本文整理汇总了C#中Mesh.InsertVertex方法的典型用法代码示例。如果您正苦于以下问题:C# Mesh.InsertVertex方法的具体用法?C# Mesh.InsertVertex怎么用?C# Mesh.InsertVertex使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Mesh
的用法示例。
在下文中一共展示了Mesh.InsertVertex方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Triangulate
/// <summary>
/// Form a Delaunay triangulation by incrementally inserting vertices.
/// </summary>
/// <returns>Returns the number of edges on the convex hull of the
/// triangulation.</returns>
public IMesh Triangulate(IList<Vertex> points, Configuration config)
{
this.mesh = new Mesh(config);
this.mesh.TransferNodes(points);
Otri starttri = new Otri();
// Create a triangular bounding box.
GetBoundingBox();
foreach (var v in mesh.vertices.Values)
{
starttri.tri = mesh.dummytri;
Osub tmp = default(Osub);
if (mesh.InsertVertex(v, ref starttri, ref tmp, false, false) == InsertVertexResult.Duplicate)
{
if (Log.Verbose)
{
Log.Instance.Warning("A duplicate vertex appeared and was ignored.",
"Incremental.Triangulate()");
}
v.type = VertexType.UndeadVertex;
mesh.undeads++;
}
}
// Remove the bounding box.
this.mesh.hullsize = RemoveBox();
return this.mesh;
}
示例2: Triangulate
/// <summary>
/// Form a Delaunay triangulation by incrementally inserting vertices.
/// </summary>
/// <returns>Returns the number of edges on the convex hull of the
/// triangulation.</returns>
public int Triangulate(Mesh mesh)
{
this.mesh = mesh;
Otri starttri = new Otri();
// Create a triangular bounding box.
GetBoundingBox();
foreach (var v in mesh.vertices.Values)
{
starttri.triangle = Mesh.dummytri;
Osub tmp = default(Osub);
if (mesh.InsertVertex(v, ref starttri, ref tmp, false, false) == InsertVertexResult.Duplicate)
{
if (Behavior.Verbose)
{
SimpleLog.Instance.Warning("A duplicate vertex appeared and was ignored.",
"Incremental.IncrementalDelaunay()");
}
v.type = VertexType.UndeadVertex;
mesh.undeads++;
}
}
// Remove the bounding box.
return RemoveBox();
}