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C# GrammarBuilder类代码示例

本文整理汇总了C#中GrammarBuilder的典型用法代码示例。如果您正苦于以下问题:C# GrammarBuilder类的具体用法?C# GrammarBuilder怎么用?C# GrammarBuilder使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


GrammarBuilder类属于命名空间,在下文中一共展示了GrammarBuilder类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetGrammar_Custom

        public GrammarBuilder GetGrammar_Custom(string grammar)
        {
            Choices globalChoices = new Choices();
            string[] sentences = grammar.Split('|');
            foreach (string s in sentences)
            {
                GrammarBuilder sentenceBuilder = new GrammarBuilder();
                string[] words = s.Split(' ');
                foreach (string w in words)
                {
                    if (m_vocabulories.ContainsKey(w))
                        sentenceBuilder.Append(new Choices(m_vocabulories[w].ToArray()));
                    else if (w == "#Dictation")
                        sentenceBuilder.AppendDictation();
                    else if (w == "#WildCard")
                        sentenceBuilder.AppendWildcard();
                    else if (w != "")
                        sentenceBuilder.Append(w);
                }
                globalChoices.Add(sentenceBuilder);
            }

            GrammarBuilder globalBuilder = new GrammarBuilder(globalChoices);
            globalBuilder.Culture = m_culture;
            Console.WriteLine(globalBuilder.DebugShowPhrases);
            return globalBuilder;
        }
开发者ID:xufango,项目名称:contrib_bk,代码行数:27,代码来源:RobotGrammarManager.cs

示例2: MainWindow

        public MainWindow()
        {
            InitializeComponent();

            var config = new JsonConfigHandler( System.IO.Path.Combine( Environment.GetFolderPath( Environment.SpecialFolder.ApplicationData ), "LeagueTag" ) );
            //config.Populate();
            config.Save();
            //config.Save(
            return;
            var engine = new SpeechRecognitionEngine();

            var builder = new GrammarBuilder();
            builder.Append( "tag" );
            builder.Append( new Choices( "baron", "dragon" ) );

            engine.RequestRecognizerUpdate();
            engine.LoadGrammar( new Grammar( builder ) );

            engine.SpeechRecognized += engine_SpeechRecognized;

            engine.SetInputToDefaultAudioDevice();
            engine.RecognizeAsync( RecognizeMode.Multiple );

            CompositionTarget.Rendering += CompositionTarget_Rendering;

            this.DataContext = this;
        }
开发者ID:upta,项目名称:LeagueTag,代码行数:27,代码来源:MainWindow.xaml.cs

示例3: btnRecognize_Click

        private void btnRecognize_Click(object sender, RoutedEventArgs e)
        {
            text = txtInput.Text.ToLower();
            text = CleanText(text);
            words = text.Split(' ');
            wcount = words.Length;
            //words = words.Distinct().ToArray();

            txtOutput.Text = text;

            Choices choices = new Choices(words);

            GrammarBuilder gb = new GrammarBuilder(new GrammarBuilder(choices), 0, wcount);
            //GrammarBuilder gb = new GrammarBuilder(txtInput.Text.Trim());
            gb.Culture = new CultureInfo("es-MX");

            Grammar grammar = new Grammar(gb);

            //recognizer = new SpeechRecognitionEngine("SR_MS_es-MX_TELE_11.0");
            //recognizer = new SpeechRecognitionEngine(new CultureInfo("es-MX"));
            recognizer.LoadGrammar(grammar);

            recognizer.SetInputToWaveFile(@"E:\Proyectos\Audio Timestamps\chapter01.wav");
            //recognizer.SetInputToDefaultAudioDevice();

            recognizer.RecognizeCompleted += new EventHandler<RecognizeCompletedEventArgs>(RecognizeCompletedHandler);

            recognizer.RecognizeAsync(RecognizeMode.Multiple);
        }
开发者ID:carloscaicedos,项目名称:Timestamps,代码行数:29,代码来源:MainWindow.xaml.cs

