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C# IEnvironment.CreateArgs方法代码示例

本文整理汇总了C#中IEnvironment.CreateArgs方法的典型用法代码示例。如果您正苦于以下问题:C# IEnvironment.CreateArgs方法的具体用法?C# IEnvironment.CreateArgs怎么用?C# IEnvironment.CreateArgs使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IEnvironment的用法示例。


在下文中一共展示了IEnvironment.CreateArgs方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Iterate

 internal static IDynamic Iterate(IEnvironment environment, IArgs args)
 {
     var iterator = new Iterator(environment, args[1]);
     var callback = args[0] as ICallable;
     if (callback == null)
         throw environment.CreateTypeError("The argument 'callback' must be a callable function.");
     while (iterator.Next())
     {
         var callArgs = environment.CreateArgs(new[] { iterator.Current });
         callback.Call(environment, environment.Undefined, callArgs);
     }
     return environment.Undefined;
 }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:13,代码来源:HIterable.cs

示例2: Next

 public override IDynamic Next(IEnvironment environment, IArgs args)
 {
     if (_complete)
         return environment.False;
     _initialized = true;
     while (_iterator.Next())
     {
         var callArgs = environment.CreateArgs(new[] { _iterator.Current });
         if (_predicate.Call(environment, environment.Undefined, callArgs).ConvertToBoolean().BaseValue)
             return environment.True;
     }
     _complete = true;
     return environment.False;
 }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:14,代码来源:HFilterIterator.cs

示例3: Next

 public override IDynamic Next(IEnvironment environment, IArgs args)
 {
     if (_complete)
         return environment.False;
     _initialized = true;
     while (_iterator.Next())
     {
         var callArgs = environment.CreateArgs(new[] { _iterator.Current });
         _current = _mapping.Call(environment, environment.Undefined, callArgs);
         return environment.True;
     }
     _complete = true;
     return environment.False;
 }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:14,代码来源:HMapIterator.cs

示例4: Create

 internal static IDynamic Create(IEnvironment environment, IArgs args)
 {
     if (args[0].TypeCode != LanguageTypeCode.Object)
     {
         throw environment.CreateTypeError("");
     }
     var obj = args[0].ConvertToObject();
     var newObj = environment.CreateObject();
     newObj.Prototype = obj;
     if (args.Count > 1)
     {
         var props = args[1];
         if (props.TypeCode != LanguageTypeCode.Undefined)
         {
             return DefineProperties(environment, environment.CreateArgs(new [] { newObj, props }));
         }
     }
     return newObj;
 }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:19,代码来源:CObject.cs

示例5: Search

 IDynamic Search(IEnvironment environment, IArgs args)
 {
     var o = environment.Context.ThisBinding;
     environment.CheckObjectCoercible(o);
     var s = o.ConvertToString().BaseValue;
     var regexpArg = args[0];
     var regexpObj = regexpArg as NRegExp;
     if (regexpObj == null)
     {
         var constructor = (IConstructable)environment.RegExpConstructor;
         var pattern = regexpArg.ConvertToString();
         regexpObj = (NRegExp)constructor.Construct(environment, environment.CreateArgs(new [] { pattern }));
     }
     var regExp = regexpObj.RegExpMatcher;
     var index = 0;
     do
     {
         var result = regExp(s, index);
         if (result.success)
         {
             return environment.CreateNumber(index);
         }
     } while (++index < s.Length);
     return environment.CreateNumber(-1);
 }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:25,代码来源:PString.cs

示例6: Replace

        IDynamic Replace(IEnvironment environment, IArgs args)
        {
            var so = environment.Context.ThisBinding.ConvertToString();
            var s = so.BaseValue;
            var sb = new StringBuilder();
            var searchValueArg = args[0];
            var replaceValueArg = args[1];
            var replaceValueFunc = replaceValueArg as ICallable;
            var replaceValueString = replaceValueArg.ConvertToString();
            var matchSubstring = "";
            var i = 0;

            if (searchValueArg is NRegExp)
            {
                var regExpObj = (NRegExp)searchValueArg;
                var matcher = regExpObj.RegExpMatcher;

