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C# GraphicsPath.AddString方法代码示例

本文整理汇总了C#中GraphicsPath.AddString方法的典型用法代码示例。如果您正苦于以下问题:C# GraphicsPath.AddString方法的具体用法?C# GraphicsPath.AddString怎么用?C# GraphicsPath.AddString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GraphicsPath的用法示例。


在下文中一共展示了GraphicsPath.AddString方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ResimOlustur

    private void ResimOlustur(int genislik, int yukseklik)
    {
        Bitmap bitmap = new Bitmap(genislik, yukseklik, PixelFormat.Format32bppArgb);

        Graphics g = Graphics.FromImage(bitmap);
        g.SmoothingMode = SmoothingMode.AntiAlias;
        Rectangle rect = new Rectangle(0, 0, genislik, yukseklik);

        HatchBrush hatchBrush = new HatchBrush(HatchStyle.SmallConfetti, Color.LightGray, Color.White);
        g.FillRectangle(hatchBrush, rect);

        SizeF size;
        float fontSize = rect.Height + 1;
        Font font;

        do
        {
            fontSize--;
            font = new Font(System.Drawing.FontFamily.GenericSerif.Name, fontSize, FontStyle.Bold);
            size = g.MeasureString(this.text, font);
        } while (size.Width > rect.Width);

        StringFormat format = new StringFormat();
        format.Alignment = StringAlignment.Center;
        format.LineAlignment = StringAlignment.Center;

        GraphicsPath path = new GraphicsPath();
        path.AddString(this.text, font.FontFamily, (int)font.Style, font.Size, rect, format);
        float v = 4F;
        PointF[] points =
   {
    new PointF(this.random.Next(rect.Width) / v, this.random.Next(rect.Height) / v),
    new PointF(rect.Width - this.random.Next(rect.Width) / v, this.random.Next(rect.Height) / v),
    new PointF(this.random.Next(rect.Width) / v, rect.Height - this.random.Next(rect.Height) / v),
    new PointF(rect.Width - this.random.Next(rect.Width) / v, rect.Height - this.random.Next(rect.Height) / v)
   };
        Matrix matrix = new Matrix();
        matrix.Translate(0F, 0F);
        path.Warp(points, rect, matrix, WarpMode.Perspective, 0F);

        hatchBrush = new HatchBrush(HatchStyle.LargeConfetti, Color.LightGray, Color.DarkGray);
        g.FillPath(hatchBrush, path);

        int m = Math.Max(rect.Width, rect.Height);
        for (int i = 0; i < (int)(rect.Width * rect.Height / 30F); i++)
        {
            int x = this.random.Next(rect.Width);
            int y = this.random.Next(rect.Height);
            int w = this.random.Next(m / 50);
            int h = this.random.Next(m / 50);
            g.FillEllipse(hatchBrush, x, y, w, h);
        }

        font.Dispose();
        hatchBrush.Dispose();
        g.Dispose();

        this.Image = bitmap;
    }
开发者ID:,项目名称:,代码行数:59,代码来源:

示例2: OnPaint

    protected override void OnPaint(PaintEventArgs e)
    {
        e.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
        e.Graphics.CompositingQuality = CompositingQuality.HighQuality;
        e.Graphics.CompositingMode = CompositingMode.SourceOver;

        GraphicsPath stroke = new GraphicsPath();
        stroke.AddString(this.Text, this.Font.FontFamily, (int)FontStyle.Regular, this.Font.Size * 1.2f, new Point(0, 0), StringFormat.GenericDefault);
        string tmp = this.Text;
        while (stroke.GetBounds().Width > this.Width - 8) {
            tmp = tmp.Substring(0, tmp.Length - 1);
            stroke = new GraphicsPath();
            stroke.AddString(tmp + "...", this.Font.FontFamily, (int)FontStyle.Regular, this.Font.Size * 1.2f, new Point(0, 0), StringFormat.GenericDefault);
        }

