClient.OutLogMessage(string.Format("Connecting to the game server: {0}...", server));
//Try to connect
bool isConnected = networkClient.ConnectToGameServer(server);
if (isConnected)
{
if (networkClient.DoAuthorization())
{
return true;
}
}
}
}
//Connection failed
networkClient.Disconnect();
return false;
}