本文整理汇总了C#中GH_Component.AddTextParameter方法的典型用法代码示例。如果您正苦于以下问题:C# GH_Component.AddTextParameter方法的具体用法?C# GH_Component.AddTextParameter怎么用?C# GH_Component.AddTextParameter使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GH_Component
的用法示例。
在下文中一共展示了GH_Component.AddTextParameter方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: RegisterInputParams
/// <summary>
/// Registers all the input parameters for this component.
/// </summary>
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddBooleanParameter("write?", "W?", "Write the va3c JSON file to disk?", GH_ParamAccess.item);
pManager.AddTextParameter("filePath", "Fp", "Full filepath of the file you'd like to create. Files will be overwritten automatically.", GH_ParamAccess.item);
pManager.AddTextParameter("Mesh Geo", "Me", "va3c geometry", GH_ParamAccess.list);
pManager.AddTextParameter("Materials", "Mat", "va3c materials", GH_ParamAccess.list);
}
示例2: RegisterInputParams
/// <summary>
/// Registers all the input parameters for this component.
/// </summary>
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddTextParameter("filename", "F", "The destination filename", GH_ParamAccess.item);
pManager.AddIntegerParameter("height", "H", "Height (pixels) of screenshot", GH_ParamAccess.item, 600);
pManager.AddIntegerParameter("width", "W", "Width (pixels) of screenshot", GH_ParamAccess.item, 800);
pManager.AddTextParameter("viewport", "VP", "Viewport to capture", GH_ParamAccess.item, "Perspective");
pManager.AddBooleanParameter("enabled", "E", "Enable the screenshot", GH_ParamAccess.item, false);
}
示例3: RegisterInputParams
/// <summary>
/// Registers all the input parameters for this component.
/// </summary>
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddMeshParameter("Mesh", "M", "A Grasshopper Mesh", GH_ParamAccess.item);
pManager.AddTextParameter("Attribute Names", "[aN]", "Attribute Names", GH_ParamAccess.list);
pManager[1].Optional = true;
pManager.AddTextParameter("Attribute Values", "[aV]", "Attribute Values", GH_ParamAccess.list);
pManager[2].Optional = true;
}
示例4: RegisterInputParams
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddPointParameter("Points", "Points", "Adaptive Points", GH_ParamAccess.list);
pManager.AddTextParameter("Family", "Family", "Family name", GH_ParamAccess.item);
pManager.AddTextParameter("Type", "Type", "Type name", GH_ParamAccess.item);
int a = pManager.AddGenericParameter("Parameters", "Param", "Parameters", GH_ParamAccess.list);
pManager[a].Optional = true;
}
示例5: RegisterInputParams
/// <summary>
/// Registers all the input parameters for this component.
/// </summary>
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddMeshParameter("Mesh", "M", "A Grasshopper Mesh", GH_ParamAccess.item);
pManager.AddColourParameter("colors", "C", "A list of colors - one per face.", GH_ParamAccess.list);
pManager.AddTextParameter("Attribute Names", "[aN]", "Attribute Names", GH_ParamAccess.list);
pManager[2].Optional = true;
pManager.AddTextParameter("Attribute Values", "[aV]", "Attribute Values", GH_ParamAccess.list);
pManager[3].Optional = true;
pManager.AddTextParameter("Layer", "[L]", "Layer", GH_ParamAccess.item);
pManager[4].Optional = true;
}
示例6: RegisterInputParams
/// <summary>
/// Registers all the input parameters for this component.
