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C# IInternalContextAdapter.Remove方法代码示例

本文整理汇总了C#中IInternalContextAdapter.Remove方法的典型用法代码示例。如果您正苦于以下问题:C# IInternalContextAdapter.Remove方法的具体用法?C# IInternalContextAdapter.Remove怎么用?C# IInternalContextAdapter.Remove使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IInternalContextAdapter的用法示例。


在下文中一共展示了IInternalContextAdapter.Remove方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Render

        /// <summary>
        /// renders the #foreach() block
        /// </summary>
        public override bool Render(IInternalContextAdapter context, TextWriter writer, INode node)
        {
            // do our introspection to see what our collection is
            IEnumerator enumerator = GetIterator(context, node);
            INode bodyNode = node.GetChild(3);

            INode[][] sections = PrepareSections(bodyNode);
            bool isFancyLoop = (sections != null);

            if (enumerator == null && !isFancyLoop)
            {
                return true;
            }

            int counter = counterInitialValue;

            // save the element key if there is one,
            // and the loop counter
            Object o = context.Get(elementKey);
            Object ctr = context.Get(counterName);

            if (enumerator != null && enumerator.MoveNext())
            {
                do
                {
                    object current = enumerator.Current;

                    context.Put(counterName, counter);
                    //context.Put(hasNextName, enumerator.MoveNext() ? Boolean.TrueString : Boolean.FalseString);
                    context.Put(elementKey, current);

                    try
                    {
                        if (isFancyLoop)
                        {
                            if (counter == counterInitialValue)
                            {
                                ProcessSection(ForeachSectionEnum.BeforeAll, sections, context, writer);
                            }
                            else
                            {
                                ProcessSection(ForeachSectionEnum.Between, sections, context, writer);
                            }

                            ProcessSection(ForeachSectionEnum.Before, sections, context, writer);

                            // since 1st item is zero we invert odd/even
                            if ((counter - counterInitialValue) % 2 == 0)
                            {
                                ProcessSection(ForeachSectionEnum.Odd, sections, context, writer);
                            }
                            else
                            {
                                ProcessSection(ForeachSectionEnum.Even, sections, context, writer);
                            }

                            ProcessSection(ForeachSectionEnum.Each, sections, context, writer);

                            ProcessSection(ForeachSectionEnum.After, sections, context, writer);
                        }
                        else
                        {
                            bodyNode.Render(context, writer);
                        }
                    }
                    catch (BreakException)
                    {
                        break;
                    }
                    counter++;
                } while (enumerator.MoveNext());
            }

            if (isFancyLoop)
            {
                if (counter > counterInitialValue)
                {
                    ProcessSection(ForeachSectionEnum.AfterAll, sections, context, writer);
                }
                else
                {
                    ProcessSection(ForeachSectionEnum.NoData, sections, context, writer);
                }
            }

            // restores the loop counter (if we were nested)
            // if we have one, else just removes
            if (ctr == null)
            {
                context.Remove(counterName);
            }
            else
            {
                context.Put(counterName, ctr);
            }

            // restores element key if exists
//.........这里部分代码省略.........
开发者ID:modulexcite,项目名称:Transformalize,代码行数:101,代码来源:Foreach.cs

示例2: Render


//.........这里部分代码省略.........
					ViewComponentCacheBag cachedContent = (ViewComponentCacheBag) cacheProvider.Get(key.ToString());

					if (cachedContent != null)
					{
						// Restore entries

						foreach(KeyValuePair<string, object> pair in cachedContent.ContextEntries)
						{
							context[pair.Key] = pair.Value;
						}

						// Render from cache

						writer.Write(cachedContent.Content);

						return true;
					}

					isOutputtingToCache = true;
					bag = new ViewComponentCacheBag();
				}
			}

			ViewComponent component = viewComponentFactory.Create(componentName);

			if (component == null)
			{
				throw new MonoRailException("ViewComponentFactory returned a null ViewComponent for " + componentName + ". " +
				                            "Please investigate the implementation: " + viewComponentFactory.GetType().FullName);
			}

			try
			{
				ASTDirective directiveNode = (ASTDirective) node;
				IViewRenderer renderer = (IViewRenderer) directiveNode.Directive;

				NVelocityViewContextAdapter contextAdapter = new NVelocityViewContextAdapter(componentName, node, viewEngine, renderer);
				contextAdapter.Context = isOutputtingToCache ? new CacheAwareContext(context, bag) : context;

				INode bodyNode = null;

				if (node.ChildrenCount > 0)
				{
					bodyNode = node.GetChild(node.ChildrenCount - 1);
				}

				TextWriter output = isOutputtingToCache ? bag.CacheWriter : writer;

				contextAdapter.BodyNode = bodyNode;
				contextAdapter.ComponentParams = componentParams;
				contextAdapter.TextWriter = output;

				component.Init(railsContext, contextAdapter);

				ProcessSubSections(component, contextAdapter);

				const string ViewComponentContextKey = "viewcomponent";
				object previousComp = context[ViewComponentContextKey];

				try
				{
					context[ViewComponentContextKey] = component;

					component.Render();

					if (contextAdapter.ViewToRender != null)
					{
						RenderComponentView(context, contextAdapter.ViewToRender, output, contextAdapter);
					}

					if (isOutputtingToCache)
					{
						// Save output

						cacheProvider.Store(key.ToString(), bag);

						// Output to correct writer

						writer.Write(bag.Content);
					}
				}
				finally
				{
					if (previousComp != null)
					{
						context[ViewComponentContextKey] = previousComp;
					}
					else
					{
						context.Remove(ViewComponentContextKey);
					}
				}
			}
			finally
			{
				viewComponentFactory.Release(component);
			}

			return true;
		}
开发者ID:candland,项目名称:Castle.MonoRail,代码行数:101,代码来源:AbstractComponentDirective.cs


注:本文中的IInternalContextAdapter.Remove方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。