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C# IPalette类代码示例

本文整理汇总了C#中IPalette的典型用法代码示例。如果您正苦于以下问题:C# IPalette类的具体用法?C# IPalette怎么用?C# IPalette使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


IPalette类属于命名空间,在下文中一共展示了IPalette类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: PaletteImage8

 public PaletteImage8(uint Width, uint Height, IPalette Palette)
 {
     this.Width = Width;
     this.Height = Height;
     this.Palette = Palette;
     Data = new byte[Width * Height];
 }
开发者ID:ninjabyte,项目名称:AncientClaw.NET,代码行数:7,代码来源:PaletteImage8.cs

示例2: PaletteRedirectBreadCrumb

 /// <summary>
 /// Initialize a new instance of the PaletteRedirectBreadCrumb class.
 /// </summary>
 /// <param name="target">Initial palette target for redirection.</param>
 public PaletteRedirectBreadCrumb(IPalette target)
     : base(target)
 {
     _left = false;
     _right = false;
     _topBottom = true;
 }
开发者ID:Cocotteseb,项目名称:Krypton,代码行数:11,代码来源:PaletteRedirectBreadCrumb.cs

示例3: PaletteRedirectRibbonDouble

 /// <summary>
 /// Initialize a new instance of the PaletteRedirectRibbonDouble class.
 /// </summary>
 /// <param name="target">Initial palette target for redirection.</param>
 /// <param name="disabledBack">Redirection for back disabled state requests.</param>
 /// <param name="normalBack">Redirection for back normal state requests.</param>
 /// <param name="pressedBack">Redirection for back pressed state requests.</param>
 /// <param name="trackingBack">Redirection for back tracking state requests.</param>
 /// <param name="selectedBack">Redirection for selected states requests.</param>
 /// <param name="focusOverrideBack">Redirection for back focus override state requests.</param>
 /// <param name="disabledText">Redirection for text disabled state requests.</param>
 /// <param name="normalText">Redirection for text normal state requests.</param>
 /// <param name="pressedText">Redirection for text pressed state requests.</param>
 /// <param name="trackingText">Redirection for text tracking state requests.</param>
 /// <param name="selectedText">Redirection for text selected states requests.</param>
 /// <param name="focusOverrideText">Redirection for text focus override state requests.</param>
 public PaletteRedirectRibbonDouble(IPalette target,
                                    IPaletteRibbonBack disabledBack,
                                    IPaletteRibbonBack normalBack,
                                    IPaletteRibbonBack pressedBack,
                                    IPaletteRibbonBack trackingBack,
                                    IPaletteRibbonBack selectedBack,
                                    IPaletteRibbonBack focusOverrideBack,
                                    IPaletteRibbonText disabledText,
                                    IPaletteRibbonText normalText,
                                    IPaletteRibbonText pressedText,
                                    IPaletteRibbonText trackingText,
                                    IPaletteRibbonText selectedText,
                                    IPaletteRibbonText focusOverrideText
                                   )
     : base(target)
 {
     // Remember state specific inheritance
     _disabledBack = disabledBack;
     _normalBack = normalBack;
     _pressedBack = pressedBack;
     _trackingBack = trackingBack;
     _selectedBack = selectedBack;
     _focusOverrideBack = focusOverrideBack;
     _disabledText = disabledText;
     _normalText = normalText;
     _pressedText = pressedText;
     _trackingText = trackingText;
     _selectedText = selectedText;
     _focusOverrideText = focusOverrideText;
 }
开发者ID:ComponentFactory,项目名称:Krypton,代码行数:46,代码来源:PaletteRedirectRibbonDouble.cs

示例4: PaletteRedirectTriple

 /// <summary>
 /// Initialize a new instance of the PaletteRedirectTriple class.
 /// </summary>
 /// <param name="target">Initial palette target for redirection.</param>
 /// <param name="disabled">Redirection for disabled state requests.</param>
 /// <param name="normal">Redirection for normal state requests.</param>
 /// <param name="tracking">Redirection for tracking state requests.</param>
 public PaletteRedirectTriple(IPalette target,
                              IPaletteTriple disabled,
                              IPaletteTriple normal,
                              IPaletteTriple tracking)
     : this(target, disabled, normal, null, tracking, null, null, null, null, null)
 {
 }
开发者ID:Cocotteseb,项目名称:Krypton,代码行数:14,代码来源:PaletteRedirectTriple.cs