                Func<int, RegExpParser.MatchState, Func<string, string>> makeReplacer = null;

                if (replaceValueFunc != null)
                {
                    makeReplacer =
                        (startIndex, state) =>
                            v =>
                            {
                                var cArgs = new List<IDynamic>();
                                cArgs.Add(environment.CreateString(v));
                                foreach (var c in state.captures)
                                    cArgs.Add(c == null ? (IDynamic)environment.Null : environment.CreateString(c));
                                cArgs.Add(environment.CreateNumber(startIndex));
                                cArgs.Add(so);
                                var result =
                                    replaceValueFunc.Call(
                                        environment,
                                        environment.Undefined,
                                        environment.CreateArgs(cArgs)
                                    );
                                return result.ConvertToString().BaseValue;
                            };
                }
                else
                {
                    var replacer = MakeReplacer(replaceValueString.BaseValue);
                    makeReplacer = (_, state) => v => replacer(v, state);
                }

                var global = regExpObj.Flags.Contains("g");
                i = global ? (int)regExpObj.Get("lastIndex").ConvertToNumber().BaseValue : 0;

                do
                {
                    var r = matcher(s, i);
                    if (!r.success)
                    {
                        sb.Append(s[i++]);
                        continue;
                    }
                    matchSubstring = s.Substring(i, r.matchState.endIndex - i);
                    sb.Append(makeReplacer(i, r.matchState)(matchSubstring));
                    if (!global)
                        break;
                    i = r.matchState.endIndex;
                    regExpObj.Put("lastIndex", environment.CreateNumber(i), false);
                } while (i < s.Length);
            }
            else
            {
                Func<string, string> replace = null;

                if (replaceValueFunc == null)
                {
                    replace =  v => replaceValueString.BaseValue;
                }
                else
                {
                    replace =
                        v =>
                            replaceValueFunc.Call(
                                environment,
                                environment.Undefined,
                                environment.CreateArgs(
                                    new[] { environment.CreateString(v) }
                                )
                            )
                            .ConvertToString()
                            .BaseValue;
                }

                var searchValue = args[0].ConvertToString().BaseValue;
                var index = 0;

                do
                {
                    var resultIndex = s.IndexOf(searchValue, index);
                    if (resultIndex < 0)
                    {
                        sb.Append(s.Substring(index));
                        break;
                    }
                    matchSubstring = s.Substring(resultIndex, searchValue.Length);
//.........这里部分代码省略.........
开发者ID:ChaosPandion,项目名称:Machete,代码行数:101,代码来源:PString.cs

示例7: Match

 IDynamic Match(IEnvironment environment, IArgs args)
 {
     var o = environment.Context.ThisBinding;
     environment.CheckObjectCoercible(o);
     var dynS = o.ConvertToString();
     var s = dynS.BaseValue;
     var regexpArg = args[0];
     var regexpObj = regexpArg as NRegExp;
     if (regexpObj == null)
     {
         var constructor = (IConstructable)environment.RegExpConstructor;
         var pattern = regexpArg.ConvertToString();
         regexpObj = (NRegExp)constructor.Construct(environment, environment.CreateArgs(new [] { pattern }));
     }
     var exec = ((ICallable)regexpObj.Get("exec"));
     var execArgs = environment.CreateArgs(new [] { dynS });
     if (!regexpObj.Get("global").ConvertToBoolean().BaseValue)
     {
         return exec.Call(environment, regexpObj, execArgs);
     }
     else
     {
         var constructor = (IConstructable)environment.ArrayConstructor;
         var array = constructor.Construct(environment, environment.EmptyArgs);
         var previousLastIndex = 0;
         var lastMatch = true;
         var n = 0;
         while (lastMatch)
         {
             var result = exec.Call(environment, regexpObj, execArgs);
             switch (result.TypeCode)
             {
                 case LanguageTypeCode.Null:
                     lastMatch = false;
                     break;
                 default:
                     var thisIndex = (int)regexpObj.Get("lastIndex").ConvertToNumber().BaseValue;
                     if (thisIndex == previousLastIndex)
                     {
                         thisIndex += 1;
                         regexpObj.Put("lastIndex", environment.CreateNumber(thisIndex), false);
                         previousLastIndex = thisIndex;
                     }
                     else
                     {
                         previousLastIndex = thisIndex;
                     }
                     var matchStr = ((IObject)result).Get("0");
                     var desc = environment.CreateDataDescriptor(matchStr, true, true, true);
                     array.DefineOwnProperty(n.ToString(), desc, true);
                     n++;
                     break;
             }
         }
         if (n == 0)
         {
             return environment.Null;
         }
         return array;
     }
 }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:61,代码来源:PString.cs

