本文整理汇总了C#中Match.CheckPoint方法的典型用法代码示例。如果您正苦于以下问题:C# Match.CheckPoint方法的具体用法?C# Match.CheckPoint怎么用?C# Match.CheckPoint使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Match
的用法示例。
在下文中一共展示了Match.CheckPoint方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DoMatchCollection
public override bool DoMatchCollection(Role role, INode pos, Match match, BacktrackingInfo backtrackingInfo)
{
var backtrackingStack = backtrackingInfo.backtrackingStack;
Debug.Assert(pos == null || pos.Role == role);
int matchCount = 0;
if (this.MinCount <= 0)
backtrackingStack.Push(new PossibleMatch(pos, match.CheckPoint()));
while (matchCount < this.MaxCount && pos != null && childNode.DoMatch(pos, match)) {
matchCount++;
do {
pos = pos.NextSibling;
} while (pos != null && pos.Role != role);
if (matchCount >= this.MinCount)
backtrackingStack.Push(new PossibleMatch(pos, match.CheckPoint()));
}
return false; // never do a normal (single-element) match; always make the caller look at the results on the back-tracking stack.
}
示例2: DoMatchCollection
public static bool DoMatchCollection(Role role, INode firstPatternChild, INode firstOtherChild, Match match)
{
BacktrackingInfo backtrackingInfo = new BacktrackingInfo();
Stack<INode> patternStack = new Stack<INode>();
Stack<PossibleMatch> stack = backtrackingInfo.backtrackingStack;
patternStack.Push(firstPatternChild);
stack.Push(new PossibleMatch(firstOtherChild, match.CheckPoint()));
while (stack.Count > 0) {
INode cur1 = patternStack.Pop();
INode cur2 = stack.Peek().NextOther;
match.RestoreCheckPoint(stack.Pop().Checkpoint);
bool success = true;
while (cur1 != null && success) {
while (cur1 != null && cur1.Role != role)
cur1 = cur1.NextSibling;
while (cur2 != null && cur2.Role != role)
cur2 = cur2.NextSibling;
if (cur1 == null)
break;
Debug.Assert(stack.Count == patternStack.Count);
success = cur1.DoMatchCollection(role, cur2, match, backtrackingInfo);
Debug.Assert(stack.Count >= patternStack.Count);
while (stack.Count > patternStack.Count)
patternStack.Push(cur1.NextSibling);
cur1 = cur1.NextSibling;
if (cur2 != null)
cur2 = cur2.NextSibling;
}
while (cur2 != null && cur2.Role != role)
cur2 = cur2.NextSibling;
if (success && cur2 == null)
return true;
}
return false;
}
示例3: DoMatchCollection
public override bool DoMatchCollection(Role role, INode pos, Match match, BacktrackingInfo backtrackingInfo)
{
backtrackingInfo.backtrackingStack.Push(new PossibleMatch(pos, match.CheckPoint()));
return childNode.DoMatch(pos, match);
}