        RectangleF bounds = stroke.GetBounds();
        Matrix translationMatrix = new Matrix();
        if (this.TextAlign == ContentAlignment.TopRight || this.TextAlign == ContentAlignment.MiddleRight || this.TextAlign == ContentAlignment.BottomRight) {
            translationMatrix.Translate(this.Width - bounds.Width - 8, 0);
        } else if (this.TextAlign == ContentAlignment.TopCenter || this.TextAlign == ContentAlignment.MiddleCenter || this.TextAlign == ContentAlignment.BottomCenter) {
            translationMatrix.Translate((this.Width - bounds.Width - 8) / 2, 0);
        }
        if (this.TextAlign == ContentAlignment.MiddleLeft || this.TextAlign == ContentAlignment.MiddleRight || this.TextAlign == ContentAlignment.MiddleCenter) {
            translationMatrix.Translate(0, (this.Height - bounds.Height - 5) / 2);
        } else if (this.TextAlign == ContentAlignment.BottomLeft || this.TextAlign == ContentAlignment.BottomCenter || this.TextAlign == ContentAlignment.BottomRight) {
            translationMatrix.Translate(0, (this.Height - bounds.Height - 5));
        }
        stroke.Transform(translationMatrix);
        e.Graphics.DrawPath(new Pen(Brushes.Black, 3.0f), stroke); /* Stroke */
        e.Graphics.FillPath(Brushes.White, stroke); /* Text */
    }
开发者ID:klange,项目名称:acoustics-windows,代码行数:31,代码来源:TransparentLabel.cs

示例3: GenerateImage

    // ====================================================================
    // Creates the bitmap image.
    // ====================================================================
    private void GenerateImage()
    {
        // Create a new 32-bit bitmap image.
        Bitmap bitmap = new Bitmap(this.width, this.height, PixelFormat.Format32bppArgb);

        // Create a graphics object for drawing.
        Graphics g = Graphics.FromImage(bitmap);
        g.SmoothingMode = SmoothingMode.AntiAlias;
        Rectangle rect = new Rectangle(0, 0, this.width, this.height);

        // Fill in the background.
        HatchBrush hatchBrush = new HatchBrush(HatchStyle.OutlinedDiamond, Color.LightGray, Color.White);
        g.FillRectangle(hatchBrush, rect);

        // Set up the text font.
        SizeF size;
        float fontSize = rect.Height + 1;
        Font font;
        // Adjust the font size until the text fits within the image.
        do
        {
            fontSize--;
            font = new Font(this.familyName, fontSize, FontStyle.Strikeout);
            size = g.MeasureString(this.text, font);
        } while (size.Width > rect.Width);

        // Set up the text format.
        StringFormat format = new StringFormat();
        format.Alignment = StringAlignment.Center;
        format.LineAlignment = StringAlignment.Center;

        // Create a path using the text and warp it randomly.
        GraphicsPath path = new GraphicsPath();
        path.AddString(this.text, font.FontFamily, (int)font.Style, font.Size, rect, format);
        float v = 4F;
        PointF[] points =
            {
                new PointF(this.random.Next(rect.Width) / v, this.random.Next(rect.Height) / v),
                new PointF(rect.Width - this.random.Next(rect.Width) / v, this.random.Next(rect.Height) / v),
                new PointF(this.random.Next(rect.Width) / v, rect.Height - this.random.Next(rect.Height) / v),
                new PointF(rect.Width - this.random.Next(rect.Width) / v, rect.Height - this.random.Next(rect.Height) / v)
            };
        Matrix matrix = new Matrix();
        matrix.Translate(0F, 0F);
        path.Warp(points, rect, matrix, WarpMode.Perspective, 0F);

        // Draw the text.
        hatchBrush = new HatchBrush(HatchStyle.LargeConfetti, Color.LightGray, Color.DarkGray);
        g.FillPath(hatchBrush, path);

        // Add some random noise.
        int m = Math.Max(rect.Width, rect.Height);
        for (int i = 0; i < (int)(rect.Width * rect.Height / 30F); i++)
        {
            int x = this.random.Next(rect.Width);
            int y = this.random.Next(rect.Height);
            int w = this.random.Next(m / 50);
            int h = this.random.Next(m / 50);
            g.FillEllipse(hatchBrush, x, y, w, h);
        }

        // Clean up.
        font.Dispose();
        hatchBrush.Dispose();
        g.Dispose();

        // Set the image.
        this.image = bitmap;
    }
开发者ID:chevex-archived,项目名称:1PromotionalProducts,代码行数:72,代码来源:CaptchaImage.cs

示例4: DrawText

    public void DrawText(string aText)
    {
        Graphics g = Graphics.FromImage(result);
        int startsize = Height;
        Font f = new Font("Verdana", startsize, FontStyle.Bold, GraphicsUnit.Pixel);

        do
        {
            f = new Font("Verdana", startsize, GraphicsUnit.Pixel);
            startsize--;
        } while ((g.MeasureString(aText, f).Width >= Width) || (g.MeasureString(aText, f).Height >= Height));
        SizeF sf = g.MeasureString(aText, f);
        int width = Convert.ToInt32(sf.Width);
        int height = Convert.ToInt32(sf.Height);

        int x = Convert.ToInt32(Math.Abs((double)width - (double)Width) * rnd.NextDouble());
        int y = Convert.ToInt32(Math.Abs((double)height - (double)Height) * rnd.NextDouble());

