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C# List.Min方法代码示例

本文整理汇总了C#中List.Min方法的典型用法代码示例。如果您正苦于以下问题:C# List.Min方法的具体用法?C# List.Min怎么用?C# List.Min使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在List的用法示例。


在下文中一共展示了List.Min方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Main

    static void Main()
    {
        string input = Console.ReadLine();

        List<decimal> inputNums = new List<decimal>();
        List<decimal> oddNums = new List<decimal>();
        List<decimal> evenNums = new List<decimal>();

        string[] numbers = input.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);

        foreach (var num in numbers)
        {
            inputNums.Add(decimal.Parse(num));
        }

        int index = 1;

        for (int i = 0; i < inputNums.Count; i++)
        {

            if (index % 2 == 1)
            {
                oddNums.Add(inputNums[i]);
            }
            else
            {
                evenNums.Add(inputNums[i]);
            }

            index++;
        }

        if (inputNums.Count == 0)
        {
            Console.WriteLine("OddSum=No, OddMin=No, OddMax=No, EvenSum=No, EvenMin=No, EvenMax=No");
        }

        else if (inputNums.Count == 1)
        {
            double oddNumsSum = (double)oddNums.Sum();
            double oddNumsMin = (double)oddNums.Min();
            double oddNumsMax = (double)oddNums.Max();
            
            Console.WriteLine("OddSum={0:G0}, OddMin={1:G0}, OddMax={2:G0}, EvenSum=No, EvenMin=No, EvenMax=No",
                oddNumsSum, oddNumsMin, oddNumsMax);
        }

        else
        {
            double oddNumsSum = (double)oddNums.Sum();
            double oddNumsMin = (double)oddNums.Min();
            double oddNumsMax = (double)oddNums.Max();
            double evenNumsSum = (double)evenNums.Sum();
            double evenNumsMin = (double)evenNums.Min();
            double evenNumsMax = (double)evenNums.Max();

            Console.WriteLine("OddSum={0:G0}, OddMin={1:G0}, OddMax={2:G0}, EvenSum={3:G0}, EvenMin={4:G0}, EvenMax={5:G0}",  // {...:G0} Remove trailing zeros
                oddNumsSum, oddNumsMin, oddNumsMax, evenNumsSum, evenNumsMin, evenNumsMax);
        }
    }
开发者ID:beebel,项目名称:CSharp,代码行数:60,代码来源:02.OddEvenElements.cs

示例2: ShowSampleItems_Click

    private void ShowSampleItems_Click(object sender, EventArgs e) {
      // create some sample items;

      MyMap.MapElements.Clear();
      MyMap.Layers.Clear();

      var bounds = new List<LocationRectangle>();
      foreach (var area in DataManager.SampleAreas) {
        var shape = new MapPolygon();
        foreach (var parts in area.Split(' ').Select(cord => cord.Split(','))) {
          shape.Path.Add(new GeoCoordinate(double.Parse(parts[1], ci), double.Parse(parts[0], ci)));
        }

        shape.StrokeThickness = 3;
        shape.StrokeColor = Colors.Blue;
        shape.FillColor = Color.FromArgb((byte)0x20, shape.StrokeColor.R, shape.StrokeColor.G, shape.StrokeColor.B);
        bounds.Add(LocationRectangle.CreateBoundingRectangle(shape.Path));
        MyMap.MapElements.Add(shape);
      }

      var rect = new LocationRectangle(bounds.Max(b => b.North), bounds.Min(b => b.West), bounds.Min(b => b.South), bounds.Max(b => b.East));
      MyMap.SetView(rect);

      // show all Items
      var itemsLayer = new MapLayer();
      foreach (var item in DataManager.SampleItems) {
        DrawItem(item, "Ulm", itemsLayer);
      }

      MyMap.Layers.Add(itemsLayer);
    }
开发者ID:rolkun,项目名称:WP8Kochbuch,代码行数:31,代码来源:MainPage.xaml.cs

示例3: getSmartPosition

        public static Tuple<int, int> getSmartPosition(List<System.Drawing.Rectangle> listRect, System.Drawing.Rectangle rect)
        {
            HashSet<Rectangle> hsRect = new HashSet<Rectangle>(listRect);
            List<Rectangle> listGotCollide = new List<Rectangle>();

            foreach (var item in hsRect)
            {
                Rectangle intersect = Rectangle.Intersect(item, rect);
                if (intersect.Width > 1 && intersect.Height > 1)
                {
                    listGotCollide.Add(item);
                }
            }

            int xOuter = listGotCollide.Min(item => item.X);
            int yOuter = listGotCollide.Min(item => item.Y);

            int xInner = xOuter + 32;
            int yInner = yOuter + 32;

            int xResult = Math.Abs(rect.X - xOuter) > Math.Abs(rect.X - xInner) ? xInner : xOuter;
            int yResult = Math.Abs(rect.Y - yOuter) > Math.Abs(rect.Y - yInner) ? yInner : yOuter;

