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C# ISettingsManager.LoadSettings方法代码示例

本文整理汇总了C#中ISettingsManager.LoadSettings方法的典型用法代码示例。如果您正苦于以下问题:C# ISettingsManager.LoadSettings方法的具体用法?C# ISettingsManager.LoadSettings怎么用?C# ISettingsManager.LoadSettings使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ISettingsManager的用法示例。


在下文中一共展示了ISettingsManager.LoadSettings方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: LogOnViewModel

        public LogOnViewModel(IEventAggregator eventAggregator, ISettingsManager settingsManager)
        {
            _eventAggregator = eventAggregator;
            _settingsManager = settingsManager;

            var settings = _settingsManager.LoadSettings<LogOnSettings>(EmulationContext.Empty);
            Password = settings.Password;
            UserName = settings.Username;            
        }
开发者ID:PhilipBrockmeyer,项目名称:Wren,代码行数:9,代码来源:LogOnViewModel.cs

示例2: Robot

        public Robot(IAdapterManager adapterManager, IRouteManager routeManager, ISettingsManager settingsManager, IEventBus eventBus)
        {
            _adapterManager = adapterManager;
            _routeManager = routeManager;
            _settingsManager = settingsManager;
            _eventBus = eventBus;

            settingsManager.LoadSettings();
        }
开发者ID:xt0rted,项目名称:JibbR,代码行数:9,代码来源:Robot.cs

示例3: SmsInputViewModel

        public SmsInputViewModel(ISettingsManager settingsManager, InputManager inputManager)
        {
            _settingsManager = settingsManager;
            _keyboardSettings = _settingsManager.LoadSettings<KeyboardBindingSettings>(new EmulationContext(new Game(String.Empty, String.Empty), new EmulatedSystem("SMS")));
            _gamepadSettings = _settingsManager.LoadSettings<GamepadBindingSettings>(new EmulationContext(new Game(String.Empty, String.Empty), new EmulatedSystem("SMS")));
            _newKeyboardBindings = new List<KeyboardBindingSettings.KeyBinding>(_keyboardSettings.Bindings);
            _newGamepad1BindingSettings = new List<GamepadBindingSettings.GamepadBinding>(_gamepadSettings.Gamepad1Bindings);
            _newGamepad2BindingSettings = new List<GamepadBindingSettings.GamepadBinding>(_gamepadSettings.Gamepad2Bindings);

            UpdateStrings();
        }
开发者ID:PhilipBrockmeyer,项目名称:Wren,代码行数:11,代码来源:SmsInputViewModel.cs


注:本文中的ISettingsManager.LoadSettings方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。