        //////// Paths ///
        GraphicsPath path = new GraphicsPath(FillMode.Alternate);

        FontFamily family = new FontFamily("Verdana");
        int fontStyle = (int)(FontStyle.Regular);
        float emSize = f.Size;
        Point origin = new Point(x, y);
        StringFormat format = StringFormat.GenericDefault;

        path.AddString(aText, family, fontStyle, emSize, origin, format);

        g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias;
        Rectangle rect = new Rectangle(0, 0, Width, Height);
        g.FillRectangle(new System.Drawing.Drawing2D.LinearGradientBrush(rect, Color.White, Color.White, 0f), rect);
        g.SmoothingMode = SmoothingMode.HighQuality;

        Color noiseCol = Color.FromArgb(100, 120, 180);
        Pen p = new Pen(noiseCol);

        /* generate random dots in background */
          for( int i=0; i<(Width*Height)/3; i++ ) {
          g.FillEllipse(Brushes.Blue, rnd.Next(0, Width), rnd.Next(0, Height), 1, 1);
          }
        /*noise ends here*/

        /* generate random lines in background */
          for( int i=0; i<(Width*Height)/150; i++ ) {
         g.DrawLine(p,rnd.Next(0,Width), rnd.Next(0,Height), rnd.Next(0,Width), rnd.Next(0,Height));
          }

          Color textColor = Color.FromArgb(20, 40, 100);
          g.FillPath(new SolidBrush(textColor), path);

          g.Dispose();
    }
开发者ID:,项目名称:,代码行数:53,代码来源:

示例5: GenerateImage

        // ====================================================================
        // Creates the bitmap image.
        // ====================================================================
        private void GenerateImage()
        {
            // Set up the text font.
            //SizeF size;

            float fontSize = 14;
            Font font;

            font = new Font(this.familyName, fontSize, FontStyle.Regular);

            // Declare a proposed size with dimensions set to the maximum integer value.
            Size proposedSize = new Size(int.MaxValue, int.MaxValue);

            Bitmap bitmap2 = new Bitmap(width, height, PixelFormat.Format32bppArgb);
            Graphics g2 = Graphics.FromImage(bitmap2);
            g2.SmoothingMode = SmoothingMode.AntiAlias;

            Rectangle rect = new Rectangle(0, 0, width + 1, (int)height + 1);

            // Fill in the background.
            g2.FillRectangle(Brushes.White, rect);

            // Set up the text format.
            StringFormat format = new StringFormat();
            format.Alignment = StringAlignment.Near;
            format.LineAlignment = StringAlignment.Near;

            // Create a path using the text and warp it randomly.
            GraphicsPath path = new GraphicsPath();
            path.AddString(this.text, font.FontFamily, (int)font.Style, font.Size, rect, format);

            g2.FillPath(Brushes.Black, path);

            // Clean up.
            font.Dispose();
            g2.Dispose();
            // Set the image.
            this.image = bitmap2;
        }
开发者ID:CTSIatUCSF,项目名称:ProfilesRNS10x-OpenSocial,代码行数:42,代码来源:EmailHandler.ashx.cs

示例6: GenerateImage

    private void GenerateImage()
    {
        Bitmap bitmap = new Bitmap
          (this.width, this.height, PixelFormat.Format32bppArgb);
        Graphics g = Graphics.FromImage(bitmap);
        g.SmoothingMode = SmoothingMode.AntiAlias;
        Rectangle rect = new Rectangle(0, 0, this.width, this.height);
        HatchBrush hatchBrush = new HatchBrush(HatchStyle.SmallConfetti,
            Color.White, Color.White);
        g.FillRectangle(hatchBrush, rect);
        SizeF size;
        float fontSize = rect.Height + 1;
        Font font;