示例5: GetBytesForImage

        public static byte[] GetBytesForImage(byte[] pixels, int width, int height, IPalette palette)
        {
            int overhang = 0;// (4 - ((width * 4) % 4));
            int stride = (width * 4) + overhang;

            byte[] imgData = new byte[stride * height];
            int curPosition = 0;
            for (int i = 0; i < height; i++)
            {
                for (int x = 0; x < width; x++)
                {
                    byte pixel = 0;
                    int idx = width * i + x;
                    if (idx < pixels.Length) pixel = pixels[idx];

                    if (pixel > 0)
                    {
                        byte[] rgb = palette.GetRGBBytesForPixel(pixel);
                        imgData[curPosition] = rgb[2];
                        imgData[curPosition + 1] = rgb[1];
                        imgData[curPosition + 2] = rgb[0];
                        imgData[curPosition + 3] = 0xFF;
                    }
                    curPosition += 4;
                }
                curPosition += overhang;
            }
            return imgData;
        }
开发者ID:sikora507,项目名称:OpenC1,代码行数:29,代码来源:Helpers.cs

示例6: CreatePaletteBrush

		public static Brush CreatePaletteBrush(IPalette palette, int width = 256)
		{
			const double dpi = 96;

			WriteableBitmap bmp = new WriteableBitmap(width, 1,
				dpi, dpi,
				PixelFormats.Bgra32, null);

			int[] pixels = new int[width];
			for (int i = 0; i < width; i++)
			{
				double ratio = i / ((double)width);
				Color color = palette.GetColor(ratio);
				int argb = color.ToArgb();
				pixels[i] = argb;
			}

			bmp.WritePixels(
				new Int32Rect(0, 0, width, 1),
				pixels,
				bmp.BackBufferStride,
				0);

			return new ImageBrush(bmp);
		}
开发者ID:XiBeichuan,项目名称:hydronumerics,代码行数:25,代码来源:ImageHelper.cs

示例7: AppButtonMenuProvider

        /// <summary>
        /// Initialize a new instance of the ContextMenuProvider class.
        /// </summary>
        /// <param name="viewManager">View manager used to organize keyboard events.</param>
        /// <param name="menuCollection">Top level set of menu items.</param>
        /// <param name="viewColumns">Stack used for adding new columns.</param>
        /// <param name="palette">Local palette setting to use initially.</param>
        /// <param name="paletteMode">Palette mode setting to use initially.</param>
        /// <param name="redirector">Redirector used for obtaining palette values.</param>
        /// <param name="needPaintDelegate">Delegate used to when paint changes occur.</param>
        public AppButtonMenuProvider(ViewContextMenuManager viewManager,
                                     KryptonContextMenuItemCollection menuCollection,
                                     ViewLayoutStack viewColumns,
                                     IPalette palette,
                                     PaletteMode paletteMode,
                                     PaletteRedirect redirector,
                                     NeedPaintHandler needPaintDelegate)
        {
            // Store incoming state
            _viewManager = viewManager;
            _menuCollection = menuCollection;
            _viewColumns = viewColumns;
            _palette = palette;
            _paletteMode = paletteMode;
            _redirector = redirector;
            _needPaintDelegate = needPaintDelegate;

            // Create all other state
            _parent = null;
            _enabled = true;
            _canCloseMenu = true;
            _showHorz = KryptonContextMenuPositionH.After;
            _showVert = KryptonContextMenuPositionV.Top;
            _stateCommon = new PaletteContextMenuRedirect(redirector, needPaintDelegate);
            _stateNormal = new PaletteContextMenuItemState(_stateCommon);
            _stateDisabled = new PaletteContextMenuItemState(_stateCommon);
            _stateHighlight = new PaletteContextMenuItemStateHighlight(_stateCommon);
            _stateChecked = new PaletteContextMenuItemStateChecked(_stateCommon);
            _redirectorImages = new PaletteRedirectContextMenu(redirector, new ContextMenuImages(needPaintDelegate));
        }
开发者ID:Cocotteseb,项目名称:Krypton,代码行数:40,代码来源:AppButtonMenuProvider.cs

示例8: RenderActor

		public static ActorTemplate RenderActor(ActorInfo info, TileSet tileset, IPalette p)
		{
			var image = RenderSprites.GetImage(info);

			using (var s = GlobalFileSystem.OpenWithExts(image, tileset.Extensions))
			{
				var shp = new ShpReader(s);
				var bitmap = RenderShp(shp, p);

				try
				{
					using (var s2 = GlobalFileSystem.OpenWithExts(image + "2", tileset.Extensions))
					{
						var shp2 = new ShpReader(s2);
						var roofBitmap = RenderShp(shp2, p);

						using (var g = System.Drawing.Graphics.FromImage(bitmap))
							g.DrawImage(roofBitmap, 0, 0);
					}
				}
				catch { }

				return new ActorTemplate
				{
					Bitmap = bitmap,
					Info = info,
					Appearance = info.Traits.GetOrDefault<EditorAppearanceInfo>()
				};
			}
		}
开发者ID:Berzeger,项目名称:OpenRA,代码行数:30,代码来源:RenderUtils.cs