示例4: initRS

        public void initRS()
        {
            try
            {
                SpeechRecognitionEngine sre = new SpeechRecognitionEngine(new CultureInfo("en-US"));

                var words = new Choices();
                words.Add("Hello");
                words.Add("Jump");
                words.Add("Left");
                words.Add("Right");

                var gb = new GrammarBuilder();
                gb.Culture = new System.Globalization.CultureInfo("en-US");
                gb.Append(words);
                Grammar g = new Grammar(gb);

                sre.LoadGrammar(g);
                
                sre.SpeechRecognized += new EventHandler<SpeechRecognizedEventArgs>(sre_SpeechRecognized);
                sre.SetInputToDefaultAudioDevice();
                sre.RecognizeAsync(RecognizeMode.Multiple);
            }
            catch (Exception e)
            {
                label1.Text = "init RS Error : " + e.ToString();
            }
        }
开发者ID:gustavocalheiros,项目名称:ItOverviewEpita,代码行数:28,代码来源:Form1.cs

示例5: addCommand

        private GrammarBuilder addCommand()
        {
            //<pleasantries> <command> <CLASS> <prep> <Time><year>
             //Pleasantries: I'd like to, please, I want to, would you
             //Command: Add, Remove
             //Class: a class, this class, that class, that other class
             //When: to Spring 2012

             Choices commands = new Choices();
             SemanticResultValue commandSRV;
             commandSRV = new SemanticResultValue("add", (int)CommandTypes.Add);
             commands.Add(commandSRV);
             commandSRV = new SemanticResultValue("take", (int)CommandTypes.Add);
             commands.Add(commandSRV);
             commandSRV = new SemanticResultValue("put", (int)CommandTypes.Add);
             commands.Add(commandSRV);
             SemanticResultKey commandSemKey = new SemanticResultKey(Slots.Command.ToString(), commands);

             // put the whole command together
             GrammarBuilder finalCommand = new GrammarBuilder();
             finalCommand.Append(this.pleasantries, 0, 1);
             finalCommand.Append(commandSemKey);
             finalCommand.Append(this.course, 0, 1);
             finalCommand.Append(this.semester, 0, 1);

             return finalCommand;
        }
开发者ID:ewhitmire,项目名称:mypack-speech,代码行数:27,代码来源:CommandGrammar.cs

示例6: BuildGrammar

        public Grammar BuildGrammar()
        {
            Choices choiceBuilder = new Choices();

            // Next
            GrammarBuilder nextBuilder = new GrammarBuilder();
            nextBuilder.Append(new Choices("next song", "play the next song", "skip this song", "play next song"));
            choiceBuilder.Add(nextBuilder);

            // Previous
            GrammarBuilder prevBuilder = new GrammarBuilder();
            prevBuilder.Append(new Choices("last song", "previous song", "play the last song", "play the previous song"));
            choiceBuilder.Add(prevBuilder);

            // Pause
            GrammarBuilder pauseBuilder = new GrammarBuilder();
            pauseBuilder.Append(new Choices("pause song", "pause this song", "pause song playback"));
            choiceBuilder.Add(pauseBuilder);

            // Stop
            GrammarBuilder stopBuilder = new GrammarBuilder();
            stopBuilder.Append(new Choices("stop song", "stop song playback", "stop the music"));
            choiceBuilder.Add(stopBuilder);

            // Resume
            GrammarBuilder resumeBuilder = new GrammarBuilder();
            resumeBuilder.Append(new Choices("resume playback", "resume song", "resume playing"));
            choiceBuilder.Add(resumeBuilder);

            return new Grammar(new GrammarBuilder(choiceBuilder));
        }
开发者ID:BenWoodford,项目名称:Jarvis,代码行数:31,代码来源:Controls.cs

示例7: LoadCurrentSyllabus

        internal void LoadCurrentSyllabus(SyllabusTracker syllabusTracker)
        {
            if (_speechRecognitionEngine == null) return; // not currently running recognition

