本文整理汇总了C#中GraphicsPath.AddArc方法的典型用法代码示例。如果您正苦于以下问题:C# GraphicsPath.AddArc方法的具体用法?C# GraphicsPath.AddArc怎么用?C# GraphicsPath.AddArc使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GraphicsPath
的用法示例。
在下文中一共展示了GraphicsPath.AddArc方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: MainForm_Paint
void MainForm_Paint (object sender, PaintEventArgs e)
{
Graphics g = e.Graphics;
GraphicsPath path = new GraphicsPath ();
Rectangle borderect = new Rectangle (49, 49, 252, 252);
g.FillRectangle (new SolidBrush (Color.White), borderect);
int Diameter = 16;
Rectangle baserect = new Rectangle (50, 50, 249, 249);
Rectangle arcrect = new Rectangle (baserect.Location, new Size (Diameter, Diameter));
// handle top left corner
path.AddArc (arcrect, 180, 90);
// handle top right corner
arcrect.X = baserect.Right - Diameter;
path.AddArc (arcrect, 270, 90);
// handle baserect right corner
arcrect.Y = baserect.Bottom - Diameter;
path.AddArc (arcrect, 0, 90);
// handle bottom left corner
arcrect.X = baserect.Left;
path.AddArc (arcrect, 90, 90);
path.CloseFigure ();
g.DrawPath (Pens.SteelBlue, path);
}
示例2: CreateRound
static internal GraphicsPath CreateRound(Rectangle r, int slope)
{
CreateRoundPath = new GraphicsPath(FillMode.Winding);
CreateRoundPath.AddArc(r.X, r.Y, slope, slope, 180f, 90f);
CreateRoundPath.AddArc(r.Right - slope, r.Y, slope, slope, 270f, 90f);
CreateRoundPath.AddArc(r.Right - slope, r.Bottom - slope, slope, slope, 0f, 90f);
CreateRoundPath.AddArc(r.X, r.Bottom - slope, slope, slope, 90f, 90f);
CreateRoundPath.CloseFigure();
return CreateRoundPath;
}
示例3: RoundRect
public static GraphicsPath RoundRect(Rectangle rect, int Curve)
{
GraphicsPath P = new GraphicsPath();
int ArcRectWidth = Curve * 2;
P.AddArc(new Rectangle(rect.X, rect.Y, ArcRectWidth, ArcRectWidth), -180, 90);
P.AddArc(new Rectangle(rect.Width - ArcRectWidth + rect.X, rect.Y, ArcRectWidth, ArcRectWidth), -90, 90);
P.AddArc(new Rectangle(rect.Width - ArcRectWidth + rect.X, rect.Height - ArcRectWidth + rect.Y, ArcRectWidth, ArcRectWidth), 0, 90);
P.AddArc(new Rectangle(rect.X, rect.Height - ArcRectWidth + rect.Y, ArcRectWidth, ArcRectWidth), 90, 90);
P.AddLine(new Point(rect.X, rect.Height - ArcRectWidth + rect.Y), new Point(rect.X, Curve + rect.Y));
return P;
}
示例4: OnResize
protected override void OnResize(EventArgs e)
{
Height = 19; Width = 47;
RoundedRectangle = new GraphicsPath();
int radius = 10;
RoundedRectangle.AddArc(11, 4, radius - 1, radius, 180, 90);
RoundedRectangle.AddArc(Width - 21, 4, radius - 1, radius, -90, 90);
RoundedRectangle.AddArc(Width - 21, Height - 15, radius - 1, radius, 0, 90);
RoundedRectangle.AddArc(11, Height - 15, radius - 1, radius, 90, 90);
RoundedRectangle.CloseAllFigures();
Invalidate();
}
示例5: CreateRoundRect
public static GraphicsPath CreateRoundRect(float x, float y, float width, float height, float radius)
{
GraphicsPath gp = new GraphicsPath();
gp.AddLine(x + radius, y, x + width - (radius * 2), y);
gp.AddArc(x + width - (radius * 2), y, radius * 2, radius * 2, 270, 90);
gp.AddLine(x + width, y + radius, x + width, y + height - (radius * 2));
