本文整理汇总了C#中IActor.SetStanceState方法的典型用法代码示例。如果您正苦于以下问题:C# IActor.SetStanceState方法的具体用法?C# IActor.SetStanceState怎么用?C# IActor.SetStanceState使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IActor
的用法示例。
在下文中一共展示了IActor.SetStanceState方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Execute
public void Execute(IActor actor, ITrigger trigger = null) {
if (actor.StanceState != CharacterStanceState.Decomposing) {
Commands.CommandParser.ExecuteCommand(actor, "EMOTE", "carcass last bit of flesh has rotted away from its dead corpse.");
actor.Description = "The only remains of " + actor.FirstName + " are just bones.";
actor.SetStanceState(CharacterStanceState.Decomposing);
((NPC)actor).NextAiAction = DateTime.Now.AddMinutes(5).ToUniversalTime();
}
else {
Commands.CommandParser.ExecuteCommand(actor, "EMOTE", "carcass has its bones break down to dust and carried off by the wind.");
var mobCollection = MongoUtils.MongoData.GetCollection<BsonDocument>("World", "NPCs");
var doc = MongoUtils.MongoData.RetrieveObject<BsonDocument>(mobCollection, n => n["_id"] == ((NPC)actor).MobTypeID);
doc["Current"] = doc["Current"].AsInt32 - 1;
actor.Save();
var npcCollection = MongoUtils.MongoData.GetCollection<NPC>("Characters", "NPCCharacters");
var deleteResult = npcCollection.DeleteOne(new BsonDocument("_id", actor.Id));
}
}