        do
        {
            fontSize--;
            font = new Font(FontFamily.GenericSansSerif, fontSize, FontStyle.Bold);
            size = g.MeasureString(this.text, font);
        } while (size.Width > rect.Width);
        StringFormat format = new StringFormat();
        format.Alignment = StringAlignment.Center;
        format.LineAlignment = StringAlignment.Center;
        GraphicsPath path = new GraphicsPath();
        //path.AddString(this.text, font.FontFamily, (int) font.Style,
        //    font.Size, rect, format);
        path.AddString(this.text, font.FontFamily, (int)font.Style, 30, rect, format);
        //float v = 4F;
        //PointF[] points =
        //  {
        //        new PointF(this.random.Next(rect.Width) / v, this.random.Next(
        //           rect.Height) / v),
        //        new PointF(rect.Width - this.random.Next(rect.Width) / v,
        //            this.random.Next(rect.Height) / v),
        //        new PointF(this.random.Next(rect.Width) / v,
        //            rect.Height - this.random.Next(rect.Height) / v),
        //        new PointF(rect.Width - this.random.Next(rect.Width) / v,
        //            rect.Height - this.random.Next(rect.Height) / v)
        //  };
        //Matrix matrix = new Matrix();
        //matrix.Translate(0F, 0F);
        //path.Warp(points, rect, matrix, WarpMode.Perspective, 0F);
        hatchBrush = new HatchBrush(HatchStyle.Percent10, Color.Black, Color.CornflowerBlue);
        g.FillPath(hatchBrush, path);
        //int m = Math.Max(rect.Width, rect.Height);
        //for (int i = 0; i < (int)(rect.Width * rect.Height / 30F); i++)
        //{
        //    int x = this.random.Next(rect.Width);
        //    int y = this.random.Next(rect.Height);
        //    int w = this.random.Next(m / 50);
        //    int h = this.random.Next(m / 50);
        //    g.FillEllipse(hatchBrush, x, y, w, h);
        //}
        font.Dispose();
        hatchBrush.Dispose();
        g.Dispose();
        this.image = bitmap;
    }
开发者ID:thuyhk,项目名称:ThuanThienVN,代码行数:58,代码来源:RandomImage.cs

示例7: TextPath

 private GraphicsPath TextPath(string s, Font f, Rectangle r)
 {
     StringFormat stringFormat = new StringFormat();
     stringFormat.Alignment = StringAlignment.Near;
     stringFormat.LineAlignment = StringAlignment.Near;
     GraphicsPath graphicsPath = new GraphicsPath();
     graphicsPath.AddString(s, f.FontFamily, (int)f.Style, f.Size, r, stringFormat);
     return graphicsPath;
 }
开发者ID:ascvorcov,项目名称:Captcha,代码行数:9,代码来源:CaptchaImage.cs

示例8: RefreshPath

    // Create the corresponding GraphicsPath for the shape, and apply
    // it to the control by setting the Region property.
    private void RefreshPath()
    {
        path = new GraphicsPath();
        patje = new GraphicsPath();

        //switch (shape)
        //{
        //    case ShapeType.PosRectangle:
        path.AddRectangle(this.ClientRectangle);
        patje.AddString("POS1", new FontFamily("Arial"), (int)FontStyle.Regular, 10, new Point(4, 7), StringFormat.GenericDefault);
        //        break;
        //    case ShapeType.Ellipse:
        //        path.AddEllipse(this.ClientRectangle);
        //        break;
        //    case ShapeType.Triangle:
        //        Point pt1 = new Point(this.Width / 2, 0);
        //        Point pt2 = new Point(0, this.Height);
        //        Point pt3 = new Point(this.Width, this.Height);
        //        path.AddPolygon(new Point[] { pt1, pt2, pt3 });
        //        break;
        //}
        this.Region = new Region(path);
    }
开发者ID:Subwolf666,项目名称:KHR-1HV-Client,代码行数:25,代码来源:KHR-1HV_Main.cs

示例9: updateClock

    /*
    private void updateClock() {
        lblSongTime.Text = timeToString(coolProgressBar1.Value) + " / " + timeToString(coolProgressBar1.Maximum);
        lblSongTime.Refresh();
    }
     */
    private void RenderText(Graphics g)
    {
        g.SmoothingMode = SmoothingMode.AntiAlias;
        g.CompositingQuality = CompositingQuality.HighQuality;
        g.CompositingMode = CompositingMode.SourceOver;

        String text = valueToString(this.Value) + " / " + valueToString(this.Maximum);

        GraphicsPath stroke = new GraphicsPath();
        stroke.AddString(text, this.Font.FontFamily, (int)FontStyle.Regular, this.Font.Size * 1.2f, new Point(0, 0), StringFormat.GenericDefault);
        RectangleF bounds = stroke.GetBounds();
        /* Align right */
        Matrix translationMatrix = new Matrix();
        translationMatrix.Translate((this.Width - bounds.Width - 8) / 2, (this.Height - bounds.Height - 5) / 2);
        stroke.Transform(translationMatrix);
        g.DrawPath(new Pen(Brushes.Black, 3.0f), stroke); /* Stroke */
        g.FillPath(Brushes.White, stroke); /* Text */
    }
开发者ID:klange,项目名称:acoustics-windows,代码行数:24,代码来源:CoolProgressBar.cs


注:本文中的GraphicsPath.AddString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。