本文整理汇总了C#中IValueReader.ReadEnum方法的典型用法代码示例。如果您正苦于以下问题:C# IValueReader.ReadEnum方法的具体用法?C# IValueReader.ReadEnum怎么用?C# IValueReader.ReadEnum使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IValueReader
的用法示例。
在下文中一共展示了IValueReader.ReadEnum方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Read
/// <summary>
/// Reads a <see cref="QuickBarSlotValues"/> from an <see cref="IValueReader"/>.
/// </summary>
/// <param name="r">The <see cref="IValueReader"/> to read the values from.</param>
/// <returns>The <see cref="QuickBarSlotValues"/> read from the <paramref name="r"/>.</returns>
public static QuickBarSlotValues Read(IValueReader r)
{
var slot = r.ReadByte("Slot");
var type = r.ReadEnum<QuickBarItemType>("Type");
var value = r.ReadInt("Value");
return new QuickBarSlotValues(slot, type, value);
}
示例2: ReadCustomValues
/// <summary>
/// When overridden in the derived class, reads all custom state values from the <paramref name="reader"/>.
/// </summary>
/// <param name="reader">The <see cref="IValueReader"/> to read the state values from.</param>
protected override void ReadCustomValues(IValueReader reader)
{
Closed = reader.ReadBool(_closedKeyName);
Scale = reader.ReadFloat(_scaleKeyName);
Rotation = reader.ReadFloat(_rotationKeyName);
PolygonOrigin = reader.ReadEnum<PolygonOrigin>(_polygonOriginKeyName);
Points.Read(_pointsNodeName, reader);
}
示例3: ReadState
/// <summary>
/// Reads the state of the object from an <see cref="IValueReader"/>. Values should be read in the exact
/// same order as they were written.
/// </summary>
/// <param name="reader">The <see cref="IValueReader"/> to read the values from.</param>
public void ReadState(IValueReader reader)
{
// Read the primary values
Name = reader.ReadString(_nameKeyName);
BlendMode = reader.ReadEnum<BlendMode>(_blendModeKeyName);
Budget = reader.ReadInt(_budgetKeyName);
EmitterLife = reader.ReadInt(_emitterLifeKeyName);
ParticleLife = reader.ReadVariableInt(_particleLifeKeyName);
Origin = reader.ReadVector2(_originKeyName);
ReleaseAmount = reader.ReadVariableUShort(_releaseAmountKeyName);
ReleaseColor = reader.ReadVariableColor(_releaseColorKeyName);
ReleaseRate = reader.ReadVariableUShort(_releaseRateKeyName);
ReleaseRotation = reader.ReadVariableFloat(_releaseRotationKeyName);
ReleaseScale = reader.ReadVariableFloat(_releaseScaleKeyName);
ReleaseSpeed = reader.ReadVariableFloat(_releaseSpeedKeyName);
Sprite.SetGrh(reader.ReadGrhIndex(_grhIndexKeyName));
// Read the custom values
var customValuesReader = reader.ReadNode(_customValuesNodeName);
ReadCustomValues(customValuesReader);
// Read the modifier collection
ParticleModifiers.Read(_particleModifiersNodeName, reader);
EmitterModifiers.Read(_emitterModifiersNodeName, reader);
}
示例4: ReadToolBarItems
/// <summary>
/// Reads the items order for a <see cref="ToolBar"/>.
/// </summary>
/// <param name="reader">The <see cref="IValueReader"/> to read from.</param>
/// <returns>The <see cref="KeyValuePair{T,U}"/> where the key is the <see cref="ToolBarVisibility"/> and the value
/// is an ordered list of the control names.</returns>
static KeyValuePair<ToolBarVisibility, IEnumerable<string>> ReadToolBarItems(IValueReader reader)
{
var kvpKey = reader.ReadEnum<ToolBarVisibility>(_toolBarItemsKeyName);
var kvpValue = reader.ReadMany(_toolBarItemsValueName, (r, name) => r.ReadString(name));
return new KeyValuePair<ToolBarVisibility, IEnumerable<string>>(kvpKey, kvpValue);
}
示例5: Read
/// <summary>
/// Reads the <see cref="BackgroundImage"/> from an <see cref="IValueReader"/>.
/// </summary>
/// <param name="reader">The <see cref="IValueReader"/> to read from.</param>
protected virtual void Read(IValueReader reader)
{
Name = reader.ReadString(_valueKeyName);
Alignment = reader.ReadEnum<Alignment>(_valueKeyAlignment);
Color = reader.ReadColor(_valueKeyColor);
Depth = reader.ReadFloat(_valueKeyDepth);
Offset = reader.ReadVector2(_valueKeyOffset);
var grhIndex = reader.ReadGrhIndex(_valueKeyGrhIndex);
_sprite = new Grh(grhIndex, AnimType.Loop, Map.GetTime());
}
示例6: Read
/// <summary>
/// Reads the <see cref="BackgroundImage"/> from an <see cref="IValueReader"/>.
/// </summary>
/// <param name="reader">The <see cref="IValueReader"/> to read from.</param>
protected override void Read(IValueReader reader)
{
base.Read(reader);
HorizontalLayout = reader.ReadEnum<BackgroundLayerLayout>(_horizontalLayoutKey);
VerticalLayout = reader.ReadEnum<BackgroundLayerLayout>(_verticalLayoutKey);
}
示例7: Read
void Read(IValueReader r)
{
var position = r.ReadVector2(_positionValueKey);
var size = r.ReadVector2(_sizeValueKey);
IsPlatform = r.ReadBool(_isPlatformValueKey);
BoundGrhIndex = r.ReadGrhIndex(_boundGrhIndexValueKey);
DirectionalBlock = r.ReadEnum<Direction>(_directionBlockValueKey);
SetPositionRaw(position);
SetSizeRaw(size);
}