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C# InteractionDefinition类代码示例

本文整理汇总了C#中InteractionDefinition的典型用法代码示例。如果您正苦于以下问题:C# InteractionDefinition类的具体用法?C# InteractionDefinition怎么用?C# InteractionDefinition使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


InteractionDefinition类属于命名空间,在下文中一共展示了InteractionDefinition类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<GameObject, OccultUnicorn.UnicornExtinguishFire.ExtinguishFireDefinition, Definition>(false);

            sOldSingleton = OccultUnicorn.UnicornExtinguishFire.Singleton as InteractionDefinition;
            OccultUnicorn.UnicornExtinguishFire.Singleton = new Definition();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:UnicornExtinguishFireEx.cs

示例2: ReactToSkinnyDippers

        public static void ReactToSkinnyDippers(Sim sim, GameObject objectSkinnyDippedIn, InteractionDefinition skinnyDipInteraction, List<ulong> skinnyDipperList)
        {
            if (!sim.SimDescription.TeenOrBelow && ((skinnyDipperList != null) && (skinnyDipperList.Count != 0x0)))
            {
                List<ulong> skinnyDippers = new List<ulong>(skinnyDipperList);
                skinnyDippers.Remove(sim.SimDescription.SimDescriptionId);
                if (skinnyDippers.Count != 0x0)
                {
                    bool flag = Pool.ShouldReactPositiveToSkinnyDipper(sim, skinnyDippers);
                    bool flag2 = false;
                    if (flag && !sim.HasTrait(TraitNames.Hydrophobic))
                    {
                        flag2 = RandomUtil.RandomChance(Pool.kChancePositiveReactionSimsJoin);
                    }

                    SimDescription simDesc = SimDescription.Find(RandomUtil.GetRandomObjectFromList(skinnyDippers));
                    if (simDesc != null)
                    {
                        Sim createdSim = simDesc.CreatedSim;

                        Pool.ReactToSkinnyDipper instance = Pool.ReactToSkinnyDipper.Singleton.CreateInstance(createdSim, sim, new InteractionPriority(InteractionPriorityLevel.UserDirected), false, true) as Pool.ReactToSkinnyDipper;
                        instance.IsPositive = flag;
                        instance.ShouldJoin = flag2;
                        instance.DippingObject = objectSkinnyDippedIn;
                        instance.SkinnyDipInteraction = skinnyDipInteraction;
                        sim.InteractionQueue.AddNextIfPossible(instance);
                    }
                }
            }
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:30,代码来源:PoolEx.cs

示例3: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<Sim, Saddle.EditOutfit.Definition, Definition>(false);

            sOldSingleton = Singleton;
            Singleton = new Definition();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:SaddleEditOutfitEx.cs

示例4: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<Sim, CuddleSeated.Definition, Definition>(false);

            sOldSingleton = Singleton;
            Singleton = new Definition ();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:CuddleSeatedMakeOutEx.cs

示例5: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<Phone, Phone.CallThrowParty.Definition, Definition>(false);

            sOldSingleton = Singleton;
            Singleton = new Definition();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:CallThrowPartyEx.cs

示例6: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<Sim, OccultImaginaryFriend.OfferToTurnReal.Definition, Definition>(false);

            sOldSingleton = Singleton;
            Singleton = new Definition();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:OfferToMakeRealEx.cs

示例7: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<Phone, Phone.CallMoveVacationHomeLot.Definition, Definition>(false);

            sOldSingleton = Singleton;
            Singleton = new Definition();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:CallMoveVacationHomeLotEx.cs

示例8: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<BotMakingStation, BotMakingStation.CreateServobot.Definition, Definition>(false);

            sOldSingleton = Singleton;
            Singleton = new Definition();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:CreateServobotEx.cs

示例9: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<Sim, Cheats.TriggerAgeTransition.Definition, Definition>(false);

            sOldSingleton = Singleton;
            Singleton = new Definition();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:TriggerAgeTransitionEx.cs

示例10: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<WeatherStone, WeatherStone.SummonWeather.Definition, Definition>(false);

            sOldSingleton = Singleton;
            Singleton = new Definition();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:SummonWeatherEx.cs

示例11: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<BassGuitar, BassGuitar.Play.Definition, Definition>(false);

            sOldSingleton = BassGuitar.Play.Singleton;
            BassGuitar.Play.Singleton = new Definition();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:BassGuitarPlay.cs

示例12: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<Book, Book_PutAway.Definition, Definition>(false);

            sOldSingleton = Book_PutAway.Singleton;
            Book_PutAway.Singleton = new Definition();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:Book_PutAwayEx.cs

示例13: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<Sim, MagicWand.SpellcastingDuel.Definition, Definition>(false);

            sOldSingleton = Singleton;
            Singleton = new Definition();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:SpellcastingDuelEx.cs

示例14: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<Sim, OccultGenie.ReturnToLamp.Definition, Definition>(false);

            sOldSingleton = OccultGenie.ReturnToLamp.Singleton;
            OccultGenie.ReturnToLamp.Singleton = new Definition();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:ReturnToLampEx.cs

示例15: OnPreLoad

        public void OnPreLoad()
        {
            Tunings.Inject<RabbitHole, SchoolRabbitHole.TakeChildOutOfAfterschoolClass.Definition, Definition>(false);

            sOldSingleton = Singleton;
            Singleton = new Definition();
        }
开发者ID:Robobeurre,项目名称:NRaas,代码行数:7,代码来源:RabbitholeTakeChildOutOfAfterschoolClassEx.cs


注:本文中的InteractionDefinition类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。