示例8: Apply

 private static IDynamic Apply(IEnvironment environment, IArgs args)
 {
     var callable = environment.Context.ThisBinding as ICallable;
     if (callable == null)
     {
         throw environment.CreateTypeError("");
     }
     var thisArg = args[0];
     var argArray = args[1];
     switch (argArray.TypeCode)
     {
         case LanguageTypeCode.Undefined:
         case LanguageTypeCode.Null:
             return callable.Call(environment, thisArg, environment.EmptyArgs);
         case LanguageTypeCode.Object:
             break;
         default:
             throw environment.CreateTypeError("");
     }
     var argList = new List<IDynamic>();
     var argArrayObj = argArray.ConvertToObject();
     var len = argArrayObj.Get("length");
     switch (len.TypeCode)
     {
         case LanguageTypeCode.Undefined:
         case LanguageTypeCode.Null:
             throw environment.CreateTypeError("");
     }
     var n = (uint)len.ConvertToUInt32().BaseValue;
     var index = (uint)0;
     while (index < n)
     {
         argList.Add(argArrayObj.Get(index.ToString()));
         index++;
     }
     var callArgs = environment.CreateArgs(argList);
     return callable.Call(environment, thisArg, callArgs);
 }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:38,代码来源:PFunction.cs

示例9: Call

 private static IDynamic Call(IEnvironment environment, IArgs args)
 {
     var callable = environment.Context.ThisBinding as ICallable;
     if (callable == null)
     {
         throw environment.CreateTypeError("");
     }
     var thisArg = args[0];
     var callArgs = environment.EmptyArgs;
     if (args.Count > 1)
     {
         callArgs = environment.CreateArgs(args.Skip(1));
     }
     return callable.Call(environment, thisArg, callArgs);
 }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:15,代码来源:PFunction.cs

示例10: Bind

        private static IDynamic Bind(IEnvironment environment, IArgs args)
        {
            var callable = environment.Context.ThisBinding as ICallable;
            if (callable == null)
            {
                throw environment.CreateTypeError("");
            }

            var target = (IObject)callable;
            var thisArg = args[0];
            var callArgs = environment.EmptyArgs;
            var func = new NBoundFunction(environment);

            if (args.Count > 1)
            {
                callArgs = environment.CreateArgs(args.Skip(1));
            }

            func.Class = "Function";
            func.Extensible = true;
            func.Prototype = environment.FunctionPrototype;
            func.TargetFunction = target;
            func.BoundThis = thisArg;
            func.BoundArguments = callArgs;

            var length = 0.0;
            if (target.Class == "Function")
            {
                length = callArgs.Count - target.Get("length").ConvertToUInt32().BaseValue;
            }

            var lengthNum = environment.CreateNumber(length);
            var thrower = environment.ThrowTypeErrorFunction;
            var desc = environment.CreateDataDescriptor(lengthNum, false, false, false);

            func.DefineOwnProperty("length", desc, false);
            desc = environment.CreateAccessorDescriptor(thrower, thrower, false, false);
            func.DefineOwnProperty("caller", desc, false);
            func.DefineOwnProperty("arguments", desc, false);

            return func;
        }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:42,代码来源:PFunction.cs

