本文整理汇总了C#中ISocket.Close方法的典型用法代码示例。如果您正苦于以下问题:C# ISocket.Close方法的具体用法?C# ISocket.Close怎么用?C# ISocket.Close使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ISocket
的用法示例。
在下文中一共展示了ISocket.Close方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CloseSock
public static void CloseSock(ISocket socket, int timeout = 0)
{
if (socket.GetSocket().ProtocolType == ProtocolType.Tcp) socket.GetSocket().Shutdown(SocketShutdown.Both);
if (timeout == 0) socket.Close();
else socket.Close(timeout);
}
示例2: FindDevices
public void FindDevices(TimeSpan timeout)
{
_socket = _socketFactory.CreateClientSocket();
var request = _requestFactory.CreateMessage();
var requestBytes = Encoding.ASCII.GetBytes(request);
var responseThread = new Thread(GetSearchResponse);
_socket.SendTo(requestBytes, new IPEndPoint(IPAddress.Parse(Constants.MulticastAddress), Constants.MulticastPort));
responseThread.Start();
Thread.Sleep(Convert.ToInt32(timeout.TotalMilliseconds));
_socket.Close();
}
示例3: OnConnectionAccepted
private static void OnConnectionAccepted(ISocket client)
{
int num = Netplay.FindNextOpenClientSlot();
if (num != -1)
{
Netplay.Clients[num].Socket = client;
Netplay.Clients[num].sendQueue.StartThread();
Console.WriteLine(client.GetRemoteAddress() + " is connecting to slot {0}...", num);
}
else
{
using (var stream = new MemoryStream())
{
using (var writer = new BinaryWriter(stream))
{
writer.Write((short)0);
writer.Write((byte)2);
writer.Write("Server is full.");
short position = (short)writer.BaseStream.Position;
writer.BaseStream.Position = 0L;
writer.Write((short)position);
byte[] data = stream.ToArray();
client.AsyncSend(data, 0, data.Length, delegate { });
}
}
client.Close();
}
}
示例4: ProxyThis
private void ProxyThis(ISocket instream, ISocket outstream, AutoResetEvent readyToConnect)
{
Logger.Debug("Starting Proxy from " + instream + " to " + outstream);
int read = 1;
Closed = false;
try
{
var inBuffer = new byte[_bufferSize];
// listen for incoming connection
if (!instream.Connected)
{
readyToConnect.Set();
Logger.Debug("Listening for incoming connections");
instream.ListenOnce();
Logger.Debug("Connected incoming");
}
// connect to outgoing endpoint and start the reverse proxy
if (!outstream.Connected)
{
outstream.Connect();
Logger.Debug("Connected outgoing");
_outRunner.Start();
Logger.Debug("Started Reverse Proxy");
}
while (read > 0)
{
// Read from instream
if (read > 0)
{
try
{
read = instream.Read(inBuffer, _bufferSize);
#if DEBUG
// Logger.Debug("Read " + read + " bytes from " + instream);
#endif
}
catch (Exception ex)
{
Logger.Error("Failed to read data from stream (" + instream + "), closing proxy : " + ex.Message);
break;
}
if (read > 0)
{
try
{
outstream.Send(inBuffer, read);
#if DEBUG
//Logger.Debug("Wrote " + read + " bytes to " + outstream);
#endif
}
catch (Exception ex)
{
Logger.Error("Failed to send data through stream (" + instream + ") , closing proxy : " + ex.Message);
break;
}
}
}
else
{
Logger.Warn("Read no data from (" + instream + "), closing proxy");
}
}
}
catch (Exception ex)
{
Logger.Error("Thread caught exception while processing : " + ex.Message, ex);
}
finally
{
try
{
instream.Close();
}
catch (Exception ex)
{
Logger.Error("Caught Error closing stream (" + instream + ") : " + ex.Message, ex);
}
try
{
outstream.Close();
}
catch (Exception ex)
{
Logger.Error("Caught Error closing stream (" + outstream + ") : " + ex.Message, ex);
}
}
}
示例5: OnDisconnect
private static void OnDisconnect(ISocket obj)
{
obj.Close();
}