            _speechRecognitionEngine.RequestRecognizerUpdate();
            _speechRecognitionEngine.UnloadAllGrammars();

            // new choices consolidation for commands - one command per syllabus file line
            var commandLoad = new Choices();
            foreach (var baseSyllabus in syllabusTracker.Syllabi)
            {
                foreach (var command in baseSyllabus.Commands)
                {
                    commandLoad.Add(command);
                }
            }

            // add commands - should be per input language, but now English
            VoiceCommands.AddCommands(commandLoad);

            var gBuilder = new GrammarBuilder();
            gBuilder.Append(commandLoad);
            var grammar = new Grammar(gBuilder) { Name = "Syllabus" };
            _speechRecognitionEngine.LoadGrammar(grammar);

            var dictgrammar = new DictationGrammar("grammar:dictation#pronunciation") { Name = "Random" };
            _speechRecognitionEngine.LoadGrammar(dictgrammar);
        }
开发者ID:izuio,项目名称:TSTuring-WindowsLearningClient2015,代码行数:28,代码来源:SetVoiceMonitoring.cs

示例8: Main

        static void Main(string[] args)
        {
            try
            {
                ss.SetOutputToDefaultAudioDevice();
                Console.WriteLine("\n(Speaking: I am awake)");
                ss.Speak("I am awake");

                CultureInfo ci = new CultureInfo("en-us");
                sre = new SpeechRecognitionEngine(ci);
                sre.SetInputToDefaultAudioDevice();
                sre.SpeechRecognized += sre_SpeechRecognized;

                Choices ch_StartStopCommands = new Choices();
                ch_StartStopCommands.Add("Alexa record");
                ch_StartStopCommands.Add("speech off");
                ch_StartStopCommands.Add("klatu barada nikto");
                GrammarBuilder gb_StartStop = new GrammarBuilder();
                gb_StartStop.Append(ch_StartStopCommands);
                Grammar g_StartStop = new Grammar(gb_StartStop);

                sre.LoadGrammarAsync(g_StartStop);
                sre.RecognizeAsync(RecognizeMode.Multiple); // multiple grammars

                while (done == false) { ; }

                Console.WriteLine("\nHit <enter> to close shell\n");
                Console.ReadLine();
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
                Console.ReadLine();
            }
        }
开发者ID:toriqyan,项目名称:prototype0,代码行数:35,代码来源:Program.cs

示例9: load_listen

        public void load_listen(VI_Profile profile, VI_Settings settings, ListView statusContainer)
        {
            this.profile = profile;
            this.settings = settings;
            this.statusContainer = statusContainer;

            vi_syn = profile.synth;
            vi_syn.SelectVoice(settings.voice_info);
            vi_sre = new SpeechRecognitionEngine(settings.recognizer_info);

            GrammarBuilder phrases_grammar = new GrammarBuilder();
            List<string> glossory = new List<string>();

            foreach (VI_Phrase trigger in profile.Profile_Triggers)
            {
                glossory.Add(trigger.value);
            }
            if (glossory.Count == 0)
            {
                MessageBox.Show("You need to add at least one Trigger");
                return;
            }
            phrases_grammar.Append(new Choices(glossory.ToArray()));

            vi_sre.LoadGrammar(new Grammar(phrases_grammar));
            //set event function
            vi_sre.SpeechRecognized += phraseRecognized;
            vi_sre.SpeechRecognitionRejected += _recognizer_SpeechRecognitionRejected;
            vi_sre.SetInputToDefaultAudioDevice();
            vi_sre.RecognizeAsync(RecognizeMode.Multiple);
        }
开发者ID:jjonj,项目名称:AVPI,代码行数:31,代码来源:VI.cs

示例10: VoiceSelect

        public VoiceSelect()
        {
            precision = .5;
            newWordReady = false;

            RecognizerInfo ri = GetKinectRecognizer();

