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C# Graph.FindNode方法代码示例

本文整理汇总了C#中Graph.FindNode方法的典型用法代码示例。如果您正苦于以下问题:C# Graph.FindNode方法的具体用法?C# Graph.FindNode怎么用?C# Graph.FindNode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Graph的用法示例。


在下文中一共展示了Graph.FindNode方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Analyze

        private void Analyze(string dll)
        {
            if (!string.IsNullOrEmpty(dll))
            {
                toolStripStatusLabel1.Text = dll;
                var graph = new Graph("glee");
                richTextBox1.Clear();
                richTextBox2.Clear();

                foreach (string relation in _references)
                {
                    if (relation.StartsWith(dll))
                    {
                        string[] strs = relation.Split(',');
                        graph.AddEdge(strs[0], strs[1]).Attr.Color=Microsoft.Glee.Drawing.Color.DarkBlue;
                        richTextBox1.AppendText(strs[1] + "\n");
                        graph.FindNode(strs[1]).Attr.Fillcolor = Microsoft.Glee.Drawing.Color.Blue;
                    }else if(relation.EndsWith(dll))
                    {
                        string[] strs = relation.Split(',');
                        graph.AddEdge(strs[0], strs[1]).Attr.Color = Microsoft.Glee.Drawing.Color.DarkRed;
                        richTextBox2.AppendText(strs[0] + "\n");
                        graph.FindNode(strs[0]).Attr.Fillcolor = Microsoft.Glee.Drawing.Color.Red;
                    }
                }
                var node=graph.FindNode(dll);
                if(node !=null)node.Attr.Fillcolor = Microsoft.Glee.Drawing.Color.Green;
                _viewer.Graph = graph;
                _viewer.CalculateLayout(graph);
            }
        }
开发者ID:medcl,项目名称:ReferenceAnalysts,代码行数:31,代码来源:Form1.cs

示例2: DFSAnimation

    public bool DFSAnimation(Graph g, int sID, int eID)
    {
        if (g == null || g.nodes == null || g.nodes.Count == 0) return false;
        graph = g;
        start = graph.FindNode(sID);
        end = graph.FindNode(eID);

        if (start == null || end == null) return false;

        // Set player in start node position
        transform.position = start.Position + new Vector3(-0.5f, 0, 0);

        ResetGraphForSearch();      
        StartCoroutine(DoDFSAnimation());

        return true;
    }
开发者ID:Tharensis,项目名称:cecs528,代码行数:17,代码来源:SearchAnimation.cs

示例3: GenerateGraph

        /// <summary>
        /// Generate graph based on given Gridview. Should Represent a project schedule.
        /// </summary>
        /// <param name="rows"></param>
        private Graph GenerateGraph(DataGridViewRowCollection rows)
        {
            Graph g = new Graph("Schedule");
            List<Edge> startEdges = new List<Edge>();

            Node start = g.AddNode("START");
            start.Attr.Color = Microsoft.Glee.Drawing.Color.Green;
            Node end = g.AddNode("END");
            end.Attr.Color = Microsoft.Glee.Drawing.Color.Red;

            if (rows.Count <= 0)
                g.AddEdge(start.Id, end.Id);

            foreach (DataGridViewRow row in rows)
            {
                if (row.Cells["pred"].Value == null)
                    throw new NullReferenceException("No Predecessor Found");
                if (row.Cells["succ"].Value == null)
                    throw new NullReferenceException("No Successor Found");

