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C# Group.Add方法代码示例

本文整理汇总了C#中Group.Add方法的典型用法代码示例。如果您正苦于以下问题:C# Group.Add方法的具体用法?C# Group.Add怎么用?C# Group.Add使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Group的用法示例。


在下文中一共展示了Group.Add方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SphereScene

			internal static Scene SphereScene (int level, Vector center, double radius)
			{
				Sphere sphere = new Sphere (center, radius);
				if (level == 1) { 
					return sphere;
				} else {
					Group scene = new Group (new Sphere (center, 3.0 * radius));
					scene.Add (sphere);
					double rn = 3.0 * radius / Math.Sqrt (12.0);

					for (int dz = -1; dz <= 1; dz += 2) {
						for (int dx = -1; dx <= 1; dx += 2) {

							Vector c2 = new Vector (
								                       center.x - dx * rn
                     , center.y + rn
                     , center.z - dz * rn
							                       );

							scene.Add (SphereScene (level - 1, c2, radius / 2.0));
						}
					}
					return scene;
				}
			}
开发者ID:lewurm,项目名称:benchmarker,代码行数:25,代码来源:raytracer3.cs

示例2: Main

        public static void Main(string[] args)
        {
            Application.Init ();

            Stage stage = Stage.Default as Stage;
            (stage as Stage).KeyPressEvent += delegate {
                Clutter.Main.Quit();
            };

            // fixme: add constructor
            Clutter.Color stage_color = new Clutter.Color (0xcc, 0xcc, 0xcc, 0xff);
            stage.SetColor (stage_color);

            Clutter.Group group = new Group();
            stage.Add (group);
            group.Show ();

            // Make a hand
            Clutter.Actor hand = new Texture ("redhand.png");
            hand.SetPosition (0,0);
            hand.Show ();

            // Make a rect
            Clutter.Rectangle rect = new Clutter.Rectangle();
            rect.SetPosition (0,0);
            rect.SetSize ((int)hand.Width, (int)hand.Height);

            Clutter.Color rect_bg_color = new Clutter.Color (0x33, 0x22, 0x22, 0xff);
            rect.SetColor (rect_bg_color);
            rect.BorderWidth = 10;
            rect.Show ();

            group.Add (rect);
            group.Add (hand);

            // Make a timeline
            Timeline timeline = new Timeline (100, 26);
            timeline.Loop = true;

            Alpha alpha = new Alpha (timeline, (a) => a.Value);

            Behaviour o_behave = new BehaviourOpacity (alpha, 0x33, 0xff);
            o_behave.Apply (group);

            // Make a path behaviour and apply that too
            Behaviour p_behave = new BehaviourPath(alpha, knots); // fixme: add custom constructor?
            p_behave.Apply (group);

            // start timeline
            timeline.Start ();

            stage.ShowAll();

            // launch
            Application.Run ();
        }
开发者ID:abock,项目名称:clutter-sharp,代码行数:56,代码来源:test-behave.cs

示例3: Main

        static void Main(string[] args)
        {
            //Group 1, Diabetics
            var Diabetics = new Group("Diabetic Patients");
            var U1 = new Diabetic("Carlota");
            U1.GiveDose(2, 3);
            var U2 = new Diabetic("Marcia");
            U2.GiveDose(3, 2);
            var U3 = new Diabetic("Cynthia");
            U3.GiveDose(2, 2);
            Diabetics.Add(U1);
            Diabetics.Add(U2);
            Diabetics.Add(U3);

            //Group 2, Hypertensives
            var Hypertensives = new Group("Hypertensive Patients");
            var U4 = new Hypertensive("Felix");
            U4.GiveDose(5, 5);
            var U5 = new Hypertensive("Poh");
            U5.GiveDose(10, 5);
            Hypertensives.Add(U4);
            Hypertensives.Add(U5);

            //Just one Athlete
            var U6 = new Athlete("Shaniqua");
            U6.GiveDose(20, 30);

            //All Patients
            var allPatients = new Group("Patients");
            allPatients.Add(Diabetics);
            allPatients.Add(Hypertensives);
            allPatients.Add(U6);