            SpeechRecognitionEngine tempSpeechRec;

            tempSpeechRec = new SpeechRecognitionEngine(ri.Id);

            var grammar = new Choices();
            grammar.Add("select one", "SELECT ONE", "Select One");
            grammar.Add("select two", "SELECT TWO", "Select Two");
            grammar.Add("pause", "PAUSE");
            grammar.Add("exit", "EXIT");
            grammar.Add("single player", "SINGLE PLAYER");
            grammar.Add("co op mode", "CO OP MODE");
            grammar.Add("settings", "SETTINGS");
            grammar.Add("instructions", "INSTRUCTIONS");
            grammar.Add("statistics", "STATISTICS");
            grammar.Add("Main Menu", "MAIN MENU");
            grammar.Add("resume", "RESUME");
            grammar.Add("restart level", "RESTART LEVEL");
            grammar.Add("replay", "REPLAY");
            grammar.Add("next", "NEXT");
            grammar.Add("Easy", "EASY");
            grammar.Add("Hard", "HARD");
            /*
            grammar.Add("level one");
            grammar.Add("level two");
            grammar.Add("level three");
            grammar.Add("level four");
            grammar.Add("level five");
            grammar.Add("level six");
            grammar.Add("player one left");
            grammar.Add("player one right");
            grammar.Add("player two left");
            grammar.Add("player two right");
            grammar.Add("room low");
            grammar.Add("room medium");
            grammar.Add("room high");
            grammar.Add("sounds on");
            grammar.Add("sounds off");
            grammar.Add("reset stats");
            */

            var gb = new GrammarBuilder { Culture = ri.Culture };
            gb.Append(grammar);

            // Create the actual Grammar instance, and then load it into the speech recognizer.
            var g = new Grammar(gb);

            tempSpeechRec.LoadGrammar(g);
            tempSpeechRec.SpeechRecognized += phraseRecognized;
            tempSpeechRec.SpeechHypothesized += phraseHyphothesized;
            tempSpeechRec.SpeechRecognitionRejected += phraseRejected;

            speechRec = tempSpeechRec;
        }
开发者ID:travipati,项目名称:Senior_Design,代码行数:60,代码来源:VoiceSelect.cs

示例11: CreateSpeechRecognizer

        //Speech recognizer
        private SpeechRecognitionEngine CreateSpeechRecognizer()
        {
            RecognizerInfo ri = GetKinectRecognizer();

            SpeechRecognitionEngine sre;
            sre = new SpeechRecognitionEngine(ri.Id);

            //words we need the program to recognise
            var grammar = new Choices();
            grammar.Add(new SemanticResultValue("moustache", "MOUSTACHE"));
            grammar.Add(new SemanticResultValue("top hat", "TOP HAT"));
            grammar.Add(new SemanticResultValue("glasses", "GLASSES"));
            grammar.Add(new SemanticResultValue("sunglasses", "SUNGLASSES"));
            grammar.Add(new SemanticResultValue("tie", "TIE"));
            grammar.Add(new SemanticResultValue("bow", "BOW"));
            grammar.Add(new SemanticResultValue("bear", "BEAR"));
            //etc

            var gb = new GrammarBuilder { Culture = ri.Culture };
            gb.Append(grammar);

            var g = new Grammar(gb);
            sre.LoadGrammar(g);

            //Events for recognising and rejecting speech
            sre.SpeechRecognized += SreSpeechRecognized;
            sre.SpeechRecognitionRejected += SreSpeechRecognitionRejected;
            return sre;
        }
开发者ID:SpooXter,项目名称:ThePowerpuffGirls,代码行数:30,代码来源:voicerecog.cs

示例12: InicializeSpeechRecognize

        public void InicializeSpeechRecognize()
        {
            RecognizerInfo ri = GetKinectRecognizer();
            if (ri == null)
            {
                throw new RecognizerNotFoundException();
            }

            try
            {
                    _sre = new SpeechRecognitionEngine(ri.Id);
            }
            catch(Exception e)
            {
                Console.WriteLine(e.Message);
                throw e;
            }

               var choises = new Choices();
            foreach(CommandSpeechRecognition cmd in _commands.Values)
            {
                choises.Add(cmd.Choise);
            }

            var gb = new GrammarBuilder {Culture = ri.Culture};
            gb.Append(choises);
            var g = new Grammar(gb);