            Tuple<int, int> result = new Tuple<int, int>(xResult, yResult);

            return result;
        }
开发者ID:kjngstars,项目名称:MapEditor_Final,代码行数:27,代码来源:RectangleDecomposition.cs

示例4: ShipOnMap

        public ShipOnMap(Texture2D texture, Texture2D circle, Vector2 position, Vector2 scale, List<Ship> ships)
        {
            Texture = texture;
            Circle = circle;
            Scale = scale;
            this.position = position;
            this.velocity = ships.Min(x => x.Velocity);

            FinalWidth = position.X + texture.Width * scale.X;
            FinalHeight = position.Y + texture.Height * scale.Y;

            Ships = ships;

            IsPressed = false;
            IsOwnByThisPlayer = false;
            IsRightButtonPressed = false;
            IsMoving = false;

            SpeedMod = ships.Min(x => x.SpeedMod);

            Origin = new Vector2(Texture.Width / 2, Texture.Height / 2);
            CircleOrigin = new Vector2((Circle.Width - Texture.Width) / 2, (Circle.Height - Texture.Height) / 2);
            CircleScale = Scale;

            Rotation = 0;
            Timer = 0;
            Mobility = 0;
            Target = null;
            IsMovingToSystem = false;
            IsVisible = true;
        }
开发者ID:JimmDiGriz,项目名称:AlphaQuadrant-Archive-,代码行数:31,代码来源:ShipOnMap.cs

示例5: Main

    static void Main()
    {
        var numbers = new List<int>() { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 };

        var odd = numbers.WhereNot(x => x % 2 == 0);
        Console.WriteLine(string.Join(" ", odd));

        var numbersBiggerThanTen = numbers.WhereNot(LessThanTen);
        Console.WriteLine(string.Join(" ", numbersBiggerThanTen));
        Console.WriteLine();

        var students = new List<Student>()
        {
            new Student("Stavri",5.5),
            new Student("Loshiq",2),
            new Student("Me4a", 3.50),
            new Student("Anatoli", 4.4),
            new Student("Rambo", 5.95)
        };

        Console.WriteLine(students.Max(student => student.Grade));
        Console.WriteLine(students.Min(Grade));

        Console.WriteLine();
        Console.WriteLine(students.Max(Name));
        Console.WriteLine(students.Min(student => student.Name));
    }
开发者ID:alvelchev,项目名称:SoftUni,代码行数:27,代码来源:Test.cs

示例6: ParseMap

 private static Map ParseMap(string zone, string[] lines) {
     Map tmpMap = new Map();
     tmpMap.zone = zone;
     if (tmpMap.zone != "") {
         List<MapLineSegment> segmentList = new List<MapLineSegment>();
         foreach (string l in lines) {
             if (l[0] == 'L') {
                 segmentList.Add(ParseSegment(l));
             }
             else if (l[0] == 'P') {
                 //parse place
             }
         }
         //group up line segments according to color(RGB) value, then create one pen for each color used
         //this should greatly lower the overhead for creating brush and pen objects 
         //*edit* aparently not.
         List<MapLineSegment> distinctSegments = segmentList.Distinct(new MapLineSegmentColorComparer()).ToList();
         foreach (MapLineSegment colorSource in distinctSegments) {
             List<MapLineSegment> tmpSegmentList = segmentList.FindAll(x => x.color == colorSource.color);
             SolidColorBrush colorBrush = new SolidColorBrush(colorSource.color);
             Pen tmpPen = new Pen(colorBrush, 1.0);
             tmpMap.lineList.Add(new MapLine(tmpSegmentList, tmpPen));
         }
         if (segmentList.Count > 0) {
             tmpMap.maxX = Math.Max(segmentList.Max(x => x.aX), segmentList.Max(x => x.bX));
             tmpMap.maxY = Math.Max(segmentList.Max(x => x.aY), segmentList.Max(x => x.bY));
             tmpMap.minX = Math.Min(segmentList.Min(x => x.aX), segmentList.Min(x => x.bX));
             tmpMap.minY = Math.Min(segmentList.Min(x => x.aY), segmentList.Min(x => x.bY));
             tmpMap.width = tmpMap.maxX - tmpMap.minX;
             tmpMap.height = tmpMap.maxY - tmpMap.minY;
             tmpMap.depth = tmpMap.maxZ - tmpMap.minZ;
         }
     }
     return tmpMap;
 }
开发者ID:CraigArnold,项目名称:ShowEmu,代码行数:35,代码来源:MapReader.cs

