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C# List.Remove方法代码示例

本文整理汇总了C#中List.Remove方法的典型用法代码示例。如果您正苦于以下问题:C# List.Remove方法的具体用法?C# List.Remove怎么用?C# List.Remove使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在List的用法示例。


在下文中一共展示了List.Remove方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Main

    static void Main()
    {
        int withoutPenCount = 0;

        string lineReader = Console.ReadLine(); // In this implementation of program, the first line of input doesn't matter
        //string[] tokens = lineReader.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);

        lineReader = Console.ReadLine(); // Students without pen
        string[] withoutPen = lineReader.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);

        lineReader = Console.ReadLine(); // Students with pen
        // Use List<string>, because it is easier to remove directly element by value
        List<string> withPen = new List<string>(lineReader.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries));

        for (int i = 0; i < withoutPen.Length; i++)
        {
            string left = (int.Parse(withoutPen[i]) - 1).ToString();
            string right = (int.Parse(withoutPen[i]) + 1).ToString();

            if (withPen.Contains(left))
            {
                withPen.Remove(left);
            }
            else if (withPen.Contains(right))
            {
                withPen.Remove(right);
            }
            else
            {
                withoutPenCount++;
            }
        }

        Console.WriteLine(withoutPenCount);
    }
开发者ID:jesconsa,项目名称:Telerik-Academy,代码行数:35,代码来源:3.+Exam.cs

示例2: UpdateImports

        public void UpdateImports(SolutionEntityItem item, List<String> imports)
        {
            // Remove imports
            imports.Remove (importCocoaApplication);
            imports.Remove (importConsoleApplication);
            imports.Remove (importCocoaLibrary);

            // Check project nature
            MonobjcProject project = item as MonobjcProject;
            if (project == null) {
                return;
            }

            switch (project.ApplicationType) {
            case MonobjcProjectType.CocoaApplication:
                imports.Add (importCocoaApplication);
                break;
            case MonobjcProjectType.ConsoleApplication:
                imports.Add (importConsoleApplication);
                break;
            case MonobjcProjectType.CocoaLibrary:
                imports.Add (importCocoaLibrary);
                break;
            }
        }
开发者ID:Monobjc,项目名称:monobjc-monodevelop,代码行数:25,代码来源:MonobjcMSBuildImportProvider.cs

示例3: Find

        public List<List<KingsburgDie>> Find( int targetSum, DiceCollection bag )
        {
            //DiceCollection clone = (DiceCollection)bag.Clone();
            DiceCollection clone = bag;
            List<KingsburgDie> elements = (List<KingsburgDie>)clone;
            mResults = new List<List<KingsburgDie>>();
            RecursiveFind( targetSum, 0, new List<KingsburgDie>(), elements, 0 );

            List<List<KingsburgDie>> copy = new List<List<KingsburgDie>>( mResults );
            foreach( List<KingsburgDie> list in copy )
            {
                if( list.Count == 1 )
                {
                    if( list[0].Type != KingsburgDie.DieTypes.Regular )
                    {
                        mResults.Remove( list );
                    }
                }

                IEnumerable<KingsburgDie> linq = from r in list
                                                 where r.Type == KingsburgDie.DieTypes.MarketNegative || r.Type == KingsburgDie.DieTypes.MarketPositive
                                                 select r;
                List<KingsburgDie> marketDice = new List<KingsburgDie>( linq );
                if( marketDice.Count > 1 )
                {
                    mResults.Remove( list );
                }
            }
            return mResults;
        }
开发者ID:tylerbutler,项目名称:bitworthy,代码行数:30,代码来源:SumComboFinder.cs

示例4: Optimize

        public static List<FortData> Optimize(FortData[] pokeStops, LatLong latlng, GMapOverlay routeOverlay)
        {
            List<FortData> optimizedRoute = new List<FortData>(pokeStops);

            // NN
            FortData NN = FindNN(optimizedRoute, latlng.Latitude, latlng.Longitude);
            optimizedRoute.Remove(NN);
            optimizedRoute.Insert(0, NN);
            for (int i = 1; i < pokeStops.Length; i++)
            {
                NN = FindNN(optimizedRoute.Skip(i), NN.Latitude, NN.Longitude);
                optimizedRoute.Remove(NN);
                optimizedRoute.Insert(i, NN);
                Visualize(optimizedRoute, routeOverlay);
            }

            // 2-Opt
            bool isOptimized;
            do
            {
                optimizedRoute = Optimize2Opt(optimizedRoute, out isOptimized);
                Visualize(optimizedRoute, routeOverlay);
            }
            while (isOptimized);

            return optimizedRoute;
        }
开发者ID:CaptDreamer,项目名称:Pokemon-Go-Rocket-API,代码行数:27,代码来源:RouteOptimizer.cs

