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C# GH_Component.AddGenericParameter方法代码示例

本文整理汇总了C#中GH_Component.AddGenericParameter方法的典型用法代码示例。如果您正苦于以下问题:C# GH_Component.AddGenericParameter方法的具体用法?C# GH_Component.AddGenericParameter怎么用?C# GH_Component.AddGenericParameter使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GH_Component的用法示例。


在下文中一共展示了GH_Component.AddGenericParameter方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: RegisterInputParams

 /// <summary>
 /// Registers all the input parameters for this component.
 /// </summary>
 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     pManager.AddGenericParameter("Environment", "Env", "Environment", GH_ParamAccess.item);
     pManager.AddGenericParameter("Emitter", "Emi", "Emitter", GH_ParamAccess.item);
     pManager.AddGenericParameter("Food", "F", "Food", GH_ParamAccess.item);
     pManager.AddGenericParameter("Settings", "Set", "Settings", GH_ParamAccess.list);
     pManager.AddBooleanParameter("reset", "r", "reset", GH_ParamAccess.item, true);
     pManager[3].Optional = true;
 }
开发者ID:maajor,项目名称:Physarealm,代码行数:12,代码来源:PhysarealmComponent.cs

示例2: RegisterInputParams

        protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
        {
            pManager.AddGenericParameter("Elements", "E", "Elements", GH_ParamAccess.list);
            pManager.AddGenericParameter("Supports", "S", "Supports", GH_ParamAccess.list);
            pManager.AddGenericParameter("Loads", "L", "Loads", GH_ParamAccess.list);
            pManager.AddIntegerParameter("ModelType","T", "Model type: 0 = 2D truss, 1 = 3D full", GH_ParamAccess.item, 0);

            pManager[0].Optional = true;
            pManager[1].Optional = true;
            pManager[2].Optional = true;
        }
开发者ID:AndreasBak,项目名称:GrasshopperSharpFE,代码行数:11,代码来源:AssembleModelComponent.cs

示例3: RegisterInputParams

 /// <summary>
 /// Registers all the input parameters for this component.
 /// </summary>
 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     pManager.AddGenericParameter("Goals", "PGoals", "Permanent goals e.g. bar, rod and support goals as FLATTENED list", GH_ParamAccess.list);
     pManager.AddGenericParameter("Load", "LGoals", "K2Structural load goals", GH_ParamAccess.list);
     pManager.AddNumberParameter("LFStart", "LFstart", "The start load factor", GH_ParamAccess.item);
     pManager.AddNumberParameter("LFStep", "LFstep", "The load factor step size", GH_ParamAccess.item);
     pManager.AddNumberParameter("Angle", "alfa", "Specify the allowed angle deviation between the tangent to the load-displacement curve and vertical in [degrees]", GH_ParamAccess.item, 15.0);
     pManager.AddNumberParameter("Displ", "dMax", "Specify the maximum allowed displacement for a vertex in [m]", GH_ParamAccess.item, 1.0);
     pManager.AddNumberParameter("Threshold", "thres", "The total kinetic energy threshold to define equilibrium", GH_ParamAccess.item, 1e-15);
     pManager.AddIntegerParameter("IterationCount", "iter", "Specify the maximum number of equilibrium iterations for each load increment", GH_ParamAccess.item, 100);
     pManager.AddBooleanParameter("OutputAll?", "opt", "Output option. If true, displacements and goal results are output for each load increment. If false, only for the last two", GH_ParamAccess.item, false);
 }
开发者ID:CecilieBrandt,项目名称:K2Engineering,代码行数:15,代码来源:BucklingAnalysis.cs

示例4: RegisterInputParams

 /// <summary>
 /// Registers all the input parameters for this component.
 /// </summary>
 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     base.RegisterInputParams(pManager);
     pManager.AddGenericParameter("Environment", "Env", "Environment", GH_ParamAccess.item);
     pManager.AddIntegerParameter("detect radius", "detr", "Below this value, pairs of agents locations will be connected at a possibility.", GH_ParamAccess.item);
     pManager.AddNumberParameter("select possibility", "selp", "The possibility of a pair of agents locations are connected", GH_ParamAccess.item);
 }
开发者ID:maajor,项目名称:Physarealm,代码行数:10,代码来源:PopulationInterconnectComponent.cs

示例5: RegisterInputParams

 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     pManager.AddGenericParameter("Input", "I", "Input value", GH_ParamAccess.tree);
     pManager.AddBooleanParameter("Enumerate", "E", "Enumerate lists to sequentally named items, or create a list of values", GH_ParamAccess.item, false);
     this.Params.Input[0].ObjectChanged += resetMapping;
     this.Params.Input[0].AttributesChanged += resetMapping;
 }
开发者ID:arendvw,项目名称:ExportTools,代码行数:7,代码来源:AutoHashComponent.cs

