本文整理汇总了C#中Loader.getAreaExt方法的典型用法代码示例。如果您正苦于以下问题:C# Loader.getAreaExt方法的具体用法?C# Loader.getAreaExt怎么用?C# Loader.getAreaExt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Loader
的用法示例。
在下文中一共展示了Loader.getAreaExt方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: LoadContent
protected override void LoadContent()
{
Rectangle dicks = new Rectangle();
Vector2 ass;
dicks.X = (int)ass.X;
dicks.Y = (int)ass.Y;
test[0] = new Item("test", Content.Load<Texture2D>("testimg"));
// Create a new SpriteBatch, which can be used to draw textures.
loader = new Loader(Content, GraphicsDevice);
font = Content.Load<SpriteFont>("cheese serif");
mainguy = loader.getSpriteExt();
dialogueHandler = new DialogueHandler(Content.Load<Texture2D>("bubbles"), GraphicsDevice, font, mainguy);
inventory = new Inventory(mainguy, test);
uis = new UIManager(loader.getInventoryWindow(inventory));
playerActions = new PlayerActions(mainguy, dialogueHandler);
levels = loader.getLevelExt(mainguy, playerActions);
backgroundMusic = Content.Load<Song>("test");
currentLevel = levels[loader.getLevelIntExt()];
currentLevel.setLoc(loader.getSaveCoords());
playerActions.level = currentLevel;
area = loader.getAreaExt();
MediaPlayer.IsRepeating = true;
MediaPlayer.Play(backgroundMusic);
// TODO: use this.Content to load your game content here
}