示例5: getConnectedBlockFrom

    /// <summary>
    /// Gets the connected blocks from the children blocks.
    /// </summary>
    /// <returns>List of the connected blocks.</returns>
    /// <param name="children">List of the total blocks.</param>
    /// <param name="root">Root block of the connected blocks.</param>
    List<Transform> getConnectedBlockFrom(List<Transform> children, Transform root = null)
    {
        List<Transform> result = new List<Transform> ();

        if (root == null) {
            root = children[0];
        }
        children.Remove (root);
        result.Add (root);

        List<Transform> neighbors = getNeighbors (root, children);
        foreach (Transform neighbor in neighbors) {
            children.Remove(neighbor);
            result.Add(neighbor);
        }

        List<List<Transform>> recursiveResults = new List<List<Transform>> ();
        foreach (Transform neighbor in neighbors) {
            recursiveResults.Add(getConnectedBlockFrom(children, neighbor));
        }

        foreach (List<Transform> recursiveResult in recursiveResults) {
            result.AddRange(recursiveResult);
        }

        return result;
    }
开发者ID:lasagnaphil,项目名称:B-D,代码行数:33,代码来源:ObjectScript.cs

示例6: Main

        static void Main(string[] args)
        {
            using (SPSite site = new SPSite("http://sam2012"))
            {
                using (SPWeb web = site.OpenWeb())
                {
                    //Test1(web);
                   // GetAllItemsIncludeFolders(web);
                    Test2(web);
                }

                Console.ReadKey();
            }

            List<string> l = new List<string>(){"1","2","3","4"};
            for (int i = 0; i < 3; i++)
            {
                string s = l.FirstOrDefault(k => k == 1.ToString());
                l.Remove(s);
                string s1 = l.FirstOrDefault(k => k == 2.ToString());
                l.Remove(s1);
            }

            foreach (string v in l)
            {
                Console.WriteLine(v);
            }

            Console.ReadKey();
        }
开发者ID:shrenky,项目名称:SPTestLab,代码行数:30,代码来源:Program.cs

示例7: MenuItemGPGSExportUIPackage

        public static void MenuItemGPGSExportUIPackage()
        {
            List<string> exportList = new List<string>();

            Debug.Log("Exporting plugin.");

            AddToList(exportList, "Assets/GooglePlayGames");
            AddToList(exportList, "Assets/Plugins/Android/libs");
            AddToList(exportList, "Assets/Plugins/Android/MainLibProj");
            AddToList(exportList, "Assets/Plugins/iOS");

            exportList.Remove("Assets/GooglePlayGames/Editor/projsettings.txt");
            exportList.Remove("Assets/GooglePlayGames/Editor/GPGSExportPackageUI.cs");
            exportList.Remove("Assets/Plugins/Android/MainLibProj/AndroidManifest.xml");

            string fileList = "Final list of files to export (click for details)\n\n";
            foreach (string s in exportList) {
                fileList += "+ " + s + "\n";
            }
            Debug.Log(fileList);

            string path = EditorUtility.SaveFilePanel("Save plugin to", "",
                              "GooglePlayGamesPlugin-" + GooglePlayGames.PluginVersion.VersionString +
                              ".unitypackage", "unitypackage");

            if (path == null || path.Trim().Length == 0) {
                Debug.LogWarning("Cancelled plugin export.");
                return;
            }

            Debug.Log("Exporting plugin to " + path);
            File.Delete(path);
            AssetDatabase.ExportPackage(exportList.ToArray(), path);
            EditorUtility.DisplayDialog("Export finished", "Plugin exported to " + path, "OK");
        }
开发者ID:kiwi07,项目名称:play-games-plugin-for-unity,代码行数:35,代码来源:GPGSExportPackageUI.cs

示例8: Merge

        private static List<int> Merge(List<int> left, List<int> right)
        {
            List<int> result = new List<int>();

            while(left.Count > 0 || right.Count>0)
            {
                if (left.Count > 0 && right.Count > 0)
                {
                    if (left.First() <= right.First())  //Comparing First two elements to see which is smaller
                    {
                        result.Add(left.First());
                        left.Remove(left.First());      //Rest of the list minus the first element
                    }
                    else
                    {
                        result.Add(right.First());
                        right.Remove(right.First());
                    }
                }
                else if(left.Count>0)
                {
                    result.Add(left.First());
                    left.Remove(left.First());
                }
                else if (right.Count > 0)
                {
                    result.Add(right.First());
                    right.Remove(right.First());
                }
            }
            return result;
        }
开发者ID:RyanAClark,项目名称:MergeSort,代码行数:32,代码来源:Program.cs

