本文整理汇总了C#中MiniYaml.ContainsKey方法的典型用法代码示例。如果您正苦于以下问题:C# MiniYaml.ContainsKey方法的具体用法?C# MiniYaml.ContainsKey怎么用?C# MiniYaml.ContainsKey使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MiniYaml
的用法示例。
在下文中一共展示了MiniYaml.ContainsKey方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Manifest
public Manifest(string mod)
{
var path = new[] { "mods", mod, "mod.yaml" }.Aggregate(Path.Combine);
var yaml = new MiniYaml(null, MiniYaml.FromFile(path)).ToDictionary();
Mod = FieldLoader.Load<ModMetadata>(yaml["Metadata"]);
Mod.Id = mod;
// TODO: Use fieldloader
Folders = YamlList(yaml, "Folders");
MapFolders = YamlDictionary(yaml, "MapFolders");
Packages = YamlDictionary(yaml, "Packages");
Rules = YamlList(yaml, "Rules");
ServerTraits = YamlList(yaml, "ServerTraits");
Sequences = YamlList(yaml, "Sequences");
VoxelSequences = YamlList(yaml, "VoxelSequences");
Cursors = YamlList(yaml, "Cursors");
Chrome = YamlList(yaml, "Chrome");
Assemblies = YamlList(yaml, "Assemblies");
ChromeLayout = YamlList(yaml, "ChromeLayout");
Weapons = YamlList(yaml, "Weapons");
Voices = YamlList(yaml, "Voices");
Notifications = YamlList(yaml, "Notifications");
Music = YamlList(yaml, "Music");
Movies = YamlList(yaml, "Movies");
Translations = YamlList(yaml, "Translations");
TileSets = YamlList(yaml, "TileSets");
ChromeMetrics = YamlList(yaml, "ChromeMetrics");
PackageContents = YamlList(yaml, "PackageContents");
LuaScripts = YamlList(yaml, "LuaScripts");
Missions = YamlList(yaml, "Missions");
LoadScreen = yaml["LoadScreen"];
LobbyDefaults = yaml["LobbyDefaults"];
if (yaml.ContainsKey("ContentInstaller"))
ContentInstaller = FieldLoader.Load<InstallData>(yaml["ContentInstaller"]);
Fonts = yaml["Fonts"].ToDictionary(my =>
{
var nd = my.ToDictionary();
return Pair.New(nd["Font"].Value, Exts.ParseIntegerInvariant(nd["Size"].Value));
});
if (yaml.ContainsKey("TileSize"))
TileSize = FieldLoader.GetValue<Size>("TileSize", yaml["TileSize"].Value);
if (yaml.ContainsKey("TileShape"))
TileShape = FieldLoader.GetValue<TileShape>("TileShape", yaml["TileShape"].Value);
// Allow inherited mods to import parent maps.
var compat = new List<string>();
compat.Add(mod);
if (yaml.ContainsKey("SupportsMapsFrom"))
foreach (var c in yaml["SupportsMapsFrom"].Value.Split(','))
compat.Add(c.Trim());
MapCompatibility = compat.ToArray();
}
示例2: CursorProvider
public CursorProvider(ModData modData)
{
var fileSystem = modData.DefaultFileSystem;
var sequenceYaml = MiniYaml.Merge(modData.Manifest.Cursors.Select(
s => MiniYaml.FromStream(fileSystem.Open(s), s)));
var shadowIndex = new int[] { };
var nodesDict = new MiniYaml(null, sequenceYaml).ToDictionary();
if (nodesDict.ContainsKey("ShadowIndex"))
{
Array.Resize(ref shadowIndex, shadowIndex.Length + 1);
Exts.TryParseIntegerInvariant(nodesDict["ShadowIndex"].Value,
out shadowIndex[shadowIndex.Length - 1]);
}
var palettes = new Dictionary<string, ImmutablePalette>();
foreach (var p in nodesDict["Palettes"].Nodes)
palettes.Add(p.Key, new ImmutablePalette(fileSystem.Open(p.Value.Value), shadowIndex));
Palettes = palettes.AsReadOnly();
var frameCache = new FrameCache(fileSystem, modData.SpriteLoaders);
var cursors = new Dictionary<string, CursorSequence>();
foreach (var s in nodesDict["Cursors"].Nodes)
foreach (var sequence in s.Value.Nodes)
