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C# IValueReader.ReadMany方法代码示例

本文整理汇总了C#中IValueReader.ReadMany方法的典型用法代码示例。如果您正苦于以下问题:C# IValueReader.ReadMany方法的具体用法?C# IValueReader.ReadMany怎么用?C# IValueReader.ReadMany使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IValueReader的用法示例。


在下文中一共展示了IValueReader.ReadMany方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: AnimatedGrhData

        /// <summary>
        /// Initializes a new instance of the <see cref="AnimatedGrhData"/> class.
        /// </summary>
        /// <param name="r">The <see cref="IValueReader"/>.</param>
        /// <param name="grhIndex">The <see cref="GrhIndex"/>.</param>
        /// <param name="cat">The <see cref="SpriteCategorization"/>.</param>
        /// <exception cref="ArgumentNullException"><paramref name="cat"/> is null.</exception>
        /// <exception cref="ArgumentOutOfRangeException"><paramref name="grhIndex"/> is equal to GrhIndex.Invalid.</exception>
        AnimatedGrhData(IValueReader r, GrhIndex grhIndex, SpriteCategorization cat) : base(grhIndex, cat)
        {
            var speed = r.ReadInt(_speedValueKey);
            var frames = r.ReadMany(_framesNodeName, (xreader, xname) => xreader.ReadGrhIndex(xname));

            _speed = 1f / speed;
            _frames = CreateFrames(frames);
            _size = GetMaxSize(_frames);
        }
开发者ID:wtfcolt,项目名称:game,代码行数:17,代码来源:AnimatedGrhData.cs

示例2: LoadGrhs

        void LoadGrhs(IValueReader reader)
        {
            reader = reader.ReadNode(_mapGrhsNodeName);

            // Used GrhIndexes
            var usedGrhIndexes = reader.ReadMany(_usedIndiciesNodeName, ((r, key) => r.ReadGrhIndex(key)));
            BuildAtlas(usedGrhIndexes);

            // MapGrhs
            var currentTime = GetTime();
            var loadedMapGrhs = reader.ReadManyNodes(_mapGrhsNodeName, x => new MapGrh(x, currentTime));
            foreach (var mapGrh in loadedMapGrhs)
            {
                AddMapGrh(mapGrh);
            }
        }
开发者ID:mateuscezar,项目名称:netgore,代码行数:16,代码来源:Map.cs

示例3: Read

        /// <summary>
        /// Reads the values for this NPCChatResponseBase from an IValueReader.
        /// </summary>
        /// <param name="reader">IValueReader to read the values from.</param>
        protected void Read(IValueReader reader)
        {
            var value = reader.ReadByte("Value");
            var page = reader.ReadNPCChatDialogItemID("Page");
            var text = reader.ReadString("Text");
            var actionNames = reader.ReadMany("Actions", ((r, name) => r.ReadString(name)));
            var actions = GetActionsFromNames(actionNames);

            var cReader = reader.ReadNode("Conditionals");
            var hasConditionals = cReader.ReadBool("HasConditionals");
            NPCChatConditionalCollectionBase conditionals = null;
            if (hasConditionals)
            {
                conditionals = CreateConditionalCollection();
                if (conditionals != null)
                    conditionals.Read(cReader);
            }

            SetReadValues(value, page, text, conditionals, actions);
        }
开发者ID:wtfcolt,项目名称:game,代码行数:24,代码来源:NPCChatResponseBase.cs

示例4: ReadToolBarItems

        /// <summary>
        /// Reads the items order for a <see cref="ToolBar"/>.
        /// </summary>
        /// <param name="reader">The <see cref="IValueReader"/> to read from.</param>
        /// <returns>The <see cref="KeyValuePair{T,U}"/> where the key is the <see cref="ToolBarVisibility"/> and the value
        /// is an ordered list of the control names.</returns>
        static KeyValuePair<ToolBarVisibility, IEnumerable<string>> ReadToolBarItems(IValueReader reader)
        {
            var kvpKey = reader.ReadEnum<ToolBarVisibility>(_toolBarItemsKeyName);
            var kvpValue = reader.ReadMany(_toolBarItemsValueName, (r, name) => r.ReadString(name));

            return new KeyValuePair<ToolBarVisibility, IEnumerable<string>>(kvpKey, kvpValue);
        }
开发者ID:mateuscezar,项目名称:netgore,代码行数:13,代码来源:ToolStateManager.cs


注:本文中的IValueReader.ReadMany方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。