示例9: Matches

        public bool Matches(object one, object two)
        {
            var expected = new List<object>(one.As<IEnumerable>().OfType<object>());
            var actual = new List<object>(two.As<IEnumerable>().OfType<object>());

            foreach (object o in actual.ToArray())
            {
                if (expected.Contains(o))
                {
                    actual.Remove(o);
                    expected.Remove(o);
                }
            }

            foreach (object o in expected.ToArray())
            {
                if (actual.Contains(o))
                {
                    actual.Remove(o);
                    expected.Remove(o);
                }
            }

            return actual.Count == 0 && expected.Count == 0;
        }
开发者ID:storyteller,项目名称:Storyteller,代码行数:25,代码来源:ArrayEquivalencyPolicy.cs

示例10: GetFilterFields

        public static List<TableField> GetFilterFields(bool isB2B)
        {
            List<TableField> filterFields = new List<TableField>();
            if (isB2B)
            {
                filterFields.AddRange(GetTableFields(m_B2BMastersTableName));
                filterFields.AddRange(GetTableFields(m_B2BContactsTableName));
                var temp = filterFields.FirstOrDefault(p => p.TableName.ToLower() == m_B2BContactsTableName.ToLower() && p.FieldName.ToLower() == "公司名称");
                if (temp != null)
                    filterFields.Remove(temp);
            }
            else
            {
                filterFields.AddRange(GetTableFields(m_B2CMastersTableName));
            }

            for (int i = filterFields.Count - 1; i >= 0; i--)
            {
                if (filterFields[i].FieldName.ToLower().IsIn("id", "indate", "lasteditdate"))
                {
                    filterFields.Remove(filterFields[i]);
                }
            }

            return filterFields;
        }
开发者ID:jelaxwang,项目名称:sxrt_datafilter,代码行数:26,代码来源:DBAccesser.cs

示例11: getClosestPosition

 Vector3 getClosestPosition(ref List<GameObject> listObject)
 {
     GameObject closest = listObject[0];
     if(listObject.Count==1){
         if(closest!=null){ // permet d'éviter de le retourner si le jouerur meurt entre temps
             return closest.transform.position;
         }
         else{
             listObject.Remove(closest);
         }
         return Vector3.zero;
     }
     else{
         if(closest!=null){
             float distanceMin = Vector3.Distance(transform.position,closest.transform.position);
             for (int i = 1; i < listObject.Count; i++){
                 if(listObject[i]!= null){
                     float distance = Vector3.Distance(transform.position, listObject[i].transform.position);
                     if(distance <= distanceMin){
                         distanceMin=distance;
                         closest = listObject[i];
                     }
                 }
                 else{
                     listObject.Remove(listObject[i]);
                     return transform.position;
                 }
             }
             return closest.transform.position;
         }
     }
     return transform.position;
 }
开发者ID:zheshishenme,项目名称:ProjetUnity,代码行数:33,代码来源:Attraction.cs

示例12: ReadDialog

        /// <summary>
        /// Constructor for Read dialog
        /// </summary>
        public ReadDialog(Epi.Windows.MakeView.Forms.MakeViewMainForm frm)
            : base(frm)
        {
            InitializeComponent();
            Construct();
            SourceProjectNames = new Hashtable();

            if (frm.projectExplorer != null)
            {
                if (frm.projectExplorer.currentPage != null)
                {
                    this.sourceProject = frm.projectExplorer.currentPage.view.Project;
                    this.selectedProject = this.sourceProject;
                    this.selectedDataSource = this.selectedProject;
                    //--EI-48
                    //Adds datatable names to viewlist to enable other tables in project
                    List<string> SourceViewnames = this.sourceProject.GetViewNames();
                    SourceNonViewnames = this.sourceProject.GetNonViewTableNames();
                    foreach(string str in SourceViewnames)
                    {
                        View MView = this.sourceProject.GetViewByName(str);
                        DataTable ViewPages = MView.GetMetadata().GetPagesForView(MView.Id);
                        foreach(DataRow dt in ViewPages.Rows)
                        {
                            string ViewdataTable = MView.TableName + dt[ColumnNames.PAGE_ID];
                            Sourcedatatables.Add(ViewdataTable);
                        }
                        if (SourceNonViewnames.Contains(str)) { SourceNonViewnames.Remove(str); }
                    }
                    foreach(string str in Sourcedatatables)
                    {
                        SourceViewnames.Add(str);
                        if (SourceNonViewnames.Contains(str)) { SourceNonViewnames.Remove(str);}
                    }