gp.AddArc(x + width - (radius * 2), y + height - (radius * 2), radius * 2, radius * 2, 0, 90);
gp.AddLine(x + width - (radius * 2), y + height, x + radius, y + height);
gp.AddArc(x, y + height - (radius * 2), radius * 2, radius * 2, 90, 90);
gp.AddLine(x, y + height - (radius * 2), x, y + radius);
gp.AddArc(x, y, radius * 2, radius * 2, 180, 90);
gp.CloseFigure();
return gp;
}
示例6: MainForm_Load
void MainForm_Load (object sender, EventArgs e)
{
GraphicsPath gp = new GraphicsPath ();
gp.AddArc (_changeShapeButton.ClientRectangle, 0.0f, 360.0f);
_changeShapeButton.Region = new Region (gp);
InstructionsForm instructionsForm = new InstructionsForm ();
instructionsForm.Show ();
}
示例7: CreateRoundedRectangle
public static GraphicsPath CreateRoundedRectangle(SizeF size, PointF location)
{
int cornerSize = (int)GraphConstants.CornerSize * 2;
var height = size.Height;
var width = size.Width;
var left = location.X;
var top = location.Y;
var right = location.X + width;
var bottom = location.Y + height;
var path = new GraphicsPath(FillMode.Winding);
path.AddArc(left, top, cornerSize, cornerSize, 180, 90);
path.AddArc(right - cornerSize, top, cornerSize, cornerSize, 270, 90);
path.AddArc(right - cornerSize, bottom - cornerSize, cornerSize, cornerSize, 0, 90);
path.AddArc(left, bottom - cornerSize, cornerSize, cornerSize, 90, 90);
path.CloseFigure();
return path;
}
示例8: MakeRoundedCorners
private static Image MakeRoundedCorners(Image image, int radius)
{
Bitmap bmp = new Bitmap(image, image.Width, image.Height);
using (Graphics g = Graphics.FromImage(bmp))
{
Brush brush = new SolidBrush(Color.White);
for (int i = 0; i < 4; i++)
{
Point[] cornerUpLeft = new Point[3];
cornerUpLeft[0].X = 0;
cornerUpLeft[0].Y = 0;
cornerUpLeft[1].X = radius;
cornerUpLeft[1].Y = 0;
cornerUpLeft[2].X = 0;
cornerUpLeft[2].Y = radius;
GraphicsPath pathCornerUpLeft = new GraphicsPath();
pathCornerUpLeft.AddArc(cornerUpLeft[0].X, cornerUpLeft[0].Y,
radius, radius, 180, 90);
pathCornerUpLeft.AddLine(cornerUpLeft[0].X, cornerUpLeft[0].Y,
cornerUpLeft[1].X, cornerUpLeft[1].Y);
pathCornerUpLeft.AddLine(cornerUpLeft[0].X, cornerUpLeft[0].Y,
cornerUpLeft[2].X, cornerUpLeft[2].Y);
g.FillPath(brush, pathCornerUpLeft);
pathCornerUpLeft.Dispose();
bmp.RotateFlip(RotateFlipType.Rotate90FlipNone);
}
brush.Dispose();
g.Dispose();
}
return bmp;
}
示例9: CreateRoundedRectangleRegion
private Region CreateRoundedRectangleRegion(int radius, Rectangle rectangle)
{
using (GraphicsPath Path = new GraphicsPath())
{
int Radius2 = (radius * 2);
Path.FillMode = FillMode.Winding;
Path.StartFigure();
Path.AddArc(rectangle.X, rectangle.Y, Radius2, Radius2, 180, 90);
Path.AddLine(rectangle.X + radius, rectangle.Y, rectangle.Right - radius, rectangle.Y);
Path.AddArc(rectangle.Right - Radius2 - 1, rectangle.Y, Radius2, Radius2, 270, 90);
Path.AddLine(rectangle.Right, rectangle.Y + radius, rectangle.Right, rectangle.Bottom - radius);
Path.AddArc(rectangle.Right - Radius2 - 1, rectangle.Bottom - Radius2 - 1, Radius2, Radius2, 0, 90);