示例7: AddPlotSeries

        private void AddPlotSeries(List<Tuple<double, double>> ansv, double stepX, double stepY)
        {
            _stepX = stepX;
            _stepY = stepY;
            if (!_firstLoaded)
                DrawGrid(ansv.Min(item => item.Item1), ansv.Max(item => item.Item1), stepX,
                    ansv.Min(item => item.Item2), ansv.Max(item => item.Item2), stepY);

            MyCanvas.Children.Add(GenerateSeriesPath(ansv));
        }
开发者ID:xnastia,项目名称:ConsoleAMPVicsek,代码行数:10,代码来源:MultiPlot.xaml.cs

示例8: Plot

        /// <summary>
        /// 
        /// </summary>
        /// <param name="table"></param>
        /// <param name="chart"></param>
        /// <param name="indexAxisX"></param>
        /// <param name="indexAxisY"></param>
        public void Plot(DataTable table, Chart chart, int indexAxisX, int indexAxisY)
        {
            if (HasNull(table))
            {
                MessageBox.Show(@"Iterate data first!");
            }
            else
            {
                try
                {
                    var xValue = new List<double>();
                    var yValue = new List<double>();

                    foreach (var series in chart.Series)
                    {
                        series.Points.Clear();
                    }

                    for (var i = 1; i < table.Columns.Count; i++)
                    {
                        xValue.Add(
                            Convert.ToDouble(table.Rows[indexAxisX][i].ToString()));
                        yValue.Add(
                            Convert.ToDouble(table.Rows[indexAxisY][i].ToString()));
                    }

                    if (Math.Abs(xValue.Min() - xValue.Max()) < 0.0000001 ||
                        Math.Abs(yValue.Min() - yValue.Max()) < 0.0000001)
                    {
                        MessageBox.Show(@"The selected data cannot be charted!");
                    }
                    else
                    {
                        chart.Series[0].Points.DataBindXY(xValue, yValue);
                        chart.Series[0].ChartType = SeriesChartType.FastLine;
                        chart.Series[0].Color = Color.Black;
                        chart.ChartAreas[0].AxisX.Maximum = xValue.Max();
                        chart.ChartAreas[0].AxisX.Minimum = xValue.Min();
                        chart.ChartAreas[0].AxisY.Maximum = yValue.Max();
                        chart.ChartAreas[0].AxisY.Minimum = yValue.Min();
                        chart.ChartAreas[0].AxisX.MajorGrid.Enabled = true;
                        chart.ChartAreas[0].AxisY.MajorGrid.Enabled = true;
                        chart.ChartAreas[0].AxisX.Title =
                            table.Rows[indexAxisX][0].ToString();
                        chart.ChartAreas[0].AxisY.Title =
                            table.Rows[indexAxisY][0].ToString();
                        chart.Series[0].IsVisibleInLegend = false;
                    }
                }
                catch (Exception ex)
                {
                    MessageBox.Show(@"Chart error: " + ex.Message);
                }
            }
        }
开发者ID:FinalFrontierPrototyping,项目名称:AxialFluxGeneratorDesigner,代码行数:62,代码来源:Chart.cs

示例9: Main

    static void Main()
    {
        string numbersString = Console.ReadLine();
        if (numbersString == "")
        {
            Console.WriteLine("OddSum=No, OddMin=No, OddMax=No, EvenSum=No, EvenMin=No, EvenMax=No");
        }

        else
        {
            decimal[] numbers = Array.ConvertAll(numbersString.Split(' '), decimal.Parse);


            List<decimal> odd = new List<decimal>();
            List<decimal> even = new List<decimal>();


            for (int i = 0; i < numbers.Length; i++)
            {
                if (i % 2 == 0)
                {
                    odd.Add(numbers[i]);

                }
                else
                {
                    even.Add(numbers[i]);
                }
            }
            if ((odd.Count == 0 && even.Count == 0) || numbersString == "")
            {
                Console.WriteLine("OddSum=No, OddMin=No, OddMax=No, EvenSum=No, EvenMin=No, EvenMax=No");
            }
            if (even.Count == 0)
            {
                decimal oddSum = odd.Sum();
                decimal oddMin = odd.Min();
                decimal oddMax = odd.Max();
                Console.WriteLine("OddSum={0:0.##}, OddMin={1:0.##}, OddMax={2:0.##}, EvenSum=No, EvenMin=No, EvenMax=No", oddSum, oddMin, oddMax);
            }
            else
            {
                decimal oddSum = odd.Sum();
                decimal oddMin = odd.Min();
                decimal oddMax = odd.Max();

                decimal evenSum = even.Sum();
                decimal evenMin = even.Min();
                decimal evenMax = even.Max();

                Console.WriteLine("OddSum={0:0.##}, OddMin={1:0.##}, OddMax={2:0.##}, EvenSum={3:0.##}, EvenMin={4:0.##}, EvenMax={5:0.##}"
                                            , oddSum, oddMin, oddMax, evenSum, evenMin, evenMax);
            }
        }    
    }
开发者ID:plamenkoynov90,项目名称:SoftUni-Exams,代码行数:55,代码来源:OddOrEvenElements.cs