示例6: RegisterInputParams

 /// <summary>
 /// Registers all the input parameters for this component.
 /// </summary>
 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     pManager.AddBooleanParameter("write?", "W?", "Write the VA3C JSON file to disk?", GH_ParamAccess.item);
     pManager.AddTextParameter("filePath", "Fp", "Full filepath of the file you'd like to create.  Files will be overwritten automatically.", GH_ParamAccess.item);
     pManager.AddGenericParameter("Elements", "E", "va3c Elements to add to the scene.", GH_ParamAccess.list);
     pManager[2].DataMapping = GH_DataMapping.Flatten;
 }
开发者ID:luodinglin,项目名称:GHvA3C,代码行数:10,代码来源:va3c_SceneCompiler.cs

示例7: RegisterInputParams

 /// <summary>
 /// Registers all the input parameters for this component.
 /// </summary>
 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     pManager.AddLineParameter("Line", "L", "A line to convert into a va3c JSON representation of the line", GH_ParamAccess.item);
     pManager.AddGenericParameter("Line Material", "Lm", "Line Material", GH_ParamAccess.item);
     pManager.AddTextParameter("Layer", "[L]", "Layer", GH_ParamAccess.item);
     pManager[2].Optional = true;
 }
开发者ID:luodinglin,项目名称:GHvA3C,代码行数:10,代码来源:va3c_Line.cs

示例8: RegisterInputParams

 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     pManager.AddGenericParameter("Spring Mesh", "Spring Mesh", "Spring Mesh", GH_ParamAccess.item);
     pManager.AddNumberParameter("Min. Thickness", "Min. Thickness", "Min. Thickness", GH_ParamAccess.item, 0.3);
     pManager.AddNumberParameter("Max. Thickness", "Max. Thickness", "Max. Thickness", GH_ParamAccess.item, 1.0);
     pManager.AddNumberParameter("Tangent Scale", "Tangent Scale", "Tangent Scale", GH_ParamAccess.item, 0.2);
     pManager.AddBooleanParameter("Allow PolySrf", "Allow PolySrf", "Allow PolySrf", GH_ParamAccess.item, true);
 }
开发者ID:GeneKao,项目名称:Pavilion2015_ITECH,代码行数:8,代码来源:GHC_TriLoopDoubleLayer2.cs

示例9: RegisterOutputParams

 /// <summary>
 /// Registers all the output parameters for this component.
 /// </summary>
 protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
 {
     pManager.AddNumberParameter("BucklingLoadFactor", "BLF", "The buckling load factor [-]", GH_ParamAccess.item);
     pManager.AddNumberParameter("LoadFactors", "LF", "Load factor for each iteration", GH_ParamAccess.list);
     pManager.AddNumberParameter("DisplacementRMS", "dRMS", "The displacements as a RMS value in [m] for each iteration", GH_ParamAccess.list);
     pManager.AddPointParameter("VertexPositions", "V", "The vertex positions for each iteration", GH_ParamAccess.tree);
     pManager.AddGenericParameter("GoalOutput", "O", "The output from the goals for each iteration. The data structure is identical to the PGoals input", GH_ParamAccess.tree);
 }
开发者ID:CecilieBrandt,项目名称:K2Engineering,代码行数:11,代码来源:BucklingAnalysis.cs

示例10: RegisterInputParams

 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     pManager.AddPointParameter("Points", "Points", "Adaptive Points", GH_ParamAccess.list);
     pManager.AddTextParameter("Family", "Family", "Family name", GH_ParamAccess.item);
     pManager.AddTextParameter("Type", "Type", "Type name", GH_ParamAccess.item);
     int a = pManager.AddGenericParameter("Parameters", "Param", "Parameters", GH_ParamAccess.list);
     pManager[a].Optional = true;
 }
开发者ID:bbrangeo,项目名称:Grevit,代码行数:8,代码来源:Revit.Components.cs