            _sre.LoadGrammar(g);
            _sre.SpeechRecognized += SreSpeechRecognized;
            _sre.SpeechHypothesized += SreSpeechHypothesized;
            _sre.SpeechRecognitionRejected += SreSpeechRecognitionRejected;
        }
开发者ID:ImaginationOverflow,项目名称:KinectLibrary,代码行数:33,代码来源:SpeechRecognition.cs

示例13: BuildGrammar

        public Grammar BuildGrammar()
        {
            Choices choiceBuilder = new Choices();

            // Songs
            if (SongHelper.SongCount() > 0) // it freaks out if there's nothing in the one-of bit.
            {
                GrammarBuilder songBuilder = new GrammarBuilder();
                songBuilder.Append("play song");
                songBuilder.Append(SongHelper.GenerateSongChoices());
                choiceBuilder.Add(songBuilder);
            }

            GrammarBuilder shuffleBuilder = new GrammarBuilder();
            shuffleBuilder.Append("shuffle all songs");
            choiceBuilder.Add(shuffleBuilder);

            // Playlists
            if (SongHelper.PlaylistCount() > 0)
            {
                GrammarBuilder playListBuilder = new GrammarBuilder();
                playListBuilder.Append("play playlist");
                playListBuilder.Append(SongHelper.GeneratePlaylistChoices());
                choiceBuilder.Add(playListBuilder);

                GrammarBuilder shufflePlayListBuilder = new GrammarBuilder();
                shufflePlayListBuilder.Append("shuffle playlist");
                shufflePlayListBuilder.Append(SongHelper.GeneratePlaylistChoices());
                choiceBuilder.Add(shufflePlayListBuilder);
            }

            Grammar gram = new Grammar(new GrammarBuilder(choiceBuilder));

            return gram;
        }
开发者ID:BenWoodford,项目名称:Jarvis,代码行数:35,代码来源:Play.cs

示例14: CreateGrammar

        public void CreateGrammar()
        {
            var b = new GrammarBuilder();
            b.Append(Config.StopListening);

            Grammar = new Grammar(b);
        }
开发者ID:EricFreeman,项目名称:HAL,代码行数:7,代码来源:StopListeningModule.cs

示例15: SpeechRecogniser

        public SpeechRecogniser()
        {
            RecognizerInfo ri = SpeechRecognitionEngine.InstalledRecognizers().Where(r => r.Id == RecognizerId).FirstOrDefault();
            if (ri == null)
                return;

            sre = new SpeechRecognitionEngine(ri.Id);

            // Build a simple grammar of shapes, colors, and some simple program control
            var instruments = new Choices();
            foreach (var phrase in InstrumentPhrases)
                instruments.Add(phrase.Key);

            var objectChoices = new Choices();
            objectChoices.Add(instruments);

            var actionGrammar = new GrammarBuilder();
            //actionGrammar.AppendWildcard();
            actionGrammar.Append(objectChoices);

            var gb = new GrammarBuilder();
            gb.Append(actionGrammar);

            var g = new Grammar(gb);
            sre.LoadGrammar(g);
            sre.SpeechRecognized += sre_SpeechRecognized;
            sre.SpeechHypothesized += sre_SpeechHypothesized;
            sre.SpeechRecognitionRejected += new EventHandler<SpeechRecognitionRejectedEventArgs>(sre_SpeechRecognitionRejected);

            var t = new Thread(StartDMO);
            t.Start();

            valid = true;
        }
开发者ID:grazulis,项目名称:KinectRainbowSynth,代码行数:34,代码来源:SpeechRecogniser.cs


注:本文中的GrammarBuilder类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。