本文整理汇总了C#中IApi类的典型用法代码示例。如果您正苦于以下问题:C# IApi类的具体用法?C# IApi怎么用?C# IApi使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
IApi类属于命名空间,在下文中一共展示了IApi类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Ping
public Ping(AlgorithmManager algorithmManager, IApi api, IResultHandler resultHandler)
{
_api = api;
_resultHandler = resultHandler;
_algorithmManager = algorithmManager;
_exitEvent = new ManualResetEventSlim(false);
}
示例2: InternetToDataBase
public InternetToDataBase(UserToCreate user, IApi VkClient)
{
vkClient = VkClient;
this.token = user.token;
this.URL = "https://vk.com/id" + user.vk_id;
this.user = user;
}
示例3: Init
public void Init(IApi api, string dllpath)
{
_api = api;
_dllpath = dllpath;
try
{
_ini = new IniParser(_configPath);
}
catch (Exception ex)
{
throw new WebLoggerException(String.Format("Error loading config: {0}", ex.Message));
}
_enabled = _ini.GetBoolSetting("WebLogger", "Enabled");
if (!_enabled)
throw new WebLoggerException(String.Format("{0} has been disabled", Name));
var url = _ini.GetSetting("WebLogger", "URL");
if (!Uri.TryCreate(url, UriKind.Absolute, out _uri))
{
throw new WebLoggerException(String.Format("Error parsing url: {0}", url));
}
_worker = new Thread(ProcessQueue);
_worker.Start();
_api.OnBeMessageReceivedEvent += MessageEventHandler;
}
示例4: CreateUnlitShader
public static Handle CreateUnlitShader(IApi api)
{
var shaderFormat = api.gfx_GetRuntimeShaderFormat ();
var shaderDecl = GetUnlitShaderDeclaration ();
var shaderSource = GetUnlitShaderSource (shaderFormat);
return api.gfx_CreateShader (shaderDecl, shaderFormat, shaderSource);
}
示例5: CreateCheckerboardTexture
public static Handle CreateCheckerboardTexture(IApi api)
{
Int32 texSize = 256;
Int32 gridSize = 4;
Int32 squareSize = texSize / gridSize;
var colours = new Rgba32 [gridSize*gridSize];
for (Int32 x = 0; x < gridSize; ++x)
{
for (Int32 y = 0; y < gridSize; ++y)
{
colours [x + (y * gridSize)] = RandomColours.GetNext ();
}
}
var texData = new byte[texSize*texSize*4];
Int32 index = 0;
for (Int32 x = 0; x < texSize; ++x)
{
for (Int32 y = 0; y < texSize; ++y)
{
texData [index++] = colours[(x/squareSize) + (y/squareSize*gridSize)].A;
texData [index++] = colours[(x/squareSize) + (y/squareSize*gridSize)].R;
texData [index++] = colours[(x/squareSize) + (y/squareSize*gridSize)].G;
texData [index++] = colours[(x/squareSize) + (y/squareSize*gridSize)].B;
}
}
return api.gfx_CreateTexture (TextureFormat.Rgba32, texSize, texSize, texData);
}
示例6: Initialize
public void Initialize(AlgorithmNodePacket job,
IMessagingHandler messagingHandler,
IApi api,
IDataFeed dataFeed,
ISetupHandler setupHandler,
ITransactionHandler transactionHandler)
{
_job = job;
}
示例7: PanelSpecification
internal PanelSpecification(IApi platform)
{
panelPhysicalSize = platform.sys_GetPrimaryPanelPhysicalSize ();
panelPhysicalAspectRatio =
panelPhysicalSize.HasValue
? (Single) panelPhysicalSize.Value.X / (Single) panelPhysicalSize.Value.Y
: (Single?) null;
panelType = platform.sys_GetPrimaryPanelType ();
}
示例8: Ping
public Ping(AlgorithmManager algorithmManager, IApi api, IResultHandler resultHandler, IMessagingHandler messagingHandler, AlgorithmNodePacket job)
{
_api = api;
_job = job;
_resultHandler = resultHandler;
_messagingHandler = messagingHandler;
_algorithmManager = algorithmManager;
_exitEvent = new ManualResetEventSlim(false);
}
示例9: DefaultBrokerageMessageHandler
/// <summary>
/// Initializes a new instance of the <see cref="DefaultBrokerageMessageHandler"/> class
/// </summary>
/// <param name="algorithm">The running algorithm</param>
/// <param name="job">The job that produced the algorithm</param>
/// <param name="api">The api for the algorithm</param>
/// <param name="initialDelay"></param>
/// <param name="openThreshold">Defines how long before market open to re-check for brokerage reconnect message</param>
public DefaultBrokerageMessageHandler(IAlgorithm algorithm, AlgorithmNodePacket job, IApi api, TimeSpan? initialDelay = null, TimeSpan? openThreshold = null)
{
_api = api;
_job = job;
_algorithm = algorithm;
_connected = true;
_openThreshold = openThreshold ?? DefaultOpenThreshold;
_initialDelay = initialDelay ?? DefaultInitialDelay;
}
示例10: Platform
public Platform(IApi api)
{
this.api = api;
this.audio = new Audio (api);
this.graphics = new Graphics (api);
this.resources = new Resources (api);
this.status = new Status (api);
this.input = new Input (api);
this.host = new Host (api);
}
示例11: BaseApiRequest
//[Inject]
//public TraceSource Trace { get; set; }
public BaseApiRequest(IApi Api, IDataExtractor DataExtractor)