Path.AddLine(rectangle.Right - radius, rectangle.Bottom, rectangle.X + radius, rectangle.Bottom);
Path.AddArc(rectangle.X, rectangle.Bottom - Radius2 - 1, Radius2, Radius2, 90, 90);
Path.AddLine(rectangle.X, rectangle.Bottom - radius, rectangle.X, rectangle.Y + radius);
Path.CloseFigure();
return new Region(Path);
}
}
示例10: GetPath
protected GraphicsPath GetPath()
{
GraphicsPath graphPath = new GraphicsPath();
if (_BorderStyle == BorderStyle.Fixed3D)
{
graphPath.AddRectangle(ClientRectangle);
}
else
{
try
{
int curve = 0;
Rectangle rect = ClientRectangle;
int offset = 0;
switch (_BorderStyle)
{
case BorderStyle.FixedSingle:
offset = (int) Math.Ceiling(BorderWidth / 2.0d);
curve = adjustedCurve;
break;
case BorderStyle.Fixed3D:
break;
case BorderStyle.None:
curve = adjustedCurve;
break;
}
if (curve == 0)
{
graphPath.AddRectangle(Rectangle.Inflate(rect, -offset, -offset));
}
else
{
int rectWidth = rect.Width - 1 - offset;
int rectHeight = rect.Height - 1 - offset;
int curveWidth;
if ((_CurveMode & CornerCurveMode.TopRight) != 0)
{
curveWidth = (curve * 2);
}
else
{
curveWidth = 1;
}
graphPath.AddArc(rectWidth - curveWidth, offset, curveWidth, curveWidth, 270, 90);
if ((_CurveMode & CornerCurveMode.BottomRight) != 0)
{
curveWidth = (curve * 2);
}
else
{
curveWidth = 1;
}
graphPath.AddArc(rectWidth - curveWidth, rectHeight - curveWidth, curveWidth, curveWidth, 0, 90);
if ((_CurveMode & CornerCurveMode.BottomLeft) != 0)
{
curveWidth = (curve * 2);
}
else
{
curveWidth = 1;
}
graphPath.AddArc(offset, rectHeight - curveWidth, curveWidth, curveWidth, 90, 90);
if ((_CurveMode & CornerCurveMode.TopLeft) != 0)
{
curveWidth = (curve * 2);
}
else
{
curveWidth = 1;
}
graphPath.AddArc(offset, offset, curveWidth, curveWidth, 180, 90);
graphPath.CloseFigure();
}
}
catch (Exception)
{
graphPath.AddRectangle(ClientRectangle);
}
}
return graphPath;
}
示例11: GetValueRec
public GraphicsPath GetValueRec()
{
GraphicsPath gp = new GraphicsPath();
gp.AddArc((float)((.05f) * vm.Width), (float)((1f / 3f) * vm.Height), (float)(.90f) * vm.Width, (float)(1.2f) * vm.Height, -180f, 180f);
gp.AddLine((float)((.05f) * vm.Width), (float)((70f / 75f) * vm.Height), (float)(.95f) * vm.Width, (float)((70f / 75f) * vm.Height));
return gp;
}
示例12: CreateRoundRect
internal GraphicsPath CreateRoundRect(Rectangle r, int curve)
{
// Draw a border radius
try
{
CreateRoundPath = new GraphicsPath(FillMode.Winding);
CreateRoundPath.AddArc(r.X, r.Y, curve, curve, 180f, 90f);
CreateRoundPath.AddArc(r.Right - curve, r.Y, curve, curve, 270f, 90f);
CreateRoundPath.AddArc(r.Right - curve, r.Bottom - curve, curve, curve, 0f, 90f);
CreateRoundPath.AddArc(r.X, r.Bottom - curve, curve, curve, 90f, 90f);
CreateRoundPath.CloseFigure();
}
catch (Exception ex)
{
MessageBox.Show(ex.Message + Environment.NewLine + Environment.NewLine + "Value must be either '1' or higher", "Invalid Integer", MessageBoxButtons.OK, MessageBoxIcon.Warning);
// Return to the default border curve if the parameter is less than "1"
_BorderCurve = 8;
BorderCurve = 8;
}
return CreateRoundPath;
}
示例13: CreateRoundRectPath
/// <summary>
/// Creates the round rect path.
