本文整理汇总了C#中ICustomDataInput.ReadVarShort方法的典型用法代码示例。如果您正苦于以下问题:C# ICustomDataInput.ReadVarShort方法的具体用法?C# ICustomDataInput.ReadVarShort怎么用?C# ICustomDataInput.ReadVarShort使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ICustomDataInput
的用法示例。
在下文中一共展示了ICustomDataInput.ReadVarShort方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Deserialize
public virtual void Deserialize(ICustomDataInput reader)
{
@base = reader.ReadVarShort();
additionnal = reader.ReadVarShort();
objectsAndMountBonus = reader.ReadVarShort();
alignGiftBonus = reader.ReadVarShort();
contextModif = reader.ReadVarShort();
}
示例2: Deserialize
public virtual void Deserialize(ICustomDataInput reader)
{
bonesId = reader.ReadVarUhShort();
if (bonesId < 0)
throw new Exception("Forbidden value on bonesId = " + bonesId + ", it doesn't respect the following condition : bonesId < 0");
var limit = reader.ReadUShort();
skins = new List<ushort>();
for (int i = 0; i < limit; i++)
{
skins.Add(reader.ReadVarUhShort());
}
limit = reader.ReadUShort();
indexedColors = new List<int>();
for (int i = 0; i < limit; i++)
{
indexedColors.Add(reader.ReadInt());
}
limit = reader.ReadUShort();
scales = new List<short>();
for (int i = 0; i < limit; i++)
{
scales.Add(reader.ReadVarShort());
}
limit = reader.ReadUShort();
subentities = new List<SubEntity>();
for (int i = 0; i < limit; i++)
{
var subentity = new Types.SubEntity();
subentity.Deserialize(reader);
subentities.Add(subentity);
}
}
示例3: Deserialize
public override void Deserialize(ICustomDataInput reader)
{
base.Deserialize(reader);
targetId = reader.ReadInt();
spellId = reader.ReadVarUhShort();
if (spellId < 0)
throw new Exception("Forbidden value on spellId = " + spellId + ", it doesn't respect the following condition : spellId < 0");
value = reader.ReadVarShort();
}
示例4: Deserialize
public override void Deserialize(ICustomDataInput reader)
{
base.Deserialize(reader);
reason = reader.ReadSByte();
if (reason < 0)
throw new Exception("Forbidden value on reason = " + reason + ", it doesn't respect the following condition : reason < 0");
memberId = reader.ReadVarUhInt();
if (memberId < 0)
throw new Exception("Forbidden value on memberId = " + memberId + ", it doesn't respect the following condition : memberId < 0");
memberAccountId = reader.ReadInt();
if (memberAccountId < 0)
throw new Exception("Forbidden value on memberAccountId = " + memberAccountId + ", it doesn't respect the following condition : memberAccountId < 0");
memberName = reader.ReadUTF();
fightId = reader.ReadInt();
fightMap = new Types.MapCoordinatesExtended();
fightMap.Deserialize(reader);
timeBeforeFightStart = reader.ReadVarShort();
}
示例5: Deserialize
public virtual void Deserialize(ICustomDataInput reader)
{
lifePoints = reader.ReadVarUhInt();
if (lifePoints < 0)
throw new Exception("Forbidden value on lifePoints = " + lifePoints + ", it doesn't respect the following condition : lifePoints < 0");
maxLifePoints = reader.ReadVarUhInt();
if (maxLifePoints < 0)
throw new Exception("Forbidden value on maxLifePoints = " + maxLifePoints + ", it doesn't respect the following condition : maxLifePoints < 0");
baseMaxLifePoints = reader.ReadVarUhInt();
if (baseMaxLifePoints < 0)
throw new Exception("Forbidden value on baseMaxLifePoints = " + baseMaxLifePoints + ", it doesn't respect the following condition : baseMaxLifePoints < 0");
permanentDamagePercent = reader.ReadVarUhInt();
if (permanentDamagePercent < 0)
throw new Exception("Forbidden value on permanentDamagePercent = " + permanentDamagePercent + ", it doesn't respect the following condition : permanentDamagePercent < 0");
shieldPoints = reader.ReadVarUhInt();
if (shieldPoints < 0)
throw new Exception("Forbidden value on shieldPoints = " + shieldPoints + ", it doesn't respect the following condition : shieldPoints < 0");
actionPoints = reader.ReadVarShort();
maxActionPoints = reader.ReadVarShort();
movementPoints = reader.ReadVarShort();
maxMovementPoints = reader.ReadVarShort();
summoner = reader.ReadInt();
summoned = reader.ReadBoolean();
neutralElementResistPercent = reader.ReadVarShort();
earthElementResistPercent = reader.ReadVarShort();
waterElementResistPercent = reader.ReadVarShort();
airElementResistPercent = reader.ReadVarShort();
fireElementResistPercent = reader.ReadVarShort();
neutralElementReduction = reader.ReadVarShort();
earthElementReduction = reader.ReadVarShort();
waterElementReduction = reader.ReadVarShort();
airElementReduction = reader.ReadVarShort();
fireElementReduction = reader.ReadVarShort();
criticalDamageFixedResist = reader.ReadVarShort();
pushDamageFixedResist = reader.ReadVarShort();
dodgePALostProbability = reader.ReadVarUhShort();
if (dodgePALostProbability < 0)
throw new Exception("Forbidden value on dodgePALostProbability = " + dodgePALostProbability + ", it doesn't respect the following condition : dodgePALostProbability < 0");
dodgePMLostProbability = reader.ReadVarUhShort();
if (dodgePMLostProbability < 0)
throw new Exception("Forbidden value on dodgePMLostProbability = " + dodgePMLostProbability + ", it doesn't respect the following condition : dodgePMLostProbability < 0");
tackleBlock = reader.ReadVarShort();
tackleEvade = reader.ReadVarShort();
invisibilityState = reader.ReadSByte();
if (invisibilityState < 0)
throw new Exception("Forbidden value on invisibilityState = " + invisibilityState + ", it doesn't respect the following condition : invisibilityState < 0");
}