{
api = Api;
dataExtractor = DataExtractor;
requestParams = new Dictionary<string, Dictionary<string, string>>();
objectTypeForMethods = new Dictionary<string, Type>();
batchSizes = new Dictionary<string, int>();
itemsMaxCounts = new Dictionary<string, int>();
requestTypes = new Dictionary<string, ApiRequestType>();
}
示例12: Input
internal Input(IApi platform)
{
this.platform = platform;
this.Xbox360Gamepad = humanInputDevices.AddEx (new Xbox360Gamepad (PlayerIndex.One));
this.PsmGamepad = humanInputDevices.AddEx (new PsmGamepad ());
this.MultiTouchController = humanInputDevices.AddEx (new MultiTouchController ());
this.Mouse = humanInputDevices.AddEx (new Mouse ());
this.Keyboard = humanInputDevices.AddEx (new Keyboard ());
this.GenericGamepad = new GenericGamepad ();
}
示例13: VkApiRequest
public VkApiRequest(IApi Api, IDataExtractor DataExtractor)
: base(Api, DataExtractor)
{
objectTypeForMethods.Add("groups.getById", typeof(VkGroup));
objectTypeForMethods.Add("groups.getMembers", typeof(long));
objectTypeForMethods.Add("groups.get", typeof(long));
objectTypeForMethods.Add("users.getSubscriptions", typeof(VkUserSubscriptions));
objectTypeForMethods.Add("users.get", typeof(VkUser));
objectTypeForMethods.Add("wall.get", typeof(VkPost));
objectTypeForMethods.Add("wall.getReposts", typeof(VkPost));
objectTypeForMethods.Add("friends.get", typeof(long));
objectTypeForMethods.Add("wall.getComments", typeof(VkComment));
requestTypes.Add("groups.getById", ApiRequestType.ListObjectsInfo);
requestTypes.Add("groups.getMembers", ApiRequestType.ListForObject);
requestTypes.Add("groups.get", ApiRequestType.ListForObject);
requestTypes.Add("users.getSubscriptions", ApiRequestType.ObjectInfo);
requestTypes.Add("users.get", ApiRequestType.ListObjectsInfo);
requestTypes.Add("wall.get", ApiRequestType.ListForObject);
requestTypes.Add("wall.getReposts", ApiRequestType.ListForObject);
requestTypes.Add("friends.get", ApiRequestType.ListForObject);
requestTypes.Add("wall.getComments", ApiRequestType.ListForObject);
requestParams.Add("groups.getById", new Dictionary<string, string>() {
{ "fields", "members_count" }
});
//requestParams.Add("groups.get",
// new ApiRequestParam(new Dictionary<string, string>() {
// { "filter", "moder" }
// })
//);
requestParams.Add("users.get", new Dictionary<string, string>() {
{ "fields", "education,contacts,nickname, screen_name, sex, bdate, city, country, timezone, photo_50, photo_100, photo_200, photo_max, has_mobile, online" }
});
requestParams.Add("wall.get", new Dictionary<string, string>() {
{ "filter", "all" }
});
requestParams.Add("wall.getComments", new Dictionary<string, string>() {
{ "need_likes", "1" }
});
itemsMaxCounts.Add("groups.getMembers", 1000);
itemsMaxCounts.Add("groups.get", 1000);
itemsMaxCounts.Add("wall.get", 100);
itemsMaxCounts.Add("wall.getReposts", 1000);
itemsMaxCounts.Add("users.getSubscriptions", 200);
itemsMaxCounts.Add("friends.get", Int32.MaxValue);
itemsMaxCounts.Add("wall.getComments", Int32.MaxValue);
batchSizes.Add("users.get", 300);
batchSizes.Add("groups.getById", 300);
}
示例14: Init
public void Init(IApi api, string dllpath)
{
_api = api;
_dllpath = dllpath;
try
{
_ini = new IniParser(_configPath);
}
catch (Exception ex)
{
throw new WebRconException(String.Format("Error loading config: {0}", ex.Message));
}
_enabled = _ini.GetBoolSetting(Name, "Enabled");
if (!_enabled)
throw new WebRconException(String.Format("{0} has been disabled", Name));
var port = _ini.GetSetting(Name, "Port");
try
{
_port = Convert.ToInt32(port);
}
catch (Exception ex)
{
throw new WebRconException(String.Format("Invalid port: {0}", ex.Message));
}
_password = _ini.GetSetting(Name, "Password");
if (_password == "")
{
_password = Utils.GetRandomString();
}
#if DEBUG
_serverurl = String.Format("http://localhost:{0}/", _port);
#else
_serverurl = String.Format("http://*:{0}/", _port);
#endif
_webServer = new WebServer(HttpRequest, _serverurl);
_webServer.Run();
AppConsole.Log(String.Format("Started HTTP server at {0}. Password: {1}", _serverurl, _password), ConsoleColor.Cyan);
_port++;
_socketServer = new WebSocketServer(_port);
_socketServer.AddWebSocketService("/rcon", () => new SocketBehavior(_api, _password));
_socketServer.Start();
LoadHtdocsFiles();
}
示例15: Init
internal void Init(IApi _api)
{
foreach (var t in _pluginCollection.ToArray())
{
try
{
t.Instance.Init(_api, t.DllPath);
}
catch (Exception ex)
{
AppConsole.Log(String.Format("Plugin {0} loading failed: {1}", t.Instance.Name, ex.Message), ConsoleColor.Yellow);
_pluginCollection.Remove(t);
}
}
}