/// </summary>
/// <param name="rect">The rectangle on which graphics path will be spanned.</param>
/// <param name="size">The size of rounded rectangle edges.</param>
/// <returns></returns>
public static GraphicsPath CreateRoundRectPath(Rectangle rect, Size size)
{
GraphicsPath gp = new GraphicsPath();
gp.AddLine(rect.Left + size.Width / 2, rect.Top, rect.Right - size.Width / 2, rect.Top);
gp.AddArc(rect.Right - size.Width, rect.Top, size.Width, size.Height, 270, 90);
gp.AddLine(rect.Right, rect.Top + size.Height / 2, rect.Right, rect.Bottom - size.Width / 2);
gp.AddArc(rect.Right - size.Width, rect.Bottom - size.Height, size.Width, size.Height, 0, 90);
gp.AddLine(rect.Right - size.Width / 2, rect.Bottom, rect.Left + size.Width / 2, rect.Bottom);
gp.AddArc(rect.Left, rect.Bottom - size.Height, size.Width, size.Height, 90, 90);
gp.AddLine(rect.Left, rect.Bottom - size.Height / 2, rect.Left, rect.Top + size.Height / 2);
gp.AddArc(rect.Left, rect.Top, size.Width, size.Height, 180, 90);
return gp;
}
示例14: RoundRectangle
private GraphicsPath RoundRectangle(Rectangle r, int radius, GroupBoxCorners corners)
{
GraphicsPath path = new GraphicsPath();
if (r.Width <= 0 | r.Height <= 0)
return path;
int d = radius * 2;
int nw = ((corners & GroupBoxCorners.NorthWest) == GroupBoxCorners.NorthWest ? d : 0);
int ne = ((corners & GroupBoxCorners.NorthEast) == GroupBoxCorners.NorthEast ? d : 0);
int se = ((corners & GroupBoxCorners.SouthEast) == GroupBoxCorners.SouthEast ? d : 0);
int sw = ((corners & GroupBoxCorners.SouthWest) == GroupBoxCorners.SouthWest ? d : 0);
path.AddLine(r.Left + nw, r.Top, r.Right - ne, r.Top);
if (ne > 0)
{
path.AddArc(Rectangle.FromLTRB(r.Right - ne, r.Top, r.Right, r.Top + ne), -90, 90);
}
path.AddLine(r.Right, r.Top + ne, r.Right, r.Bottom - se);
if (se > 0)
{
path.AddArc(Rectangle.FromLTRB(r.Right - se, r.Bottom - se, r.Right, r.Bottom), 0, 90);
}
path.AddLine(r.Right - se, r.Bottom, r.Left + sw, r.Bottom);
if (sw > 0)
{
path.AddArc(Rectangle.FromLTRB(r.Left, r.Bottom - sw, r.Left + sw, r.Bottom), 90, 90);
}
path.AddLine(r.Left, r.Bottom - sw, r.Left, r.Top + nw);
if (nw > 0)
{
path.AddArc(Rectangle.FromLTRB(r.Left, r.Top, r.Left + nw, r.Top + nw), 180, 90);
}
path.CloseFigure();
return path;
}
示例15: RoundRect
public GraphicsPath RoundRect(Rectangle Rectangle, int Curve)
{
GraphicsPath P = new GraphicsPath();
int ArcRectangleWidth = Curve * 2;
P.AddArc(new Rectangle(Rectangle.X, Rectangle.Y, ArcRectangleWidth, ArcRectangleWidth), -180, 90);
P.AddArc(new Rectangle(Rectangle.Width - ArcRectangleWidth + Rectangle.X, Rectangle.Y, ArcRectangleWidth, ArcRectangleWidth), -90, 90);
P.AddArc(new Rectangle(Rectangle.Width - ArcRectangleWidth + Rectangle.X, Rectangle.Height - ArcRectangleWidth + Rectangle.Y, ArcRectangleWidth, ArcRectangleWidth), 0, 90);
P.AddArc(new Rectangle(Rectangle.X, Rectangle.Height - ArcRectangleWidth + Rectangle.Y, ArcRectangleWidth, ArcRectangleWidth), 90, 90);
P.AddLine(new Point(Rectangle.X, Rectangle.Height - ArcRectangleWidth + Rectangle.Y), new Point(Rectangle.X, Curve + Rectangle.Y));
return P;
}