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C# IGraph.GetEdges方法代码示例

本文整理汇总了C#中IGraph.GetEdges方法的典型用法代码示例。如果您正苦于以下问题:C# IGraph.GetEdges方法的具体用法?C# IGraph.GetEdges怎么用?C# IGraph.GetEdges使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IGraph的用法示例。


在下文中一共展示了IGraph.GetEdges方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ExistsOneHop

        /// <summary>
        /// Calculates witnesses from one source to multiple targets at once but using only one hop.
        /// </summary>
        /// <param name="graph"></param>
        /// <param name="from"></param>
        /// <param name="tos"></param>
        /// <param name="tosWeights"></param>
        /// <param name="maxSettles"></param>
        /// <param name="forwardExists"></param>
        /// <param name="backwardExists"></param>
        private void ExistsOneHop(IGraph<CHEdgeData> graph, uint from, List<uint> tos, List<float> tosWeights, int maxSettles,
            ref bool[] forwardExists, ref bool[] backwardExists)
        {
            var toSet = new HashSet<uint>();
            float maxWeight = 0;
            for (int idx = 0; idx < tosWeights.Count; idx++)
            {
                if (!forwardExists[idx] || !backwardExists[idx])
                {
                    toSet.Add(tos[idx]);
                    if (maxWeight < tosWeights[idx])
                    {
                        maxWeight = tosWeights[idx];
                    }
                }
            }

            if (toSet.Count > 0)
            {
                var neighbours = graph.GetEdges(from);
                while (neighbours.MoveNext())
                {
                    if (toSet.Contains(neighbours.Neighbour))
                    { // ok, this is a to-edge.
                        int index = tos.IndexOf(neighbours.Neighbour);
                        toSet.Remove(neighbours.Neighbour);

                        var edgeData = neighbours.EdgeData;
                        if (edgeData.CanMoveForward &&
                            edgeData.Weight < tosWeights[index])
                        {
                            forwardExists[index] = true;
                        }
                        if (edgeData.CanMoveBackward &&
                            edgeData.Weight < tosWeights[index])
                        {
                            backwardExists[index] = true;
                        }

                        if (toSet.Count == 0)
                        {
                            break;
                        }
                    }
                }
            }
        }
开发者ID:OpenMaps,项目名称:OsmSharp,代码行数:57,代码来源:DykstraWitnessCalculator.cs

示例2: GraphMerge

 public virtual void GraphMerge(IGraph graph)
 {
     graph.GetVertices().ForEach(v => this.AddVertex(v.Value));
     graph.GetEdges().ForEach(e => this.AddEdge(e.Vertices[0].Value, e.Vertices[1].Value));
 }
开发者ID:THROYAN,项目名称:MagicLibrary,代码行数:5,代码来源:UndirectedGraph.cs

示例3: Exists


//.........这里部分代码省略.........
                            int index = tos.IndexOf(current.VertexId);
                            forwardExists[index] = current.Weight <= tosWeights[index];
                            //if (forwardExists[index])
                            //{
                            forwardToSet.Remove(current.VertexId);
                            //}
                        }
                    }
                    if (current.Backward)
                    { // this is a backward settle.
                        backwardSettled.Add(current.VertexId);
                        backwardMinWeight.Remove(current.VertexId);
                        if (backwardToSet.Contains(current.VertexId))
                        {
                            int index = tos.IndexOf(current.VertexId);
                            backwardExists[index] = current.Weight <= tosWeights[index];
                            //if (backwardExists[index])
                            //{
                            backwardToSet.Remove(current.VertexId);
                            //}
                        }
                    }

                    if (forwardToSet.Count == 0 &&
                        backwardToSet.Count == 0)
                    { // there is nothing left to check.
                        break;
                    }

                    if (forwardSettled.Count >= maxSettles &&
                        backwardSettled.Count >= maxSettles)
                    { // do not continue searching.
                        break;
                    }

                    bool doForward = current.Forward && forwardToSet.Count > 0 && !forwardWasSettled;
                    bool doBackward = current.Backward && backwardToSet.Count > 0 && !backwardWasSettled;
                    if (doForward || doBackward)
                    { // get the neighbours.
                        var neighbours = graph.GetEdges(current.VertexId);
                        while (neighbours.MoveNext())
                        { // move next.
                            var edgeData = neighbours.EdgeData;
                            var neighbourWeight = current.Weight + edgeData.Weight;
                            var doNeighbourForward = doForward && edgeData.CanMoveForward && neighbourWeight <= forwardMaxWeight &&
                                !forwardSettled.Contains(neighbours.Neighbour);
                            var doNeighbourBackward = doBackward && edgeData.CanMoveBackward && neighbourWeight <= backwardMaxWeight &&
                                !backwardSettled.Contains(neighbours.Neighbour);
                            if (doNeighbourBackward || doNeighbourForward)
                            {
                                float existingWeight;
                                if (doNeighbourForward)
                                {
                                    if (forwardMinWeight.TryGetValue(neighbours.Neighbour, out existingWeight))
                                    {
                                        if(existingWeight <= neighbourWeight)
                                        {
                                            doNeighbourForward = false;
                                        }
                                        else
                                        {
                                            forwardMinWeight[neighbours.Neighbour] = neighbourWeight;
                                        }
                                    }
                                    else
                                    {
                                        forwardMinWeight[neighbours.Neighbour] = neighbourWeight;
                                    }
                                }
                                if (doNeighbourBackward)
                                {
                                    if (backwardMinWeight.TryGetValue(neighbours.Neighbour, out existingWeight))
                                    {
                                        if (existingWeight <= neighbourWeight)
                                        {
                                            doNeighbourBackward = false;
                                        }
                                        else
                                        {
                                            backwardMinWeight[neighbours.Neighbour] = neighbourWeight;
                                        }
                                    }
                                    else
                                    {
                                        backwardMinWeight[neighbours.Neighbour] = neighbourWeight;
                                    }
                                }

                                if (doNeighbourBackward || doNeighbourForward)
                                {
                                    var neighbour = new SettledVertex(neighbours.Neighbour,
                                        neighbourWeight, current.Hops + 1, doNeighbourForward, doNeighbourBackward);
                                    heap.Push(neighbour, neighbour.Weight);
                                }
                            }
                        }
                    }
                }
            }
        }
开发者ID:OpenMaps,项目名称:OsmSharp,代码行数:101,代码来源:DykstraWitnessCalculator.cs

示例4: CopyTo

        public virtual void CopyTo(IGraph graph)
        {
            var g = graph as UndirectedGraph;
            g.edges = new List<IEdge>();
            g.vertices = new List<IVertex>();

            this.GetVertices().ForEach(v => g.vertices.Add(v.Clone() as IVertex));
            this.GetEdges().ForEach(e => g.edges.Add(e.Clone() as IEdge));

            graph.GetVertices().ForEach(v => v.Graph = graph);
            graph.GetEdges().ForEach(delegate(IEdge e)
            {
                e.Vertices[0] = graph[e.Vertices[0].Value];
                e.Vertices[1] = graph[e.Vertices[1].Value];
                e.Graph = graph;
            });
            //graph.GraphMerge(this);
        }
开发者ID:THROYAN,项目名称:MagicLibrary,代码行数:18,代码来源:UndirectedGraph.cs


注:本文中的IGraph.GetEdges方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。