本文整理汇总了C#中ICollidable.BlockMovement方法的典型用法代码示例。如果您正苦于以下问题:C# ICollidable.BlockMovement方法的具体用法?C# ICollidable.BlockMovement怎么用?C# ICollidable.BlockMovement使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ICollidable
的用法示例。
在下文中一共展示了ICollidable.BlockMovement方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Collide
public override void Collide(ICollidable otherObject)
{
if (otherObject.AABB.Bottom > AABB.Top && active)
{
otherObject.BlockMovement(this);
otherObject.TakeDamage(this, Damage);
}
}
示例2: Collide
public override void Collide(ICollidable otherObject)
{
CollisionSide collisionSide = CollisionHelper.GetCollisionSide(this, otherObject);
if (collisionSide != CollisionSide.Top &&
collisionSide != CollisionSide.None && active)
{
otherObject.BlockMovement(this);
otherObject.TakeDamage(this, Damage);
}
}
示例3: if
void IBlockState.Collide(ICollidable otherObject)
{
otherObject.BlockMovement(block);
if (otherObject.AABB.Top >= ((ICollidable)block).AABB.Bottom)
{
// if (brick && MM.isSuper) then break;
if (block.CurrentType == BlockState.Brick && !(megaman.CurrentPowerUpState is MegamanSmallState))
{
block.CurrentState = block.StateMachine.GetState(BlockState.Breaking);
} else if (block.CurrentType == BlockState.Brick || block.CurrentType == BlockState.Question || block.CurrentType == BlockState.Used)
{
block.CurrentState = block.StateMachine.GetState(BlockState.Colliding);
}
block.StateChanged();
}
}
示例4: TakeDamage
public void TakeDamage(ICollidable otherObject, int Damage)
{
Damage -= armor;
if (Damage < 0)
{
Damage = 0;
}
Health -= Damage;
Health = (int)MathHelper.Clamp(Health, 0, MaxHealth);
CurrentPowerUpState.TakeDamage();
otherObject.BlockMovement(this);
}