                   //--

                    foreach (string s in this.sourceProject.GetNonViewTableNames())
                    {
                        string key = s.ToUpper().Trim();
                        if (!SourceProjectNames.Contains(key))
                        {
                           if (SourceViewnames.Contains(s))
                             {
                                SourceProjectNames.Add(key, true);
                             }
                        }
                    }
                    foreach (string s in this.sourceProject.GetViewNames())
                    {
                        string key = s.ToUpper().Trim();
                        if (!SourceProjectNames.Contains(key))
                        {
                            SourceProjectNames.Add(key, true);
                        }
                    }

                }
            }
        }
开发者ID:NALSS,项目名称:epiinfo-82474,代码行数:63,代码来源:ReadDialog.cs

示例13: Initialize

        internal static void Initialize(CompositionContainer composition)
        {
            List<Language> languages = new List<Language>();
            if (composition != null)
                languages.AddRange(composition.GetExportedValues<Language>());
            else {
                languages.Add(new CSharpLanguage());
                languages.Add(new VB.VBLanguage());
            }

            // Fix order: C#, VB, IL
            var langs2 = new List<Language>();
            var lang = languages.FirstOrDefault(a => a is CSharpLanguage);
            if (lang != null) {
                languages.Remove(lang);
                langs2.Add(lang);
            }
            lang = languages.FirstOrDefault(a => a is VB.VBLanguage);
            if (lang != null) {
                languages.Remove(lang);
                langs2.Add(lang);
            }
            langs2.Add(new ILLanguage(true));
            for (int i = 0; i < langs2.Count; i++)
                languages.Insert(i, langs2[i]);

            #if DEBUG
            languages.AddRange(ILAstLanguage.GetDebugLanguages());
            languages.AddRange(CSharpLanguage.GetDebugLanguages());
            #endif
            allLanguages = languages.AsReadOnly();
        }
开发者ID:BahNahNah,项目名称:dnSpy,代码行数:32,代码来源:Languages.cs

示例14: Merge

 //методът използва два списъка (left, right), които слива в един сортиран списък
 static List<int> Merge(List<int> left, List<int> right)
 {
     List<int> result = new List<int>();    //декларираме списъка, в който ще получим резултата от сливането и сортирането
     while (left.Count > 0 || right.Count > 0)   //докато има елементи в поне един от двата списъка
     {
         if (left.Count > 0 && right.Count > 0)   //ако има елементи и в двата списъка
         {
             if (left[0] <= right[0])    //ако първият елемент от левия списък е по-малък или равен от/на първия елемент от десния списък
             {
                 result.Add(left[0]);  //постави по-малкия елемент от двата на първо място в сортирания списък
                 left.Remove(left[0]);  //премахни по-малкия елемент от списъка, в който е бил досега
             }
             else
             {
                 result.Add(right[0]);  //постави по-малкия елемент от двата на първо място в сортирания списък
                 right.Remove(right[0]);   //премахни по-малкия елемент от списъка, в който е бил досега
             }
         }
         else if (left.Count > 0)    //ако първият списък има елементи
         {
             result.Add(left[0]);  //постави най-левият елемент от този списък на първо място в сортирания списък
             left.Remove(left[0]);    //премахни елемента от списъка, в който е бил досега
         }
         else if (right.Count > 0)  //ако вторият списък има елементи
         {
             result.Add(right[0]);    //постави най-левият елемент от този списък на първо място в сортирания списък
             right.Remove(right[0]);   //премахни елемента от списъка, в който е бил досега
         }
     }
     return result;   //върни като резултат сортирания слят списък
 }
开发者ID:shristoff,项目名称:TelerikAcademy,代码行数:32,代码来源:MergeSortArray.cs

示例15: PreFilter

        public override IEnumerable<RelationalModelChange> PreFilter(IEnumerable<RelationalModelChange> changes)
        {
            List<RelationalModelChange> filtered = new List<RelationalModelChange>(changes);
            foreach (RelationalModelChange change in changes)
            {
                // if a primary key is being added
                if (change is AddPrimaryKeyChange)
                {
                    // check if the table is being added, in which case
                    // the primary key will be embedded in the CREATE TABLE statement
                    if (IsTableAdded(changes, change.Table))
                        filtered.Remove(change);
                }

                // if a primary key is being dropped
                if (change is DropPrimaryKeyChange)
                {
                    // check if the table is being dropped, in which case
                    // the primary key will be dropped automatically
                    if (IsTableDropped(changes, change.Table))
                        filtered.Remove(change);
                }
            }

			return base.PreFilter(filtered);
        }
开发者ID:m-berkani,项目名称:ClearCanvas,代码行数:26,代码来源:MsSqlRenderer.cs


注:本文中的List.Remove方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。