本文整理汇总了C#中GUIManager.SendMessage方法的典型用法代码示例。如果您正苦于以下问题:C# GUIManager.SendMessage方法的具体用法?C# GUIManager.SendMessage怎么用?C# GUIManager.SendMessage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GUIManager
的用法示例。
在下文中一共展示了GUIManager.SendMessage方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Awake
private void Awake()
{
Debug.Log("Awake");
myScriptScale = new ScriptScale();
myScriptScale.PersonWidth = PersonWidth;
myScriptScale.InterPersonSpacing = InterPersonSpacing;
myScriptScale.InterHouseSpacing = InterHouseSpacing;
myScriptScale.GenerationGap = GenerationGap;
myScriptScale.ZScale = ZScale;
// Let the GUI Manager know about our ZScale
gui = FindObjectOfType(typeof(GUIManager)) as GUIManager;
gui.SendMessage("myInitZScale", ZScale);
myPeople = new MyPeople();
_generationInformationDictionary = new Dictionary<int, GenerationInformation>();
_personsBirthPlatformObjects = new GameObject[1500];
_personsWeddingPlatformObjects = new GameObject[1500];
_weddingDayDestinationObjects = new GameObject[1500];
_birthDayDestinationObjects = new GameObject[1500];
// _personPrefab = Resources.Load("FirstPerson");
}