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C# GUIManager.ToString方法代码示例

本文整理汇总了C#中GUIManager.ToString方法的典型用法代码示例。如果您正苦于以下问题:C# GUIManager.ToString方法的具体用法?C# GUIManager.ToString怎么用?C# GUIManager.ToString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GUIManager的用法示例。


在下文中一共展示了GUIManager.ToString方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ShowModal

    public void ShowModal( GUIManager.ModalType modalType, string strMessage, UIEventListener.VoidDelegate[] btnDelegates )
    {
        if( modalType < GUIManager.ModalType.OneButtonModal || modalType > GUIManager.ModalType.ThreeButtonModal )
            return;

        string strModalPrefab = modalType.ToString();
        GameObject modal = GUIManager.Instance.InstantiateModalToParent( gameObject, strModalPrefab );
        if( modal == null ) {

            Debug.Log( "Modal2D.ShowModal() - couldn't instantiate modal prefab" );
            return;
        }

        // set current modal
        NGUITools.SetActive( modal, true );
        CurrentModal = modal.GetComponent<UIModal>();

        CurrentModal.InitModal( modalType, strMessage, btnDelegates, CommonBtnDelegate );
    }
开发者ID:chichikov,项目名称:chichikov76,代码行数:19,代码来源:Modal2D.cs

示例2: ShowWaitCoroutineModal

    public void ShowWaitCoroutineModal( GUIManager.ModalType modalType, string strMessage, 
										YieldInstruction instruction, float fDuration = 0.0f, 
										System.Action waitCoroutineCallBack = null, System.Action waitCallBack = null )
    {
        if( modalType != GUIManager.ModalType.WaitCoroutineModal )
            return;

        string strModalPrefab = modalType.ToString();
        GameObject modal = GUIManager.Instance.InstantiateModalToParent( gameObject, strModalPrefab );
        if( modal == null ) {

            Debug.Log( "Modal2D.ShowWaitCoroutineModal() - couldn't instantiate modal prefab" );
            return;
        }

        // set current modal
        NGUITools.SetActive( modal, true );
        CurrentModal = modal.GetComponent<UIModal>();

        StartCoroutine( CurrentModal.InitWaitCoroutineModal( modalType, strMessage, instruction, fDuration, waitCoroutineCallBack, waitCallBack ) );
    }
开发者ID:chichikov,项目名称:chichikov76,代码行数:21,代码来源:Modal2D.cs


注:本文中的GUIManager.ToString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。