            //Show All Patients
            allPatients.Display(0);
            Console.ReadLine();
        }
开发者ID:naomisame,项目名称:ExpectoPatrones,代码行数:37,代码来源:Program.cs

示例4: GroupFiles

        public List<Group> GroupFiles()
        {
            List<Group> groups = new List<Group>();
            List<Group> copyGroups = new List<Group>(groups);
            Group newGroup = null;

            try
            {
                DirectoryInfo directoryInfo = new DirectoryInfo(Path);

                IEnumerable<FileInfo> files = directoryInfo.GetFiles();

               // var temp = files.AsParallel().AsOrdered().Where(file => ListGroup(file)).ToList();
                // groups.Add(temp.ToList<Group>());

            int i = 0;
                    foreach (FileInfo file in files)
                    {
                        byte[] hash = GetContentHash(file);
                        //lock
                        Group group = groups.AsParallel().Where(g => g.Hash.SequenceEqual(hash)).FirstOrDefault();

                            if (group != null)
                            {
                                    group.Add(file);
                            }
                            else
                            {
                                    newGroup = new Group(file, hash);
                                    newGroup.Add(file);
                                    groups.Add(newGroup);

                            }
                          //  Console.WriteLine("File " + i++);
                     }

            }
            catch (Exception e)
            {
                // Console.Write(e);
            }

            return groups;
        }
开发者ID:Serhey-Iv,项目名称:Task,代码行数:44,代码来源:CreateGroups.cs

示例5: OnConnected

        public override Task OnConnected()
        {
            Debug.WriteLine("OnConnected");
            /*
            object tempObject;
            Context.Request.Environment.TryGetValue("server.RemoteIpAddress", out tempObject);
            */

            bool found = false;

            foreach (KeyValuePair<string, Group> g in groups)
            {
                Group group = g.Value;

                if(group.Add(Context.ConnectionId))
                {
                    found = true;
                    break;
                }
            }

            Debug.WriteLine("found: " + found);

            if (!found)
            {
                Group newGroup = new Group();
                newGroup.Add(Context.ConnectionId);
                groups.TryAdd(groups.Count.ToString(), newGroup);
                Debug.WriteLine("group created");

            }

            Debug.WriteLine("connection id: " + Context.ConnectionId);

            return base.OnConnected();
        }
开发者ID:GeraldBecker,项目名称:WindowsDefender,代码行数:36,代码来源:ChatHub.cs

示例6: Initialize

        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);
            // Publish the service, allowing everything to use the spriteBatch
            Services.AddService(typeof(SpriteBatch), spriteBatch);

            // Player classes.
            player1 = new Player(this, Pallet.PlayerNumber.PlayerOne);
            player1.Name = "Player 1";
            player2 = new Player(this, Pallet.PlayerNumber.PlayerTwo);
            player2.Name = "Player 2";

            // Ball classes.
            ball = new Ball(this);

            // Collision groups
            collisionGroup = new Group("Collisions");
            playerGroup = new Group("Players");

            playerGroup.Add(player1.Pallet);
            playerGroup.Add(player2.Pallet);

            // Groups
            GroupList GameGroups = new GroupList();
            GameGroups.Add(collisionGroup);
            GameGroups.Add(playerGroup);
            //Add the list of groups into the services so objects can retrieve info about items in specific groups
            Services.AddService(typeof(GroupList), GameGroups);

            // Blocks
            BlockList = new BlockManager(this);

            // Will initialize the basic graphical objects.
            base.Initialize(); // Goes to LoadContent()

            // Placed after general initialisation so the texture is already loaded and its size initialized
            player1.Pallet.placeInDefaultPosition();
            player2.Pallet.placeInDefaultPosition();

            /* Define the block safe zone, it's meant to restrict where the blocks can appear so they don't get on top of the pallet
             * or behind it. */
            BlockList.BlocksSafeZone = new Rectangle((int)player1.Pallet.Position.X + 1, 0,
                (int)player2.Pallet.Position.X + (int)player2.Pallet.ObjectRectangle.Width - (int)player1.Pallet.ObjectRectangle.X - BlockList.MaxBlockSize,
                Window.ClientBounds.Height - BlockList.MaxBlockSize);

            // Places the ball in the center position and give it a random angle.
            ball.placeInDefaultPosition();
        }
开发者ID:kratosaurion7,项目名称:Pung,代码行数:55,代码来源:PungGame.cs

