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C# Gdk.TriggersContextMenu方法代码示例

本文整理汇总了C#中Gdk.TriggersContextMenu方法的典型用法代码示例。如果您正苦于以下问题:C# Gdk.TriggersContextMenu方法的具体用法?C# Gdk.TriggersContextMenu怎么用?C# Gdk.TriggersContextMenu使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Gdk的用法示例。


在下文中一共展示了Gdk.TriggersContextMenu方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnPanelClick

		protected override void OnPanelClick (Gdk.EventButton e, Placement placement)
		{
			if (e.TriggersContextMenu ()) {
				CommandEntrySet opset = new CommandEntrySet ();
				opset.AddItem (CommandSystemCommands.ToolbarList);
				Gtk.Menu menu = manager.CreateMenu (opset);
				menu.Popup (null, null, null, 0, e.Time);
			}
			base.OnPanelClick (e, placement);
		}
开发者ID:pabloescribanoloza,项目名称:monodevelop,代码行数:10,代码来源:CommandFrame.cs

示例2: OnButtonPressEvent

		protected override bool OnButtonPressEvent (Gdk.EventButton evnt)
		{
			selectOnRelease = false;
			if (!evnt.TriggersContextMenu ()) {
				//Because we are blocking selection changes with SelectFunction base.OnButtonPressEvent
				//can be called so expanders work. Another good effect is when expander is clicked
				//SelectFunction is not called so selectOnRelease remains false.
				//Which means no selection operation is performed in OnButtonReleaseEvent.
				//When Shift is pressed we don't do our magic becasue:
				//a) it works as expected((item is still selected when dragging starts
				//(it's by nature of Shift selecting))
				//b) we would have to simulate Shift selecting in OnButtonReleaseEvent
				//which would mean we have to implement all selecting logic...
				//Also notice that our magic is requiered only when item is selected.
				if (GetPathAtPos ((int)evnt.X, (int)evnt.Y, out buttonPressPath) &&
				    ((evnt.State & Gdk.ModifierType.ShiftMask) == 0) &&
				    Selection.PathIsSelected (buttonPressPath)) {
					this.Selection.SelectFunction = (s, m, p, b) => {
						selectOnRelease = true;
						//Always returning false means we are blocking base.OnButtonPressEvent
						//from doing any changes to selectiong we will do changes in OnButtonReleaseEvent
						return false;
					};
				} else {
					this.Selection.SelectFunction = (s, m, p, b) => {
						return true;
					};
				}
				return base.OnButtonPressEvent (evnt);
			}
			//pass click to base so it can update the selection
			//unless the node is already selected, in which case we don't want to change the selection(deselect multi selection)
			bool res = false;
			if (!this.IsClickedNodeSelected ((int)evnt.X, (int)evnt.Y)) {
				res = base.OnButtonPressEvent (evnt);
			}
			
			if (DoPopupMenu != null) {
				DoPopupMenu (evnt);
				return true;
			}
			
			return res;
		}
开发者ID:sushihangover,项目名称:monodevelop,代码行数:44,代码来源:ContextMenuTreeView.cs

示例3: OnButtonPressEvent

		protected override bool OnButtonPressEvent (Gdk.EventButton evnt)
		{
			bool res = false;
			bool withModifier = (evnt.State & selectionModifiers) != 0;
			if (IsClickedNodeSelected ((int)evnt.X, (int)evnt.Y) && MultipleNodesSelected () && !withModifier) {
				res = true;
			}
			
			if (!res)
				res = base.OnButtonPressEvent (evnt);
			
			if (DoPopupMenu != null && evnt.TriggersContextMenu ()) {
				if (!workaroundBug2157)
					DoPopupMenu (evnt);
				return true;
			}
			
			return res;
		}
开发者ID:rohdef,项目名称:monodevelop,代码行数:19,代码来源:ContextMenuTreeView.cs

示例4: OnButtonPressEvent

		protected override bool OnButtonPressEvent (Gdk.EventButton evnt)
		{
			if (!evnt.TriggersContextMenu ()) {
				return base.OnButtonPressEvent (evnt);
			}

			//pass click to base it it can update the selection
			//unless the node is already selected, in which case we don't want to change the selection
			bool res = false;
			if (!IsClickedNodeSelected ((int)evnt.X, (int)evnt.Y)) {
				res = base.OnButtonPressEvent (evnt);
			}
			
			if (DoPopupMenu != null) {
				DoPopupMenu (evnt);
				return true;
			}
			
			return res;
		}
开发者ID:RainsSoft,项目名称:playscript-monodevelop,代码行数:20,代码来源:ContextMenuTreeView.cs

