本文整理汇总了C#中IMember.Ensure方法的典型用法代码示例。如果您正苦于以下问题:C# IMember.Ensure方法的具体用法?C# IMember.Ensure怎么用?C# IMember.Ensure使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IMember
的用法示例。
在下文中一共展示了IMember.Ensure方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: PCNarration
public static PostHandlerOutput[] PCNarration(
IDocumentSession documentSession,
IMember sender,
IRoom room,
string source)
{
documentSession.Ensure("documentSession");
sender.Ensure("sender");
room.Ensure("room");
source.Ensure("source");
source = source.Trim();
if (source.StartsWith("/", StringComparison.OrdinalIgnoreCase))
return null;
if (!sender.IsRoomPlayer(room))
return null;
var player = room.Players.SingleOrDefault(x => x.MemberId == sender.Id);
if (player == null)
return null;
var text = string.Concat(
player.CharacterName,
": ",
source);
documentSession.CreatePost(room.Id, sender.Id, null, source, "pc-narration", text);
return PostHandlerOutput.Empty;
}
示例2: GMNarration
public static PostHandlerOutput[] GMNarration(
IDocumentSession documentSession,
IMember sender,
IRoom room,
string source)
{
documentSession.Ensure("documentSession");
sender.Ensure("sender");
room.Ensure("room");
source.Ensure("source");
if (!sender.IsRoomOwner(room))
return null;
source = source.Trim();
if (source.StartsWith("/", StringComparison.OrdinalIgnoreCase))
return null;
var text = string.Concat(
"GM: ",
source);
documentSession.CreatePost(room.Id, sender.Id, null, source, "gm-narration", text);
return PostHandlerOutput.Empty;
}
示例3: RollCommand
public static PostHandlerOutput[] RollCommand(
IDocumentSession documentSession,
IMember sender,
IRoom room,
string source)
{
documentSession.Ensure("documentSession");
sender.Ensure("sender");
room.Ensure("room");
source.Ensure("source");
var match = rollCommandRegex.Match(source);
if (!match.Success)
return null;
var number = int.Parse(match.Groups[1].Value);
var sides = int.Parse(match.Groups[2].Value);
var diceRolled = string.Join(
", ",
fn.RollDice(number, sides).ToArray());
var text = string.Format(
CultureInfo.CurrentUICulture,
"{0} rolled {1}d{2} with the result: {3}.",
sender.Alias,
number,
sides,
diceRolled);
documentSession.CreatePost(room.Id, sender.Id, null, source, "roll-result", text);
return PostHandlerOutput.Empty;
}
示例4: OOCMessage
public static PostHandlerOutput[] OOCMessage(
IDocumentSession documentSession,
IMember sender,
IRoom room,
string source)
{
documentSession.Ensure("documentSession");
sender.Ensure("sender");
room.Ensure("room");
source.Ensure("source");
var match = oocMessageRegex.Match(source);
if (!match.Success)
return null;
var message = match.Groups[1].Value;
var text = string.Concat(
"(( ",
sender.Alias,
": ",
message,
" ))");
documentSession.CreatePost(room.Id, sender.Id, sender.EmailAddress.GravatarUrl(), source, "ooc-message", text);
return PostHandlerOutput.Empty;
}
示例5: HandlePost
public static PostHandlerOutput[] HandlePost(
IDocumentSession documentSession,
IMember sender,
IRoom room,
string source)
{
documentSession.Ensure("documentSession");
sender.Ensure("sender");
room.Ensure("room");
source.Ensure("source");
if (_postHandlers == null)
throw new InvalidOperationException("Post handlers haven't been set yet.");
if (!CanPost(room, sender))
{
throw new InvalidOperationException(
String.Format(
CultureInfo.InvariantCulture,
"Member '{0}' cannot post to room '{1}'.",
sender.Id,
room.Id));
}
return _postHandlers
.Select(slashCommand => slashCommand(
documentSession,
sender,
room,
source))
.FirstOrDefault(result => result != null);
}
示例6: InvitationsCommand
public static PostHandlerOutput[] InvitationsCommand(
IDocumentSession documentSession,
IMember sender,
IRoom room,
string source)
{
documentSession.Ensure("documentSession");
sender.Ensure("sender");
room.Ensure("sender");
source.Ensure("source");
var match = invitationsRegex.Match(source);
if (!match.Success)
return null;
if (!sender.IsRoomOwner(room))
return new[]
{
new PostHandlerOutput
{
message = "Only the room's owner can view unused invitations.",
type= "error"
}
};
var invitations = documentSession.GetInvitationsByRoom(room.Id)
.ToArray();
if (invitations.Length == 0)
return new[]
{
new PostHandlerOutput
{
message = "There are no unused invitations.",
type = "system"
}
};
var buffer = new StringBuilder();
buffer.AppendLine("Unused invitations:");
foreach (var invitation in invitations)
{
buffer.AppendFormat("- {0}?invitation-code={1}", fn.MakeAbsoluteUri(Paths.AcceptInvitationForm()), invitation.Code);
buffer.AppendLine();
}
return new[]
{
new PostHandlerOutput
{
message = buffer.ToString(),
type = "system"
}
};
}
示例7: NPCDialogue
public static PostHandlerOutput[] NPCDialogue(
IDocumentSession documentSession,
IMember sender,
IRoom room,
string source)
{
documentSession.Ensure("documentSession");
sender.Ensure("sender");
room.Ensure("room");
source.Ensure("source");
source = source.Trim();
var match = npcDialogueRegex.Match(source);
if (!match.Success)
return null;
if (!sender.IsRoomOwner(room))
return new[]
{
new PostHandlerOutput
{
message = "Only the room's owner can speak as an NPC.",
type= "error"
}
};
var npc = match.Groups[1].Value;
var dialogue = match.Groups[2].Value.Trim();
if (!dialogue.StartsWith("\"", StringComparison.OrdinalIgnoreCase))
dialogue = String.Concat("\"", dialogue);
if (!dialogue.EndsWith("\"", StringComparison.OrdinalIgnoreCase))
dialogue = String.Concat(dialogue, "\"");
var text = string.Concat(
npc,
": ",
dialogue);
documentSession.CreatePost(room.Id, sender.Id, null, source, "npc-dialogue", text);
return PostHandlerOutput.Empty;
}
示例8: InviteCommand
public static PostHandlerOutput[] InviteCommand(
IDocumentSession documentSession,
IMember sender,
IRoom room,
string source)
{
documentSession.Ensure("documentSession");
sender.Ensure("sender");
room.Ensure("sender");
source.Ensure("source");
var match = inviteRegex.Match(source);
if (!match.Success)
return null;
if (!sender.IsRoomOwner(room))
return new[]
{
new PostHandlerOutput
{
message = "Only the room's owner can invite players.",
type= "error"
}
};
var playerInvitation = documentSession.CreatePlayerInvitation(room.Id);
return new[]
{
new PostHandlerOutput
{
message = string.Format(
CultureInfo.CurrentUICulture,
"Give this URL to someone to join the game:{0}{1}?invitation-code={2}",
Environment.NewLine,
fn.MakeAbsoluteUri(Paths.AcceptInvitationForm()),
playerInvitation.Code),
type= "system"
}
};
}