示例9: PaletteRedirectRibbonTabContent

 /// <summary>
 /// Initialize a new instance of the PaletteRedirectRibbonDouble class.
 /// </summary>
 /// <param name="target">Initial palette target for redirection.</param>
 public PaletteRedirectRibbonTabContent(IPalette target)
     : this(target, 
            null, null, null, null, null, null,
            null, null, null, null, null, null,
            null, null, null, null, null, null)
 {
 }
开发者ID:Cocotteseb,项目名称:Krypton,代码行数:11,代码来源:PaletteRedirectRibbonTabContent.cs

示例10: PaletteBorderToPalette

 /// <summary>
 /// Initialize a new instance of the PaletteBorderToPalette class.
 /// </summary>
 /// <param name="palette">Source for getting all values.</param>
 /// <param name="style">Style of values required.</param>
 public PaletteBorderToPalette(IPalette palette,
                               PaletteBorderStyle style)
 {
     // Remember inheritance
     _palette = palette;
     _style = style;
 }
开发者ID:Cocotteseb,项目名称:Krypton,代码行数:12,代码来源:PaletteBorderToPalette.cs

示例11: GetVisible

        /// <summary>
        /// Gets the button visible value.
        /// </summary>
        /// <param name="palette">Palette to use for inheriting values.</param>
        /// <returns>Button visibiliy.</returns>
        public override bool GetVisible(IPalette palette)
        {
            // We do not show if the custom chrome is combined with composition,
            // in which case the form buttons are handled by the composition
            if (KryptonForm.ApplyComposition && KryptonForm.ApplyCustomChrome)
                return false;

            // The minimize button is never present on tool windows
            switch (KryptonForm.FormBorderStyle)
            {
                case FormBorderStyle.FixedToolWindow:
                case FormBorderStyle.SizableToolWindow:
                    return false;
            }

            // Have all buttons been turned off?
            if (!KryptonForm.ControlBox)
                return false;

            // Has the minimize/maximize buttons been turned off?
            if (!KryptonForm.MinimizeBox && !KryptonForm.MaximizeBox)
                return false;

            return true;
        }
开发者ID:Cocotteseb,项目名称:Krypton,代码行数:30,代码来源:ButtonSpecFormWindowMin.cs

示例12: PaletteReference

		public PaletteReference(string name, int index, IPalette palette, HardwarePalette hardwarePalette)
		{
			Name = name;
			Palette = palette;
			this.index = index;
			this.hardwarePalette = hardwarePalette;
		}
开发者ID:Roger-luo,项目名称:OpenRA,代码行数:7,代码来源:PaletteReference.cs

示例13: RenderResourceType

        public static ResourceTemplate RenderResourceType(ResourceTypeInfo info, TileSet tileset, IPalette p)
        {
            var image = ResolveFilename(info.EditorSprite, tileset);
            using (var s = GlobalFileSystem.Open(image))
            {
                // TODO: Do this properly
                var shp = new ShpTDSprite(s);
                var frame = shp.Frames.Last();

                var bitmap = new Bitmap(frame.Size.Width, frame.Size.Height, PixelFormat.Format8bppIndexed);
                bitmap.Palette = p.AsSystemPalette();
                var data = bitmap.LockBits(bitmap.Bounds(),
                    ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);

                unsafe
                {
                    var q = (byte*)data.Scan0.ToPointer();
                    var stride = data.Stride;

                    for (var i = 0; i < frame.Size.Width; i++)
                        for (var j = 0; j < frame.Size.Height; j++)
                            q[j * stride + i] = frame.Data[i + frame.Size.Width * j];
                }

                bitmap.UnlockBits(data);
                return new ResourceTemplate { Bitmap = bitmap, Info = info, Value = shp.Frames.Count - 1 };
            }
        }
开发者ID:ushardul,项目名称:OpenRA,代码行数:28,代码来源:RenderUtils.cs

示例14: ButtonSpecToContent

 /// <summary>
 /// Initialize a new instance of the PageToTooltipMapping class.
 /// </summary>
 /// <param name="palette">Palette for sourcing information.</param>
 /// <param name="buttonSpec">Source button spec instance.</param>
 public ButtonSpecToContent(IPalette palette,
                            ButtonSpec buttonSpec)
 {
     Debug.Assert(palette != null);
     Debug.Assert(buttonSpec != null);
     _palette = palette;
     _buttonSpec = buttonSpec;
 }
开发者ID:Cocotteseb,项目名称:Krypton,代码行数:13,代码来源:ButtonSpecToContent.cs

示例15: GetEnabled

        /// <summary>
        /// Gets the button enabled state.
        /// </summary>
        /// <param name="palette">Palette to use for inheriting values.</param>
        /// <returns>Button enabled state.</returns>
        public override ButtonEnabled GetEnabled(IPalette palette)
        {
            // Has the minimize buttons been turned off?
            if (!KryptonForm.MinimizeBox)
                return ButtonEnabled.False;

            return ButtonEnabled.True;
        }
开发者ID:Cocotteseb,项目名称:Krypton,代码行数:13,代码来源:ButtonSpecFormWindowMin.cs


注:本文中的IPalette类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。