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C# IInternalContextAdapter.Get方法代码示例

本文整理汇总了C#中IInternalContextAdapter.Get方法的典型用法代码示例。如果您正苦于以下问题:C# IInternalContextAdapter.Get方法的具体用法?C# IInternalContextAdapter.Get怎么用?C# IInternalContextAdapter.Get使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IInternalContextAdapter的用法示例。


在下文中一共展示了IInternalContextAdapter.Get方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: getObject

		/// <summary>  returns the value of the reference.  Generally, this is only
		/// called for dynamic proxies, as the static ones should have
		/// been stored in the VMContext's localContext store
		/// *
		/// </summary>
		/// <param name="context">Context to use for getting current value
		/// </param>
		/// <returns>Object value
		/// *
		///
		/// </returns>
		public Object getObject(IInternalContextAdapter context)
		{
			try
			{
				/*
		*  we need to output based on our type
		*/

				Object retObject = null;

				if (type == ParserTreeConstants.REFERENCE)
				{
					/*
		    *  two cases :  scalar reference ($foo) or multi-level ($foo.bar....)
		    */

					if (numTreeChildren == 0)
					{
						/*
			*  if I am a single-level reference, can I not get get it out of my context?
			*/

						retObject = context.Get(singleLevelRef);
					}
					else
					{
						/*
			*  I need to let the AST produce it for me.
			*/

						retObject = nodeTree.Execute(null, context);
					}
				}
				else if (type == ParserTreeConstants.OBJECT_ARRAY)
				{
					retObject = nodeTree.Value(context);
				}
				else if (type == ParserTreeConstants.INTEGER_RANGE)
				{
					retObject = nodeTree.Value(context);
				}
				else if (type == ParserTreeConstants.TRUE)
				{
					retObject = staticObject;
				}
				else if (type == ParserTreeConstants.FALSE)
				{
					retObject = staticObject;
				}
				else if (type == ParserTreeConstants.STRING_LITERAL)
				{
					retObject = nodeTree.Value(context);
				}
				else if (type == ParserTreeConstants.NUMBER_LITERAL)
				{
					retObject = staticObject;
				}
				else if (type == ParserTreeConstants.TEXT)
				{
					/*
		    *  this really shouldn't happen.  text is just a throwaway arg for #foreach()
		    */

					try
					{
						StringWriter writer = new StringWriter();
						nodeTree.Render(context, writer);

						retObject = writer;
					}
					catch(Exception e)
					{
						runtimeServices.Error(string.Format("VMProxyArg.getObject() : error rendering reference : {0}", e));
					}
				}
				else if (type == GENERALSTATIC)
				{
					retObject = staticObject;
				}
				else
				{
					runtimeServices.Error(
						string.Format("Unsupported VM arg type : VM arg = {0} type = {1}( VMProxyArg.getObject() )", callerReference, type));
				}

				return retObject;
			}
			catch(MethodInvocationException mie)
			{
//.........这里部分代码省略.........
开发者ID:rambo-returns,项目名称:MonoRail,代码行数:101,代码来源:VMProxyArg.cs

示例2: Render

        /// <summary>
        /// renders the #foreach() block
        /// </summary>
        public override bool Render(IInternalContextAdapter context, TextWriter writer, INode node)
        {
            // do our introspection to see what our collection is
            IEnumerator enumerator = GetIterator(context, node);
            INode bodyNode = node.GetChild(3);

            INode[][] sections = PrepareSections(bodyNode);
            bool isFancyLoop = (sections != null);

            if (enumerator == null && !isFancyLoop)
            {
                return true;
            }

            int counter = counterInitialValue;

            // save the element key if there is one,
            // and the loop counter
            Object o = context.Get(elementKey);
            Object ctr = context.Get(counterName);

            if (enumerator != null && enumerator.MoveNext())
            {
                do
                {
                    object current = enumerator.Current;

                    context.Put(counterName, counter);
                    //context.Put(hasNextName, enumerator.MoveNext() ? Boolean.TrueString : Boolean.FalseString);
                    context.Put(elementKey, current);

                    try
                    {
                        if (isFancyLoop)
                        {
                            if (counter == counterInitialValue)
                            {
                                ProcessSection(ForeachSectionEnum.BeforeAll, sections, context, writer);
                            }
                            else
                            {
                                ProcessSection(ForeachSectionEnum.Between, sections, context, writer);
                            }

                            ProcessSection(ForeachSectionEnum.Before, sections, context, writer);

                            // since 1st item is zero we invert odd/even
                            if ((counter - counterInitialValue) % 2 == 0)
                            {
                                ProcessSection(ForeachSectionEnum.Odd, sections, context, writer);
                            }
                            else
                            {
                                ProcessSection(ForeachSectionEnum.Even, sections, context, writer);
                            }

                            ProcessSection(ForeachSectionEnum.Each, sections, context, writer);

                            ProcessSection(ForeachSectionEnum.After, sections, context, writer);
                        }
                        else
                        {
                            bodyNode.Render(context, writer);
                        }
                    }
                    catch (BreakException)
                    {
                        break;
                    }
                    counter++;
                } while (enumerator.MoveNext());
            }

            if (isFancyLoop)
            {
                if (counter > counterInitialValue)
                {
                    ProcessSection(ForeachSectionEnum.AfterAll, sections, context, writer);
                }
                else
                {
                    ProcessSection(ForeachSectionEnum.NoData, sections, context, writer);
                }
            }

            // restores the loop counter (if we were nested)
            // if we have one, else just removes
            if (ctr == null)
            {
                context.Remove(counterName);
            }
            else
            {
                context.Put(counterName, ctr);
            }

            // restores element key if exists
//.........这里部分代码省略.........
开发者ID:modulexcite,项目名称:Transformalize,代码行数:101,代码来源:Foreach.cs


注:本文中的IInternalContextAdapter.Get方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。