示例11: Sort

        private static IDynamic Sort(IEnvironment environment, IArgs args)
        {
            var obj = environment.Context.ThisBinding.ConvertToObject();
            var len = (uint)obj.Get("length").ConvertToUInt32().BaseValue;
            var comparefn = args[0];

            var sortCompare = new Func<uint, uint, IDynamic>((j, k) =>
            {
                var jString = j.ToString();
                var kString = k.ToString();
                var hasJ = obj.HasProperty(jString);
                var hasK = obj.HasProperty(kString);
                if (!hasJ || !hasK)
                {
                    if (!hasJ && !hasK) return environment.CreateNumber(0);
                    else if (!hasJ) return environment.CreateNumber(1);
                    else return environment.CreateNumber(-1);
                }
                var x = obj.Get(jString);
                var y = obj.Get(kString);
                if (x is IUndefined || y is IUndefined)
                {
                    if (x is IUndefined && y is IUndefined) return environment.CreateNumber(0);
                    else if (x is IUndefined) return environment.CreateNumber(1);
                    else return environment.CreateNumber(-1);
                }

                if (comparefn.TypeCode != LanguageTypeCode.Undefined)
                {
                    var callable = comparefn as ICallable;
                    if (callable == null)
                    {
                        throw environment.CreateTypeError("");
                    }
                    return callable.Call(environment, environment.Undefined, environment.CreateArgs(new[] { x, y }));
                }

                var xString = x.ConvertToString();
                var yString = y.ConvertToString();
                var xLess = xString.Op_Lessthan(yString);
                if (((IBoolean)xLess).BaseValue) return environment.CreateNumber(-1);
                var yLess = yString.Op_Lessthan(xString);
                if (((IBoolean)yLess).BaseValue) return environment.CreateNumber(1);
                return environment.CreateNumber(0);
            });

            var items = new List<IDynamic>();
            for (uint i = 0; i < len; i++)
            {
                var key = i.ToString();
                if (obj.HasProperty(key))
                {
                    var value = obj.Get(key);
                    items.Add(value);
                    obj.Delete(key, true);
                }
            }

            items.Sort((x, y) =>
            {
                if (x is IUndefined || y is IUndefined)
                {
                    if (x is IUndefined && y is IUndefined) return 0;
                    else if (x is IUndefined) return 1;
                    else return -1;
                }

                if (comparefn.TypeCode != LanguageTypeCode.Undefined)
                {
                    var callable = comparefn as ICallable;
                    if (callable == null)
                    {
                        throw environment.CreateTypeError("");
                    }
                    var result = callable.Call(environment, environment.Undefined, environment.CreateArgs(new[] { x, y }));
                    var number = result.ConvertToInteger();
                    if (double.IsNaN(number.BaseValue) || double.IsInfinity(number.BaseValue))
                    {
                        return 0;
                    }
                    return (int)number.BaseValue;
                }

                var xString = x.ConvertToString();
                var yString = y.ConvertToString();
                var xLess = xString.Op_Lessthan(yString);
                if (((IBoolean)xLess).BaseValue) return -1;
                var yLess = yString.Op_Lessthan(xString);
                if (((IBoolean)yLess).BaseValue) return 1;
                return 0;
            });

            for (int i = 0; i < items.Count; i++)
            {
                var key = i.ToString();
                obj.Put(key, items[i], true);
            }

            return obj;
        }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:100,代码来源:PArray.cs

示例12: Some

        private static IDynamic Some(IEnvironment environment, IArgs args)
        {
            var obj = environment.Context.ThisBinding.ConvertToObject();
            var callArgs = new IDynamic[] { null, null, obj };
            var length = (uint)obj.Get("length").ConvertToUInt32().BaseValue;
            var callbackfn = args[0] as ICallable;
            var thisArg = args[1];

            if (callbackfn == null)
            {
                throw environment.CreateTypeError("The first parameter 'callbackfn' must be callable.");
            }

            for (uint i = 0; i < length; i++)
            {
                var key = i.ToString();
                if (obj.HasProperty(key))
                {
                    callArgs[0] = obj.Get(key);
                    callArgs[1] = environment.CreateNumber(i);
                    if (callbackfn.Call(environment, thisArg, environment.CreateArgs(callArgs)).ConvertToBoolean().BaseValue)
                    {
                        return environment.True;
                    }
                }
            }

            return environment.False;
        }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:29,代码来源:PArray.cs