cursors.Add(sequence.Key, new CursorSequence(frameCache, sequence.Key, s.Key, s.Value.Value, sequence.Value));
Cursors = cursors.AsReadOnly();
}
示例3: Manifest
public Manifest(string mod)
{
var path = Platform.ResolvePath(".", "mods", mod, "mod.yaml");
var yaml = new MiniYaml(null, MiniYaml.FromFile(path)).ToDictionary();
Mod = FieldLoader.Load<ModMetadata>(yaml["Metadata"]);
Mod.Id = mod;
// TODO: Use fieldloader
Folders = YamlList(yaml, "Folders", true);
MapFolders = YamlDictionary(yaml, "MapFolders", true);
Packages = YamlDictionary(yaml, "Packages", true);
Rules = YamlList(yaml, "Rules", true);
Sequences = YamlList(yaml, "Sequences", true);
VoxelSequences = YamlList(yaml, "VoxelSequences", true);
Cursors = YamlList(yaml, "Cursors", true);
Chrome = YamlList(yaml, "Chrome", true);
Assemblies = YamlList(yaml, "Assemblies", true);
ChromeLayout = YamlList(yaml, "ChromeLayout", true);
Weapons = YamlList(yaml, "Weapons", true);
Voices = YamlList(yaml, "Voices", true);
Notifications = YamlList(yaml, "Notifications", true);
Music = YamlList(yaml, "Music", true);
Movies = YamlList(yaml, "Movies", true);
Translations = YamlList(yaml, "Translations", true);
TileSets = YamlList(yaml, "TileSets", true);
ChromeMetrics = YamlList(yaml, "ChromeMetrics", true);
Missions = YamlList(yaml, "Missions", true);
ServerTraits = YamlList(yaml, "ServerTraits");
LoadScreen = yaml["LoadScreen"];
LobbyDefaults = yaml["LobbyDefaults"];
if (yaml.ContainsKey("ContentInstaller"))
ContentInstaller = FieldLoader.Load<InstallData>(yaml["ContentInstaller"]);
Fonts = yaml["Fonts"].ToDictionary(my =>
{
var nd = my.ToDictionary();
return Pair.New(nd["Font"].Value, Exts.ParseIntegerInvariant(nd["Size"].Value));
});
if (yaml.ContainsKey("TileSize"))
TileSize = FieldLoader.GetValue<Size>("TileSize", yaml["TileSize"].Value);
if (yaml.ContainsKey("TileShape"))
TileShape = FieldLoader.GetValue<TileShape>("TileShape", yaml["TileShape"].Value);
if (yaml.ContainsKey("SubCells"))
{
var subcells = yaml["SubCells"].ToDictionary();
// Read (x,y,z) offset (relative to cell center) pairs for positioning subcells
if (subcells.ContainsKey("Offsets"))
SubCellOffsets = FieldLoader.GetValue<WVec[]>("Offsets", subcells["Offsets"].Value);
if (subcells.ContainsKey("DefaultIndex"))
SubCellDefaultIndex = FieldLoader.GetValue<int>("DefaultIndex", subcells["DefaultIndex"].Value);
else // Otherwise set the default subcell index to the middle subcell entry
SubCellDefaultIndex = SubCellOffsets.Length / 2;
}
// Validate default index - 0 for no subcells, otherwise > 1 & <= subcell count (offset triples count - 1)
if (SubCellDefaultIndex < (SubCellOffsets.Length > 1 ? 1 : 0) || SubCellDefaultIndex >= SubCellOffsets.Length)
throw new InvalidDataException("Subcell default index must be a valid index into the offset triples and must be greater than 0 for mods with subcells");
// Allow inherited mods to import parent maps.
var compat = new List<string>();
compat.Add(mod);
if (yaml.ContainsKey("SupportsMapsFrom"))
foreach (var c in yaml["SupportsMapsFrom"].Value.Split(','))
compat.Add(c.Trim());
MapCompatibility = compat.ToArray();
if (yaml.ContainsKey("SpriteFormats"))
SpriteFormats = FieldLoader.GetValue<string[]>("SpriteFormats", yaml["SpriteFormats"].Value);
}