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C# IMesh.Map方法代码示例

本文整理汇总了C#中IMesh.Map方法的典型用法代码示例。如果您正苦于以下问题:C# IMesh.Map方法的具体用法?C# IMesh.Map怎么用?C# IMesh.Map使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IMesh的用法示例。


在下文中一共展示了IMesh.Map方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetTriMeshMapChannels

        protected unsafe IEnumerable<VertexChannel> GetTriMeshMapChannels(IMesh mesh)
        {


            /* 3ds Max SDK Programmer's Guide > 3ds Max SDK Features > Rendering > Textures Maps > Mapping Channels */
            /* There are up to 99 user maps in each mesh:
             * -2 Alpha
             * -1 Illum 
             *  0 vertex colour
             *  1 default texcoords 
             *  1 - 99 user uvw maps
             * Maps can be inspected for a mesh using the Edit > Channel Info... dialog in max.
             * When maps are added using the modifier stack they are always sequential. I.e. if you add just one uvw unwrap, and set it to map 5, four other preceeding channels will be created.
             */

            List<VertexChannel> channels = new List<VertexChannel>(); //no unsafe code in iterators

            /* The two hidden maps are not counted in the getNumMaps() return value */

            for (int i = 0; i < mesh.NumMaps; i++)
            {
                var map = mesh.Map(i);

                if (map.IsUsed)
                {
                    VertexChannel channel = new VertexChannel();

                    channel.m_vertices = new Point3[map.Vnum];
                    fixed (Point3* dataptr = channel.m_vertices)
                    {
                        CopyMemory((IntPtr)dataptr, map.Tv.Handle, (uint)(sizeof(Point3) * map.Vnum));
                    }

                    //           channel.m_faces = new TVFace[map.Fnum];  //the indices3 struct is identical to the tvface struct but they are different in the sdk. for efficiency we just indices3 directly here.
                    channel.m_faces = new Indices3[map.Fnum];
                    fixed (Indices3* dataptr = channel.m_faces)
                    {
                        CopyMemory((IntPtr)dataptr, map.Tf.Handle, (uint)(sizeof(Indices3) * map.Fnum));
                    }

                    channel.m_type = (VertexChannelType)i;

                    channels.Add(channel);
                }
            }

            return channels;
        }
开发者ID:sebjf,项目名称:maxbridge,代码行数:48,代码来源:Geometry.cs


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