                String pred = row.Cells["pred"].Value.ToString();
                String succ = row.Cells["succ"].Value.ToString();
                String curr = row.Cells["name"].Value.ToString();
                Node predNode = g.FindNode(pred);
                Node succNode = g.FindNode(succ);
                Node currNode = g.FindNode(curr);
                if (currNode == null)
                    currNode= g.AddNode(curr);
                if (predNode == null)
                {
                    predNode = g.AddNode(pred);
                    g.AddEdge(predNode.Id, currNode.Id);
                }
                else if (predNode.Id.Equals(start.Id))
                {
                    bool exists = false;
                    foreach (Edge ed in start.OutEdges)
                    {
                        if (ed.Target.Equals(currNode.Id))
                        {
                            exists = true;
                            break;
                        }
                    }
                    if(!exists)
                        g.AddEdge(start.Id, currNode.Id);
                }
                if (succNode == null)
                {
                    succNode = g.AddNode(succ);
                    g.AddEdge(currNode.Id, succNode.Id);
                }
                else if (succNode.Id.Equals(end.Id))
                {
                    bool exists = false;
                    foreach (Edge ed in end.InEdges)
                    {
                        if (ed.Source.Equals(currNode.Id))
                        {
                            exists = true;
                            break;
                        }
                    }
                    if (!exists)
                        g.AddEdge(currNode.Id, end.Id);
                }
                else
                    g.AddEdge(currNode.Id, succNode.Id);
            }

            return g;
        }
开发者ID:jrivera777,项目名称:RevitLibrary,代码行数:76,代码来源:PhysicalScheduleForm.cs

示例4: render

 /// <summary>
 /// Pinta el grafo de la red en el canvas correspondiente
 /// </summary>
 public void render()
 {
     Graph graph = new Graph("MANET");
     foreach (NetUserNode netUserNode in netUsersNodes)
     {
         graph.AddNode(netUserNode.Id.ToString());
         Node node = graph.FindNode(netUserNode.Id.ToString());
         switch (netUserNode.State)
         {
             case CommunicationQuality.NORMAL:
                 {
                     switch (netUserNode.Quality)
                     {
                         case NetUserQuality.NORMAL:
                             {
                                 node.Attr.Fillcolor = Microsoft.Glee.Drawing.Color.LightGreen;
                                 break;
                             }
                         case NetUserQuality.LOW:
                             {
                                 node.Attr.Fillcolor = Microsoft.Glee.Drawing.Color.LightGreen;
                                 break;
                             }
                         case NetUserQuality.CRITICAL:
                             {
                                 node.Attr.Fillcolor = Microsoft.Glee.Drawing.Color.LightGreen;
                                 break;
                             }
                     }
                     break;
                 }
             case CommunicationQuality.OVERLOADED:
                 {
                     switch (netUserNode.Quality)
                     {
                         case NetUserQuality.NORMAL:
                             {
                                 node.Attr.Fillcolor = Microsoft.Glee.Drawing.Color.Yellow;
                                 break;
                             }
                         case NetUserQuality.LOW:
                             {
                                 node.Attr.Fillcolor = Microsoft.Glee.Drawing.Color.Yellow;
                                 break;
                             }
                         case NetUserQuality.CRITICAL:
                             {
                                 node.Attr.Fillcolor = Microsoft.Glee.Drawing.Color.Yellow;
                                 break;
                             }
                     }
                     break;
                 }
             case CommunicationQuality.CRITICAL:
                 {
                     switch (netUserNode.Quality)
                     {
                         case NetUserQuality.NORMAL:
                             {
                                 node.Attr.Fillcolor = Microsoft.Glee.Drawing.Color.Red;
                                 break;
                             }
                         case NetUserQuality.LOW:
                             {
                                 node.Attr.Fillcolor = Microsoft.Glee.Drawing.Color.Red;
                                 break;
                             }
                         case NetUserQuality.CRITICAL:
                             {
                                 node.Attr.Fillcolor = Microsoft.Glee.Drawing.Color.Red;
                                 break;
                             }
                     }
                     break;
                 }
         }
         node.Attr.Fontcolor = Microsoft.Glee.Drawing.Color.DarkBlue;
         node.Attr.Fontsize = 6;
         node.Attr.Label = netUserNode.Name;
         node.Attr.Shape = Microsoft.Glee.Drawing.Shape.Ellipse;
         foreach (NetUserNode remoteNetUserNode in netUserNode.Links)
         {
             graph.AddEdge(netUserNode.Id.ToString(), remoteNetUserNode.Id.ToString());
         }
     }
     viewer.Graph = graph;
     viewer.Refresh();
 }
开发者ID:uriel291029,项目名称:High-Level-MANET-Protocol,代码行数:91,代码来源:NetworkGraphControl.cs


注:本文中的Graph.FindNode方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。