本文整理汇总了C#中GUIStyle.CalcSize方法的典型用法代码示例。如果您正苦于以下问题:C# GUIStyle.CalcSize方法的具体用法?C# GUIStyle.CalcSize怎么用?C# GUIStyle.CalcSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GUIStyle
的用法示例。
在下文中一共展示了GUIStyle.CalcSize方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GUIGridSizer
private GUIGridSizer(GUIContent[] contents, int xCount, GUIStyle buttonStyle, GUILayoutOption[] options)
: base(0.0f, 0.0f, 0.0f, 0.0f, GUIStyle.none)
{
this.m_Count = contents.Length;
this.m_XCount = xCount;
this.ApplyStyleSettings(buttonStyle);
this.ApplyOptions(options);
if (xCount == 0 || contents.Length == 0)
return;
float num1 = (float) (Mathf.Max(buttonStyle.margin.left, buttonStyle.margin.right) * (this.m_XCount - 1));
float num2 = (float) (Mathf.Max(buttonStyle.margin.top, buttonStyle.margin.bottom) * (this.rows - 1));
if ((double) buttonStyle.fixedWidth != 0.0)
this.m_MinButtonWidth = this.m_MaxButtonWidth = buttonStyle.fixedWidth;
if ((double) buttonStyle.fixedHeight != 0.0)
this.m_MinButtonHeight = this.m_MaxButtonHeight = buttonStyle.fixedHeight;
if ((double) this.m_MinButtonWidth == -1.0)
{
if ((double) this.minWidth != 0.0)
this.m_MinButtonWidth = (this.minWidth - num1) / (float) this.m_XCount;
if ((double) this.maxWidth != 0.0)
this.m_MaxButtonWidth = (this.maxWidth - num1) / (float) this.m_XCount;
}
if ((double) this.m_MinButtonHeight == -1.0)
{
if ((double) this.minHeight != 0.0)
this.m_MinButtonHeight = (this.minHeight - num2) / (float) this.rows;
if ((double) this.maxHeight != 0.0)
this.m_MaxButtonHeight = (this.maxHeight - num2) / (float) this.rows;
}
if ((double) this.m_MinButtonHeight == -1.0 || (double) this.m_MaxButtonHeight == -1.0 || ((double) this.m_MinButtonWidth == -1.0 || (double) this.m_MaxButtonWidth == -1.0))
{
float a1 = 0.0f;
float a2 = 0.0f;
foreach (GUIContent content in contents)
{
Vector2 vector2 = buttonStyle.CalcSize(content);
a2 = Mathf.Max(a2, vector2.x);
a1 = Mathf.Max(a1, vector2.y);
}
if ((double) this.m_MinButtonWidth == -1.0)
this.m_MinButtonWidth = (double) this.m_MaxButtonWidth == -1.0 ? a2 : Mathf.Min(a2, this.m_MaxButtonWidth);
if ((double) this.m_MaxButtonWidth == -1.0)
this.m_MaxButtonWidth = (double) this.m_MinButtonWidth == -1.0 ? a2 : Mathf.Max(a2, this.m_MinButtonWidth);
if ((double) this.m_MinButtonHeight == -1.0)
this.m_MinButtonHeight = (double) this.m_MaxButtonHeight == -1.0 ? a1 : Mathf.Min(a1, this.m_MaxButtonHeight);
if ((double) this.m_MaxButtonHeight == -1.0)
{
if ((double) this.m_MinButtonHeight != -1.0)
this.maxHeight = Mathf.Max(this.maxHeight, this.m_MinButtonHeight);
this.m_MaxButtonHeight = this.maxHeight;
}
}
this.minWidth = this.m_MinButtonWidth * (float) this.m_XCount + num1;
this.maxWidth = this.m_MaxButtonWidth * (float) this.m_XCount + num1;
this.minHeight = this.m_MinButtonHeight * (float) this.rows + num2;
this.maxHeight = this.m_MaxButtonHeight * (float) this.rows + num2;
}