/// </summary>
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
// Input is the XML-File as String
pManager.AddTextParameter("URI", "@", "Address of the BIM+ model", GH_ParamAccess.item);
pManager.AddTextParameter("Username", "Username", "Username to log in the server", GH_ParamAccess.item);
pManager.AddTextParameter("Password", "Password", "Password to log in the server", GH_ParamAccess.item);
pManager.AddTextParameter("Serializer", "Serializer", "Serializer to get the model", GH_ParamAccess.item);
pManager[1].Optional = true;
pManager[2].Optional = true;
pManager[3].Optional = true;
}
示例7: RegisterInputParams
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddCurveParameter("Baseline", "Line", "Baseline of the wall", GH_ParamAccess.item);
int b = pManager.AddTextParameter("Layer", "Layer", "Layer name", GH_ParamAccess.item);
int c = pManager.AddTextParameter("Style", "Style", "Wallstyle name", GH_ParamAccess.item);
pManager.AddNumberParameter("Height", "Height", "Wall height", GH_ParamAccess.item);
int a = pManager.AddGenericParameter("Parameters", "Param", "Parameters", GH_ParamAccess.list);
pManager[a].Optional = true;
pManager[b].Optional = true;
pManager[c].Optional = true;
}
示例8: RegisterInputParams
/// <summary>
/// Registers all the input parameters for this component.
/// </summary>
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddBooleanParameter("write?", "W?", "Write the va3c JSON file to disk?", GH_ParamAccess.item);
pManager.AddTextParameter("filePath", "Fp", "Full filepath of the file you'd like to create. Files will be overwritten automatically.", GH_ParamAccess.item);
pManager.AddTextParameter("Meshes", "Mj", "va3c mesh JSON objects to add to the scene.", GH_ParamAccess.list);
pManager.AddTextParameter("Mesh Materials", "Mm", "va3c mesh materials to add to the scene. Input one material per mesh. If list lengths do not match we'll apply the last material to all subsequent meshses.", GH_ParamAccess.list);
pManager.AddTextParameter("Lines", "Lj", "vA3C line JSON objects to add to the scene.", GH_ParamAccess.list);
pManager.AddTextParameter("Line Materials", "Lm", "vA3C line materials to add to the scene. Input one material per line. If list lengths do not match we'll apply the last material to all subsequent lines.", GH_ParamAccess.list);
pManager[2].Optional = true;
pManager[3].Optional = true;
pManager[4].Optional = true;
pManager[5].Optional = true;
}
示例9: RegisterInputParams
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
int c = pManager.AddTextParameter("Style", "Style", "Columnstyle name", GH_ParamAccess.item);
int b = pManager.AddTextParameter("Layer", "Layer", "Layer name", GH_ParamAccess.item);
pManager.AddPointParameter("PointTop", "Top", "Top point of the column", GH_ParamAccess.item);
pManager.AddPointParameter("PointBottom", "Bottom", "Bottom point of the column", GH_ParamAccess.item);
int a = pManager.AddGenericParameter("Parameters", "Param", "Parameters", GH_ParamAccess.list);
pManager[a].Optional = true;
pManager[b].Optional = true;
pManager[c].Optional = true;
}
示例10: RegisterInputParams
//set up input parameters - auth token, name, worksheets, include blank cells, spreadsheet range, row/column order, formulas/values, and a refresh toggle.
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddParameter(new AuthToken_Param(), "Token", "T", "Google Authentication Token, obtained with Google Authenticator component.", GH_ParamAccess.item);
pManager.AddTextParameter("Name", "N", "Name of the spreadsheet to query", GH_ParamAccess.item);
pManager.AddTextParameter("Worksheet", "W", "Optional Worksheet name", GH_ParamAccess.item);
pManager[2].Optional = true; //worksheets optional
pManager.AddBooleanParameter("Include Blank Cells?", "B", "Set to true to include blank cells in data output.", GH_ParamAccess.item,false);
pManager.AddParameter(new Range_Param(), "Spreadsheet Range", "SR", "Range of cells to query.", GH_ParamAccess.item);
pManager[4].Optional = true; //spreadsheet range optional
pManager.AddBooleanParameter("Organize by Rows or Columns", "R/C", "Set to true to organize data output by row - otherwise data is structured by column.", GH_ParamAccess.item,false);
pManager.AddBooleanParameter("Read Formulas or Values", "F/V", "Set to true to return formulas rather than values from the spreadsheet", GH_ParamAccess.item,false);
pManager.AddBooleanParameter("Refresh", "R", "Send a new value to this parameter to cause the spreadsheet data to refresh.", GH_ParamAccess.tree, true);
}
示例11: RegisterInputParams
//set up input parameters - token, filter, and refresh trigger
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddParameter(new AuthToken_Param(), "Token", "T", "Google Authentication Token, obtained with Google Authenticator component.", GH_ParamAccess.item);
//description of filter parameter
string desc = string.Concat(new string[]
{
"Allows you to filter spreadsheets from your drive.",
"\n",
"Filter is case sensitive.",
"\n",
"The following wildcards are allowed:",
"\n",
"? (any single character)",
"\n",
"* (zero or more characters)",
"\n",
"# (any single digit [0-9])",
"\n",
"[chars] (any single character in chars)",
"\n",
"[!chars] (any single character not in chars)"
});
pManager.AddTextParameter("Filter", "F", desc, GH_ParamAccess.item);
pManager[1].Optional = true; //filter is optional
pManager.AddBooleanParameter("Refresh", "R", "Send a new value to this parameter to cause the list of spreadsheets to refresh.", GH_ParamAccess.tree, true);
//refresh parameter value is never actually used, but any new data passed into it will trigger a new solveinstance.
