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C# Frame.Translation方法代码示例

本文整理汇总了C#中Frame.Translation方法的典型用法代码示例。如果您正苦于以下问题:C# Frame.Translation方法的具体用法?C# Frame.Translation怎么用?C# Frame.Translation使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Frame的用法示例。


在下文中一共展示了Frame.Translation方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnFrame

    public override void OnFrame(Controller controller)
    {
        currentFrame = controller.Frame();
        prevFrame = controller.Frame(10);
        currentTime = currentFrame.Timestamp;
        changeTime = currentTime - prevTime;

        if (changeTime > 500)
        {
            Hand hand = currentFrame.Hands[0];
            FingerList fingers = hand.Fingers;
            Hand prevHand = prevFrame.Hands[0];
            FingerList prevFingers = prevHand.Fingers;
            Pointable currentPointable = currentFrame.Pointables[0];
            Pointable prevPointable = prevFrame.Pointables[0];
            // Set Up Screen
            Leap.Screen currentScreen = controller.CalibratedScreens.ClosestScreenHit(currentPointable);
            Leap.Screen prevScreen = controller.CalibratedScreens.ClosestScreenHit(prevPointable);
            // Set up Display
            float DisplayHeight = currentScreen.HeightPixels;
            float DisplayWidth = currentScreen.WidthPixels;
            double scalingFactor = 1.5;
            // Set up Coordinates
            float CurrentLeapXCoordinate = currentScreen.Intersect(currentPointable, true, 1.0F).x;
            float CurrentLeapYCoordinate = currentScreen.Intersect(currentPointable, true, 1.0F).y;
            int CurrentyPixel = (int)(DisplayHeight - (DisplayHeight * (scalingFactor * CurrentLeapYCoordinate)));
            int CurrentxPixel = (int)(DisplayWidth * (scalingFactor * CurrentLeapXCoordinate));
            float PrevLeapXCoordinate = currentScreen.Intersect(prevPointable, true, 1.0F).x;
            float PrevLeapYCoordinate = currentScreen.Intersect(prevPointable, true, 1.0F).y;
            int PrevyPixel = (int)(DisplayHeight - (DisplayHeight * (scalingFactor * PrevLeapYCoordinate)));
            int PrevxPixel = (int)(DisplayWidth * (scalingFactor * PrevLeapXCoordinate));
            float changeyPixel = (PrevyPixel - CurrentyPixel);
            float changexPixel = (PrevxPixel - CurrentxPixel);
            if (changeyPixel < 0) { changeyPixel = changeyPixel * -1; }
            if (changexPixel < 0) { changexPixel = changexPixel * -1; }
            bool allowfalse = false;
            if (changeyPixel > 10) { allowfalse = true; }
            if (CurrentyPixel < 0) { CurrentyPixel = 0; }
            if (CurrentxPixel < 0) { CurrentxPixel = 0; }
            if (allowfalse)
            {
                if (prevFingers.Count != 2 || prevFingers.Count != 3)
                {

                    if (fingers.Count == 1)
                    {
                        if (changeTime > 500)
                        {
                            Console.Write("TipPosition: " + fingers[0].TipPosition + " Width: " + CurrentxPixel + " height: " + CurrentyPixel + "\n");
                            SetCursorPos(CurrentxPixel, CurrentyPixel);
                        }
                    }
                    if (fingers.Count == 2)
                    {
                        if (changeTime > 1000)
                        {
                            mouse_event(0x0002 | 0x0004, 0, CurrentxPixel, CurrentyPixel, 0);
                            Console.Write("Clicked At " + CurrentxPixel + " " + CurrentyPixel + "\n");
                        }
                    }
                    if (fingers.Count == 4)
                    {
                        if (changeTime > 10000)
                        {

                            float Translation = currentFrame.Translation(prevFrame).y;
                            Console.WriteLine(Translation);
                            if (Translation < -50)
                            {
                                SendKeys.SendWait("{LEFT}");
                                System.Threading.Thread.Sleep(700);
                            }
                            if (Translation > 50)
                            {
                                SendKeys.SendWait("{Right}");
                                System.Threading.Thread.Sleep(700);
                            }
                        }
                    }
                }
            }
        }
        prevTime = currentTime;
    }
开发者ID:alexopalka,项目名称:LeapMouse,代码行数:84,代码来源:LeapListener.cs


注:本文中的Frame.Translation方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。