示例5: OnButtonPressEvent

		protected override bool OnButtonPressEvent (Gdk.EventButton evnt)
		{
			bool keepPos = false;
			double vpos = 0;

			bool ctxMenu = evnt.TriggersContextMenu ();
			bool handled = false;

			if (!ctxMenu) {
				TreePath path;
				GetPathAtPos ((int)evnt.X, (int)evnt.Y, out path);
				if (path != null && path.Depth == 2) {
					vpos = Vadjustment.Value;
					keepPos = true;
					if (Selection.PathIsSelected (path) && Selection.GetSelectedRows ().Length == 1 && evnt.Button == 1) {
						if (evnt.Type == Gdk.EventType.TwoButtonPress)
							DiffLineActivated?.Invoke (this, EventArgs.Empty);
						handled = true;
					}
				}
			}

			handled = handled || (
				IsClickedNodeSelected ((int)evnt.X, (int)evnt.Y)
				&& this.Selection.GetSelectedRows ().Length > 1
				&& (evnt.State & selectionModifiers) == 0);

			if (!handled)
				handled = base.OnButtonPressEvent (evnt);

			if (ctxMenu) {
				if (DoPopupMenu != null)
					DoPopupMenu (evnt);
				handled = true;
			}

			if (keepPos)
				Vadjustment.Value = vpos;
			return handled;
开发者ID:kdubau,项目名称:monodevelop,代码行数:39,代码来源:StatusView.cs

示例6: OnButtonPressEvent

        protected override bool OnButtonPressEvent(Gdk.EventButton ev)
        {
            if (!ev.TriggersContextMenu () && ev.Button == 1) {
                foreach (ChartCursor cursor in cursors) {
                    int cx, cy;
                    GetPoint (cursor.Value, cursor.Value, out cx, out cy);
                    if (cursor.Dimension == AxisDimension.X) {
                        if (Math.Abs (ev.X - cx) <= 2 || (ev.Y < top && (Math.Abs (ev.X - cx) <= cursor.HandleSize/2))) {
                            activeCursor = cursor;
                            draggingCursor = true;
                            activeCursor.ShowValueLabel = true;
                            QueueDraw ();
                            break;
                        }
                    } else {
                        // Implement
                    }
                }

                if (enableSelection && !draggingCursor) {
                    selectionStart.Visible = true;
                    selectionEnd.Visible = true;

                    double x, y;
                    GetValue ((int)ev.X, (int)ev.Y, out x, out y);
                    // avoid cursor swaping
                    ChartCursor c1 = selectionStart;
                    ChartCursor c2 = selectionEnd;
                    c1.Value = x;
                    c2.Value = x;
                    activeCursor = selectionEnd;
                    activeCursor.ShowValueLabel = true;
                    draggingCursor = true;
                    QueueDraw ();
                }

                if (draggingCursor)
                    return true;
            }
            return base.OnButtonPressEvent (ev);
        }
开发者ID:Kalnor,项目名称:monodevelop,代码行数:41,代码来源:BasicChart.cs

示例7: OnButtonReleaseEvent

		protected override bool OnButtonReleaseEvent (Gdk.EventButton evnt)
		{
			if (tabActivated) {
				tabActivated = false;
				if (item.Status == DockItemStatus.AutoHide)
					item.Status = DockItemStatus.Dockable;
				else
					item.Status = DockItemStatus.AutoHide;
			}
			else if (!evnt.TriggersContextMenu () && evnt.Button == 1) {
				frame.DockInPlaceholder (item);
				frame.HidePlaceholder ();
				if (GdkWindow != null)
					GdkWindow.Cursor = null;
				frame.Toplevel.KeyPressEvent -= HeaderKeyPress;
				frame.Toplevel.KeyReleaseEvent -= HeaderKeyRelease;
			}
			tabPressed = false;
			return base.OnButtonReleaseEvent (evnt);
		}
开发者ID:segaman,项目名称:monodevelop,代码行数:20,代码来源:DockItemTitleTab.cs

示例8: OnButtonPressEvent

		protected override bool OnButtonPressEvent (Gdk.EventButton evnt)
		{
			if (evnt.TriggersContextMenu ()) {
				item.ShowDockPopupMenu (evnt.Time);
				return false;
			} else if (evnt.Button == 1) {
				if (evnt.Type == Gdk.EventType.ButtonPress) {
					tabPressed = true;
					pressX = evnt.X;
					pressY = evnt.Y;
				} else if (evnt.Type == Gdk.EventType.TwoButtonPress) {
					tabActivated = true;
				}
			}
			return base.OnButtonPressEvent (evnt);
		}
开发者ID:segaman,项目名称:monodevelop,代码行数:16,代码来源:DockItemTitleTab.cs

示例9: OnButtonPressEvent

		protected override bool OnButtonPressEvent (Gdk.EventButton evnt)
		{
			if (!evnt.TriggersContextMenu () && evnt.Button == 1)
				PopupQuickFixMenu (evnt);
			return base.OnButtonPressEvent (evnt);
		}
开发者ID:gary-b,项目名称:monodevelop,代码行数:6,代码来源:CodeActionWidget.cs