示例7: TestUnion2

        public void TestUnion2()
        {
            Group a = new Group();
            a.Add(0);
            a.Add(10);

            Group b = new Group();

            Group c = a + b;
            Assert.True(a.CompareTo(c) == 0);
        }
开发者ID:bvssvni,项目名称:csharp-play,代码行数:11,代码来源:TestGroup.cs

示例8: TestUnion1

        public void TestUnion1()
        {
            Group a = new Group();
            a.Add(0);
            a.Add(10);

            Group b = new Group();
            b.Add(9);
            b.Add(12);

            Group c = a + b;
            Assert.AreEqual(2, c.Count);
            Assert.AreEqual(0, c [0]);
            Assert.AreEqual(12, c [1]);
        }
开发者ID:bvssvni,项目名称:csharp-play,代码行数:15,代码来源:TestGroup.cs

示例9: TestSubtract2

        public void TestSubtract2()
        {
            Group a = new Group();
            a.Add(0);
            a.Add(10);

            Group b = a - 0;
            Assert.True(b[0] == 1);
            Assert.True(b[1] == 10);
        }
开发者ID:bvssvni,项目名称:csharp-play,代码行数:10,代码来源:TestGroup.cs

示例10: TestSubtract1

        public void TestSubtract1()
        {
            Group a = new Group();
            a.Add(0);
            a.Add(10);

            Group b = new Group();
            b.Add(9);
            b.Add(12);

            Group c = a - b;
            Assert.AreEqual(2, c.Count);
            Assert.AreEqual(0, c [0]);
            Assert.AreEqual(9, c [1]);
        }
开发者ID:bvssvni,项目名称:csharp-play,代码行数:15,代码来源:TestGroup.cs

示例11: TestSize

 public void TestSize()
 {
     Group a = new Group();
     a.Add(0);
     a.Add(10);
     Assert.AreEqual(10, Group.Size(a));
     Assert.True(a.CompareTo(5) > 0);
     Assert.True(a.CompareTo(12) < 0);
     Assert.True(a.CompareTo(10) <= 0);
     Assert.False(a.CompareTo(10) < 0);
     Assert.True(a.CompareTo(10) >= 0);
 }
开发者ID:bvssvni,项目名称:csharp-play,代码行数:12,代码来源:TestGroup.cs

示例12: TestIntersect2

        public void TestIntersect2()
        {
            Group a = new Group();
            a.Add(0);
            a.Add(10);

            Group b = new Group();

            Group c = a * b;
            Assert.AreEqual(true, Group.IsEmpty(c));
        }
开发者ID:bvssvni,项目名称:csharp-play,代码行数:11,代码来源:TestGroup.cs

示例13: TestIntersect1

        public void TestIntersect1()
        {
            Group a = new Group();
            a.Add(0);
            a.Add(10);

            Group b = new Group();
            b.Add(5);
            b.Add(15);

            Group c = a * b;
            Assert.AreEqual(2, c.Count);
            Assert.AreEqual(5, c [0]);
            Assert.AreEqual(10, c [1]);
        }
开发者ID:bvssvni,项目名称:csharp-play,代码行数:15,代码来源:TestGroup.cs

示例14: Group

 /// <summary>
 /// The contructor for Interpreter.Group.
 /// </summary>
 /// <param name="parentGroup">
 /// The Group that contains this Group. If parentGroup is not null, then this group will be appended to
 /// parentGroup.
 /// </param>
 public Group(Group parentGroup)
 {
     ParentGroup = parentGroup;
     if (parentGroup != null) parentGroup.Add(this);
 }
开发者ID:supermaximo93,项目名称:Toast-Prototype-Interpreter,代码行数:12,代码来源:Interpreter.cs