示例11: RegisterInputParams

 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     pManager.AddGenericParameter("Spring Mesh", "Spring Mesh", "Spring Mesh", GH_ParamAccess.item);
     pManager.AddCircleParameter("Planarization Regions", "Planarization Regions", "Planarization Regions", GH_ParamAccess.list);
     pManager.AddNumberParameter("Bending Stiffness", "Bending Stiffness", "Bending Stiffness", GH_ParamAccess.item, 0.0);
     pManager.AddNumberParameter("Stiffness", "Stiffness", "Stiffness", GH_ParamAccess.item, 0.0);
     pManager.AddNumberParameter("Bending Stiffness (Planar Regions)", "Bending Stiffness (Planar Regions)", "Bending Stiffness (Planar Regions)", GH_ParamAccess.list);
     pManager.AddNumberParameter("Stiffness (Planar Regions)", "Stiffness (Planar Regions)", "Stiffness (Planar Regions)", GH_ParamAccess.list);
 }
开发者ID:GeneKao,项目名称:Pavilion2015_ITECH,代码行数:9,代码来源:GHC_Planarization.cs

示例12: RegisterInputParams

 /// <summary>
 /// Registers all the input parameters for this component.
 /// </summary>
 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     pManager.AddGenericParameter("ids", "ids", "input objects ids", GH_ParamAccess.list);
     pManager.AddIntegerParameter("Copies", "C", "Copies", GH_ParamAccess.item, 1);
     pManager.AddIntegerParameter("Priority", "P", "Priority", GH_ParamAccess.item, 1);
     pManager.AddParameter(new Orientation(), "Orientation", "O", "Orientation", GH_ParamAccess.item);
     // Ha de ser un ObjectOrientation
     pManager.AddParameter(new Criterion(), "Criterion", "Cr", "Criterion", GH_ParamAccess.item);
 }
开发者ID:olitur,项目名称:rhinonest-grasshopper,代码行数:12,代码来源:RhinoNestObjectGetter.cs

示例13: RegisterInputParams

 /// <summary>
 /// Registers all the input parameters for this component.
 /// </summary>
 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     pManager.AddGenericParameter("Topology", "Topo", "Unit cell topology", GH_ParamAccess.item);
     pManager.AddSurfaceParameter("Surface 1", "S1", "First bounding surface", GH_ParamAccess.item);
     pManager.AddSurfaceParameter("Surface 2", "S2", "Second bounding surface", GH_ParamAccess.item);
     pManager.AddIntegerParameter("Number u", "Nu", "Number of unit cells (u)", GH_ParamAccess.item, 5);
     pManager.AddIntegerParameter("Number v", "Nv", "Number of unit cells (v)", GH_ParamAccess.item, 5);
     pManager.AddIntegerParameter("Number w", "Nw", "Number of unit cells (w)", GH_ParamAccess.item, 5);
     pManager.AddBooleanParameter("Morph", "Morph", "If true, struts are morphed to the space as curves.", GH_ParamAccess.item, false);
 }
开发者ID:smor,项目名称:intralattice,代码行数:13,代码来源:ConformSSComponent.cs

示例14: RegisterInputParams

        protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
        {
            pManager.AddPointParameter("Point 0", "P0", "First point of triangle", GH_ParamAccess.item);
            pManager.AddPointParameter("Point 1", "P1", "Second point of triangle", GH_ParamAccess.item);

            pManager.AddPointParameter("Point 2", "P2", "Third point of triangle", GH_ParamAccess.item);

             pManager.AddGenericParameter("Material", "M", "Defines material of triangle", GH_ParamAccess.item);
             pManager.AddNumberParameter("Thickness", "T", "Thickness of element", GH_ParamAccess.item);
        }
开发者ID:AndreasBak,项目名称:GrasshopperSharpFE,代码行数:10,代码来源:ConstantStrainTriangleComponent.cs

示例15: RegisterInputParams

 /// <summary>
 /// Registers all the input parameters for this component.
 /// </summary>
 protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
 {
     pManager.AddGenericParameter("Topology", "Topo", "Unit cell topology", GH_ParamAccess.item);
     pManager.AddNumberParameter("Cell Size ( x )", "CSx", "Size of unit cell (x)", GH_ParamAccess.item, 5); // '5' is the default value
     pManager.AddNumberParameter("Cell Size ( y )", "CSy", "Size of unit cell (y)", GH_ParamAccess.item, 5);
     pManager.AddNumberParameter("Cell Size ( z )", "CSz", "Size of unit cell (z)", GH_ParamAccess.item, 5);
     pManager.AddIntegerParameter("Number of Cells ( x )", "Nx", "Number of unit cells (x)", GH_ParamAccess.item, 5);
     pManager.AddIntegerParameter("Number of Cells ( y )", "Ny", "Number of unit cells (y)", GH_ParamAccess.item, 5);
     pManager.AddIntegerParameter("Number of Cells ( z )", "Nz", "Number of unit cells (z)", GH_ParamAccess.item, 5);
 }
开发者ID:smor,项目名称:intralattice,代码行数:13,代码来源:BasicBoxComponent.cs


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