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C# IEnvironment.Add方法代码示例

本文整理汇总了C#中IEnvironment.Add方法的典型用法代码示例。如果您正苦于以下问题:C# IEnvironment.Add方法的具体用法?C# IEnvironment.Add怎么用?C# IEnvironment.Add使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IEnvironment的用法示例。


在下文中一共展示了IEnvironment.Add方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Connect

        public static IConnection Connect(  IEnvironment environment,
            string sourceActorName,
            string sourcePlugName,
            string targetActorName,
            string targetPlugName)
        {
            IActor sourceActor = environment[sourceActorName];
            IActor targetActor = environment[targetActorName];

            if (sourceActor != null && targetActor != null)
            {
                IOutputPlug[] outputPlugs = sourceActor.GetOutputPlugs(targetActor, null);

                IOutputPlug sourcePlug = null;

                foreach (IOutputPlug op in outputPlugs)
                {
                    if (op.Name == sourcePlugName)
                    {
                        sourcePlug = op;
                        break;
                    }
                }

                if ( sourcePlug != null )
                {
                    IInputPlug[] inputPlugs = targetActor.GetInputPlugs(sourceActor, sourcePlug);
                    foreach (IInputPlug ip in inputPlugs)
                    {
                        if (ip.Name == targetPlugName)
                        {
                            // Found everything.
                            IConnection connection = sourcePlug.Connect(ip);

                            if (connection != null)
                            {
                                environment.Add(connection);
                                return connection;
                            }
                        }
                    }
                }
            }
            return null;
        }
开发者ID:BackupTheBerlios,项目名称:proteus-svn,代码行数:45,代码来源:Utility.cs

示例2: ReadConnection

        public static IConnection ReadConnection( Chunk connectionChunk,IEnvironment environment )
        {
            if (connectionChunk.Name == "Connection")
            {
                string sourceActor = connectionChunk.GetValue("SourceActor", string.Empty);
                string targetActor = connectionChunk.GetValue("TargetActor", string.Empty);
                string sourcePlug = connectionChunk.GetValue("SourcePlug", string.Empty);
                string targetPlug = connectionChunk.GetValue("TargetPlug", string.Empty);

                if (sourceActor != string.Empty &&
                        targetActor != string.Empty &&
                        sourcePlug != string.Empty &&
                        targetPlug != string.Empty)
                {
                    IConnection newConnection = Utility.Connect(environment,
                                            sourceActor,
                                            sourcePlug,
                                            targetActor,
                                            targetPlug);

                    if (newConnection == null)
                    {
                        // Error connection not possible.
                        return null;
                    }
                    else
                    {
                        environment.Add(newConnection);
                        return newConnection;
                    }
                }
            }

            return null;
        }
开发者ID:BackupTheBerlios,项目名称:proteus-svn,代码行数:35,代码来源:Utility.cs


注:本文中的IEnvironment.Add方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。