示例13: ReduceRight

        private static IDynamic ReduceRight(IEnvironment environment, IArgs args)
        {
            var o = environment.Context.ThisBinding.ConvertToObject();
            var len = (uint)o.Get("length").ConvertToUInt32().BaseValue;
            var callbackfn = args[0] as ICallable;

            if (callbackfn == null)
                throw environment.CreateTypeError("");
            if (len == 0 && args.Count < 2)
                throw environment.CreateTypeError("");

            uint k = len - 1;
            var accumulator = args[1];
            if (args.Count < 2)
            {
                var found = false;
                for (;; k--)
                {
                    var key = k.ToString();
                    if (o.HasProperty(key))
                    {
                        found = true;
                        accumulator = o.Get(key);
                        k--;
                        break;
                    }
                    if (k == 0) break;
                }
                if (!found)
                    throw environment.CreateTypeError("");
            }
            for (;; k--)
            {
                var key = k.ToString();
                if (o.HasProperty(key))
                {
                    var callArgs = environment.CreateArgs(new[] { accumulator, o.Get(key), environment.CreateNumber(k), o });
                    accumulator = callbackfn.Call(environment, environment.Undefined, callArgs);
                }
                if (k == 0) break;
            }
            return accumulator;
        }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:43,代码来源:PArray.cs

示例14: Map

        private static IDynamic Map(IEnvironment environment, IArgs args)
        {
            var result = ((IConstructable)environment.ArrayConstructor).Construct(environment, environment.EmptyArgs);
            var obj = environment.Context.ThisBinding.ConvertToObject();
            var callArgs = new IDynamic[] { null, null, obj };
            var length = (uint)obj.Get("length").ConvertToUInt32().BaseValue;
            var callbackfn = args[0] as ICallable;
            var thisArg = args[1];

            if (callbackfn == null)
            {
                throw environment.CreateTypeError("The first parameter 'callbackfn' must be callable.");
            }

            for (uint i = 0; i < length; i++)
            {
                var key = i.ToString();
                if (obj.HasProperty(key))
                {
                    callArgs[0] = obj.Get(key);
                    callArgs[1] = environment.CreateNumber(i);
                    var value = callbackfn.Call(environment, thisArg, environment.CreateArgs(callArgs));
                    result.DefineOwnProperty(key, environment.CreateDataDescriptor(value, true, true, true), false);
                }
            }

            return result;
        }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:28,代码来源:PArray.cs

示例15: Filter

        private static IDynamic Filter(IEnvironment environment, IArgs args)
        {
            var result = ((IConstructable)environment.ArrayConstructor).Construct(environment, environment.EmptyArgs);
            var obj = environment.Context.ThisBinding.ConvertToObject();
            var length = (uint)obj.Get("length").ConvertToUInt32().BaseValue;
            var callbackfn = args[0] as ICallable;
            var thisArg = args[1];

            if (callbackfn == null)
                throw environment.CreateTypeError("");

            for (uint i = 0; i < length; i++)
            {
                var key = i.ToString();
                if (obj.HasProperty(key))
                {
                    var value = obj.Get(key);
                    var callArgs = environment.CreateArgs(new[] { value, environment.CreateNumber(i), obj });
                    var include = callbackfn.Call(environment, thisArg, callArgs);
                    if (include.ConvertToBoolean().BaseValue)
                    {
                        result.DefineOwnProperty(key, environment.CreateDataDescriptor(value, true, true, true), false);
                    }
                }
            }

            return result;
        }
开发者ID:ChaosPandion,项目名称:Machete,代码行数:28,代码来源:PArray.cs


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