}
示例12: RegisterInputParams
/// <summary>
/// Registers all the input parameters for this component.
/// </summary>
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddCurveParameter("Struts", "Struts", "Wireframe to thicken", GH_ParamAccess.list);
pManager.AddTextParameter("Gradient String", "Grad", "The spatial gradient as an expression string", GH_ParamAccess.item, "0");
pManager.AddNumberParameter("Maximum Radius", "Rmax", "Maximum radius in gradient", GH_ParamAccess.item, 0.5);
pManager.AddNumberParameter("Minimum Radius", "Rmin", "Minimum radius in gradient", GH_ParamAccess.item, 0.2);
}
示例13: RegisterInputParams
/// <summary>
/// Registers all the input parameters for this component.
/// </summary>
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddBooleanParameter("write?", "W?", "Write the VA3C JSON file to disk?", GH_ParamAccess.item);
pManager.AddTextParameter("filePath", "Fp", "Full filepath of the file you'd like to create. Files will be overwritten automatically.", GH_ParamAccess.item);
pManager.AddGenericParameter("Elements", "E", "va3c Elements to add to the scene.", GH_ParamAccess.list);
pManager[2].DataMapping = GH_DataMapping.Flatten;
}
示例14: RegisterInputParams
/// <summary>
/// Registers all the input parameters for this component.
/// </summary>
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddLineParameter("Line", "L", "A line to convert into a va3c JSON representation of the line", GH_ParamAccess.item);
pManager.AddGenericParameter("Line Material", "Lm", "Line Material", GH_ParamAccess.item);
pManager.AddTextParameter("Layer", "[L]", "Layer", GH_ParamAccess.item);
pManager[2].Optional = true;
}
示例15: RegisterInputParams
//set up component inputs - the token, name, worksheets, data to searh for, and cell offset.
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
pManager.AddParameter(new AuthToken_Param(), "Token", "T", "Google Authentication Token, obtained with Google Authenticator component.", GH_ParamAccess.item);
//above is custom AuthToken_Param type
pManager.AddTextParameter("Name", "N", "Name of the spreadsheet to query", GH_ParamAccess.item);
pManager.AddTextParameter("Worksheet", "W", "Optional Worksheet name", GH_ParamAccess.item);
pManager[2].Optional = true; //worksheets are optional
pManager.AddTextParameter("Data", "D", "Data to search for in spreadsheet", GH_ParamAccess.list);
// This is a quick and dirty way to allow the user to specify offsets by name instead of the corresponding integer value,
// even though the parameter is just taking in an integer.
pManager.AddIntegerParameter("Offset", "O", "An optional cell offset for address output.", GH_ParamAccess.item,0);
Param_Integer offset = (Param_Integer)pManager[4];
offset.AddNamedValue("No Offset", 0);
offset.AddNamedValue("+1 Row", 1);
offset.AddNamedValue("+1 Column", 2);
}