示例10: MinPoint

 public static Point MinPoint( List<Point> points, Axis axis)
 {
     double min;
     if (axis == Axis.X)
     {
         min = points.Min(p => p.X);
         return points.FirstOrDefault(p => DoubleCompare(p.X , min));
     }
     min = points.Min(p => p.Y);
     return points.FirstOrDefault(p => DoubleCompare(p.Y, min));
 }
开发者ID:Chr1st1anSzech,项目名称:Wortspiel,代码行数:11,代码来源:Util.cs

示例11: VectorPath

		public VectorPath(List<VectorPathSegment> seg)
		{
			segments = seg;
			Length = segments.Sum(p => p.Length);

			float top = segments.Min(p => p.Boundings.Top);
			float bot = segments.Max(p => p.Boundings.Bottom);
			float lef = segments.Min(p => p.Boundings.Left);
			float rig = segments.Max(p => p.Boundings.Right);

			Boundings = new FRectangle(lef, top, rig-lef, bot-top);
		}
开发者ID:Mikescher,项目名称:GridDominance,代码行数:12,代码来源:VectorPath.cs

示例12: boundingRectangle

        public Rectangle boundingRectangle(List<Point> points)
        {
            // Add checks here, if necessary, to make sure that points is not null,
            // and that it contains at least one (or perhaps two?) elements

            var minX = points.Min(p => p.X);
            var minY = points.Min(p => p.Y);
            var maxX = points.Max(p => p.X);
            var maxY = points.Max(p => p.Y);

            return new Rectangle(new Point(minX, minY), new Size(maxX - minX, maxY - minY));
        }
开发者ID:CareShaw,项目名称:openalpr,代码行数:12,代码来源:Form1.cs

示例13: GetEnvelope

 public static void GetEnvelope(double lat, double lon, double dist, out double minLat, out double minLon, out double maxLat, out double maxLon)
 {
     var gc = new GeodeticCalculator();
     var endpoints = new List<GlobalCoordinates>();
     endpoints.Add(gc.CalculateEndingGlobalCoordinates(Ellipsoid.WGS84, new GlobalCoordinates(new Angle(lat), new Angle(lon)), new Angle(0), dist * 1000.0));
     endpoints.Add(gc.CalculateEndingGlobalCoordinates(Ellipsoid.WGS84, new GlobalCoordinates(new Angle(lat), new Angle(lon)), new Angle(90), dist * 1000.0));
     endpoints.Add(gc.CalculateEndingGlobalCoordinates(Ellipsoid.WGS84, new GlobalCoordinates(new Angle(lat), new Angle(lon)), new Angle(180), dist * 1000.0));
     endpoints.Add(gc.CalculateEndingGlobalCoordinates(Ellipsoid.WGS84, new GlobalCoordinates(new Angle(lat), new Angle(lon)), new Angle(270), dist * 1000.0));
     minLat = endpoints.Min(x => x.Latitude.Degrees);
     maxLat = endpoints.Max(x => x.Latitude.Degrees);
     minLon = endpoints.Min(x => x.Longitude.Degrees);
     maxLon = endpoints.Max(x => x.Longitude.Degrees);
 }
开发者ID:GlobalcachingEU,项目名称:GSAKWrapper,代码行数:13,代码来源:Calculus.cs

示例14: Sorting

 public static void Sorting(List<int> array)
 {
     int[] sortedArray = new int[array.Count];
     for (int i = 0; i < sortedArray.Length; i++)
     {
         sortedArray[i] = array.Min();
         array.Remove(array.Min());
     }
     Console.WriteLine("The sorted array is: ");
     for (int i = 0; i < sortedArray.Length; i++)
     {
         Console.WriteLine(sortedArray[i]);
     }
 }
开发者ID:NTumbalev,项目名称:CSharp-Part2,代码行数:14,代码来源:SelectionSorting.cs

示例15: AssignLabel

        private void AssignLabel()
        {
            Doggies.ForEach(x =>
            {
                var distances = new List<double> () {   GetEuclideanDistance(x, chihuahuaCentroid),
                                                        GetEuclideanDistance(x, beaglesCentroid),
                                                        GetEuclideanDistance(x, daschundCentroid) };
                if (distances[0] == distances.Min()) x.Label = Label.Chihuahuas;
                else if (distances[1] == distances.Min()) x.Label = Label.Beagles;
                else x.Label = Label.Daschunds;

                FixCentroids(x.Label);

            });
        }
开发者ID:ravibeta,项目名称:csharpexamples,代码行数:15,代码来源:Clusterer.cs


注:本文中的List.Min方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。