示例10: OnButtonPressEvent

		protected override bool OnButtonPressEvent (Gdk.EventButton e)
		{
			if (e.TriggersContextMenu ()) {
				return base.OnButtonPressEvent (e);
			}
			if (e.Type == Gdk.EventType.ButtonPress) {
				if (window != null) {
					DestroyWindow ();
				} else {
					this.GrabFocus ();
					if (DataProvider != null) {
						DataProvider.Reset ();
						if (DataProvider.IconCount > 0) {
							window = new DropDownBoxListWindow (DataProvider);
							window.list.SelectItem += delegate {
								SetItem (window.list.Selection);
							};
							PositionListWindow ();
							window.SelectItem (CurrentItem);
						}
					}
				}
			}
			return base.OnButtonPressEvent (e);
		}
开发者ID:jira-sarec,项目名称:ICSE-2012-TraceLab,代码行数:25,代码来源:DropDownBox.cs

示例11: OnButtonPressEvent

		protected override bool OnButtonPressEvent (Gdk.EventButton evnt)
		{
			if (DoPopupMenu != null && evnt.TriggersContextMenu ()) {
				int tab = FindTabAtPosition (evnt.XRoot, evnt.YRoot);
				if (tab >= 0) {
					DoPopupMenu (tab, evnt);
					return true;
				}
			}
			return base.OnButtonPressEvent (evnt);
		}
开发者ID:nocache,项目名称:monodevelop,代码行数:11,代码来源:DefaultWorkbench.cs

示例12: OnButtonPressEvent

		protected override bool OnButtonPressEvent (Gdk.EventButton e)
		{
			if (e.TriggersContextMenu ()) {
				int sx,sy;
				this.GdkWindow.GetOrigin (out sx, out sy);
				int rx = (int)e.XRoot - sx;
				int ry = (int)e.YRoot - sy;
				
				foreach (DockToolbarPanel p in panels) {
					if (p.Allocation.Contains (rx, ry))
						OnPanelClick (e, p.Placement);
				}
			}
			return base.OnButtonPressEvent (e);
		}
开发者ID:pabloescribanoloza,项目名称:monodevelop,代码行数:15,代码来源:DockToolbarFrame.cs

示例13: OnButtonPressEvent

		protected override bool OnButtonPressEvent (Gdk.EventButton evnt)
		{
			if (evnt.TriggersContextMenu ()) {
				it.ShowDockPopupMenu (evnt.Time);
			} else if (evnt.Button == 1) {
				if (evnt.Type == Gdk.EventType.TwoButtonPress)
					it.Status = DockItemStatus.Dockable;
				else
					AutoShow ();
			}
			return base.OnButtonPressEvent (evnt);
		}
开发者ID:nieve,项目名称:monodevelop,代码行数:12,代码来源:DockBarItem.cs

示例14: OnButtonPressEvent

 protected override bool OnButtonPressEvent(Gdk.EventButton evnt)
 {
     if (evnt.TriggersContextMenu())
      {
     TabStrip tabStrip = null;
     if (Parent is TabStrip.ITabStripBox)
        tabStrip = ((TabStrip.ITabStripBox)Parent).TabStrip;
     item.ShowDockPopupMenu(evnt.Time, tabStrip);
     return false;
      }
      else if (evnt.Button == 1)
      {
     if (evnt.Type == Gdk.EventType.ButtonPress)
     {
        tabPressed = true;
        pressX = evnt.X;
        pressY = evnt.Y;
     }
     #if false
     else if (evnt.Type == Gdk.EventType.TwoButtonPress)
     {
        tabActivated = true;
     }
     #endif
      }
      return base.OnButtonPressEvent(evnt);
 }
开发者ID:Michael--,项目名称:DockingFramework,代码行数:27,代码来源:DockItemTitleTab.cs

示例15: OnButtonPressEvent

		protected override bool OnButtonPressEvent (Gdk.EventButton evnt)
		{
			if (bar.Frame.OverlayWidgetVisible)
				return false;
			if (evnt.TriggersContextMenu ()) {
				it.ShowDockPopupMenu (evnt.Time);
			} else if (evnt.Button == 1) {
				if (evnt.Type == Gdk.EventType.TwoButtonPress) {
					// Instead of changing the state of the pad here, do it when the button is released.
					// Changing the state will make this bar item to vanish before the ReleaseEvent is received, and in this
					// case the ReleaseEvent may be fired on another widget that is taking the space of this bar item.
					// This was happening for example with the feedback button.
					itemActivated = true;
				} else {
					AutoShow ();
					it.Present (true);
				}
			}
			return true;
		}
开发者ID:vvarshne,项目名称:monodevelop,代码行数:20,代码来源:DockBarItem.cs


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