示例15: Init

        public static void Init(string path)
        {
            ResourceManager resources = new ResourceManager("INVedit.Resources", typeof(Data).Assembly);
            unknown = (Image)resources.GetObject("unknown");

            string[] lines = File.ReadAllLines(path);
            for (int i = 1; i <= lines.Length; ++i) {
                try {
                    string line = lines[i-1].TrimStart();
                    if (line=="" || line[0]=='#') continue;
                    string[] split;
                    if (line[0] == ':') {
                        split = line.Split(new char[]{' '}, 2, StringSplitOptions.RemoveEmptyEntries);
                        switch (split[0].ToLower()) {
                            case ":version":
                                try { version = int.Parse(split[1]); }
                                catch (Exception e) { throw new DataException("Failed to parse option "+split[0]+" at line "+i+" in file '"+path+"'.", e); }
                                break;
                            default:
                                throw new DataException("Unknown option '"+split[0]+"' at line "+i+" in file '"+path+"'.");
                        } continue;
                    }
                    split = line.Split(new char[]{' '}, StringSplitOptions.RemoveEmptyEntries);
                    Exception ex = new DataException("Invalid number of colums at line "+i+" in file '"+path+"'.");
                    if (line[0]=='~') { if (split.Length != 4) throw ex; }
                    else { if (split.Length < 4 || split.Length > 5) throw ex; }
                    string name = split[1].Replace('_', ' ');
                    if (line[0]=='~') {
                        short icon;
                        try { icon = short.Parse(split[2]); }
                        catch (Exception e) { throw new DataException("Failed to parse column 'ICON' at line "+i+" in file '"+path+"'.", e); }
                        if (!items.ContainsKey(icon)) throw new DataException("Invalid item id '"+icon+"' in column 'ICON' at line "+i+" in file '"+path+"'.");
                        int imageIndex = items[icon].imageIndex;
                        string[] l = split[3].Split(new char[]{','}, StringSplitOptions.RemoveEmptyEntries);
                        Group group = new Group(name, imageIndex);
                        foreach (string n in l) {
                            short s;
                            try { s = short.Parse(n); }
                            catch (Exception e) { throw new DataException("Failed to parse column 'ITEMS' at line "+i+" in file '"+path+"'.", e); }
                            if (items.ContainsKey(s)) group.Add(items[s]);
                            else MessageBox.Show("Invalid item id '"+s+"' in column 'ITEMS' at line "+i+" in file '"+path+"'.",
                                                 "Warning", MessageBoxButtons.OK, MessageBoxIcon.Warning);
                        }
                        groups.Add(name, group);
                    } else {
                        Image image;
                        try { image = LoadImage(split[2]); }
                        catch (Exception e) { throw new DataException("Failed to load image '"+split[2]+"' at line "+i+" in file '"+path+"' ("+e.Message+").", e); }
                        short id;
                        try { id = short.Parse(split[0]); }
                        catch (Exception e) { throw new DataException("Failed to parse column 'ID' at line "+i+" in file '"+path+"'.", e); }
                        string[] cords = split[3].Split(',');
                        if (cords.Length != 2) throw new DataException("Failed to parse column 'CORDS' at line "+i+" in file '"+path+"'.");
                        int x, y;
                        try {
                            x = int.Parse(cords[0]);
                            y = int.Parse(cords[1]);
                        } catch (Exception e) { throw new DataException("Failed to parse column 'CORDS' at line "+i+" in file '"+path+"'.", e); }
                        if (x < 0 || y < 0 || x*16+16 > image.Width || y*16+16 > image.Height)
                            throw new DataException("Invalid image cords "+x+","+y+" at line "+i+" in file '"+path+"'.");
                        bool stackable = true;
                        short maxDamage = 0;
                        if (split.Length == 5) {
                            stackable = false;
                            try { maxDamage = short.Parse(split[4]); }
                            catch (Exception e) { throw new DataException("Failed to parse column 'DAMAGE' at line "+i+" in file '"+path+"'.", e); }
                            if (maxDamage < 0) throw new DataException("Failed to parse column 'DAMAGE' at line "+i+" in file '"+path+"'.");
                        }
                        items.Add(id, new Item(id, name, stackable, maxDamage, image, x, y));
                    }
                } catch (Exception e) {
                    if (MessageBox.Show(e.Message, "Warning", MessageBoxButtons.OKCancel, MessageBoxIcon.Warning) == DialogResult.Cancel)
                        return;
                }
            }
        }
开发者ID:neophoenix236,项目名称:INVedit,代码行数:76,代码来源:Data.cs


注:本文中的Group.Add方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。