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C# FileStream.Close方法代码示例

本文整理汇总了C#中FileStream.Close方法的典型用法代码示例。如果您正苦于以下问题:C# FileStream.Close方法的具体用法?C# FileStream.Close怎么用?C# FileStream.Close使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FileStream的用法示例。


在下文中一共展示了FileStream.Close方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Main

    static int Main()
    {
        byte [] buf = new byte [1];
        AsyncCallback ac = new AsyncCallback (async_callback);
        IAsyncResult ar;
        int sum0 = 0;

        FileStream s = new FileStream ("async_read.cs",  FileMode.Open);

        s.Position = 0;
        sum0 = 0;
        while (s.Read (buf, 0, 1) == 1)
            sum0 += buf [0];

        s.Position = 0;

        do {
            ar = s.BeginRead (buf, 0, 1, ac, buf);
        } while (s.EndRead (ar) == 1);
        sum -= buf [0];

        Thread.Sleep (100);

        s.Close ();

        Console.WriteLine ("CSUM: " + sum + " " + sum0);
        if (sum != sum0)
            return 1;

        return 0;
    }
开发者ID:robertmichaelwalsh,项目名称:CSharpFrontEnd,代码行数:31,代码来源:async_read.cs

示例2: AppendResultsToFile

        public void AppendResultsToFile(String Name, double TotalTime)
        {
            FileStream file;
            file = new FileStream(Name, FileMode.Append, FileAccess.Write);
            StreamWriter sw = new StreamWriter(file);

            sw.Write("***************************************\n");

            sw.Write("Total  | No Subs| %Total |%No Subs| Name\n");

            foreach (CNamedTimer NamedTimer in m_NamedTimerArray)
            {
                if (NamedTimer.GetTotalSeconds() > 0)
                {
                    String OutString;

                    OutString = String.Format("{0:0.0000}", NamedTimer.GetTotalSeconds())
                        + " | " + String.Format("{0:0.0000}", NamedTimer.GetTotalSecondsExcludingSubroutines())
                        + " | " + String.Format("{0:00.00}", System.Math.Min(99.99, NamedTimer.GetTotalSeconds() / TotalTime * 100)) + "%"
                        + " | " + String.Format("{0:00.00}", NamedTimer.GetTotalSecondsExcludingSubroutines() / TotalTime * 100) + "%"
                        + " | "
                        + NamedTimer.m_Name;

                    OutString += " (" + NamedTimer.m_Counter.ToString() + ")\n";
                    sw.Write(OutString);
                }
            }

            sw.Write("\n\n");

            sw.Close();
            file.Close();
        }
开发者ID:GeroL,项目名称:MOSA-Project,代码行数:33,代码来源:Execution+Timer.cs

示例3: JoinFile

    public static void JoinFile(string inputFile, string outputFile, KsSplitJoinHandler handler)
    {
        long rwIncrament=500000;//updateInterval=400000, updateIndex=0;
        FileInfo fInfo=new FileInfo(inputFile);
        long iLen=fInfo.Length;
        FileStream ifs=new FileStream(inputFile, FileMode.Open);
        BinaryReader reader=new BinaryReader(ifs);
        //bool cont;

        FileInfo fi=new FileInfo(outputFile);
        FileMode fm=FileMode.Append;
        if(!fi.Exists) fm=FileMode.CreateNew;
        FileStream ofs=new FileStream(outputFile, fm);
        BinaryWriter writer=new BinaryWriter(ofs);

        long i=0, cnt;
        while(i<iLen) {
            cnt=rwIncrament;
            if((i+cnt)>=iLen) cnt=iLen-i;
            //byte val[cnt];
            writer.Write(reader.ReadBytes((int)cnt));
            i+=cnt;
            if(!handler.OnUpdate(inputFile, outputFile, i, iLen)) {
                ifs.Close(); reader.Close();
                ofs.Close(); writer.Close();
                handler.OnCanceled(inputFile, outputFile, i, iLen);
                return;
            }
        }

        ifs.Close(); reader.Close();
        ofs.Close(); writer.Close();
        handler.OnFinished(inputFile, outputFile, i, iLen);
    }
开发者ID:erin100280,项目名称:KnifeSpan,代码行数:34,代码来源:KsJoiner.cs

示例4: saveCurrentName

	public void saveCurrentName(){
		FileStream stream = null;
		try{
			XmlSerializer serializer = new XmlSerializer(typeof(ScreenName));
			stream = new FileStream(screenNameFileLocation, FileMode.OpenOrCreate);
			serializer.Serialize(stream, screenName);
			stream.Close();
		} catch(Exception ex){
			if(stream != null)
				stream.Close();
			//throw ex;
		}
	}
开发者ID:roboritch,项目名称:game-repository,代码行数:13,代码来源:SetScreenName.cs

示例5: saveCurrentOptions

	public void saveCurrentOptions(){
		FileStream stream = null;
		try{
			XmlSerializer serializer = new XmlSerializer(typeof(OptionsInfo));
			stream = new FileStream(optionsFileLocation, FileMode.OpenOrCreate);
			serializer.Serialize(stream, newOptions); // new options to disk here
			stream.Close();
		} catch(Exception ex){
			Debug.LogError(ex.ToString());
			if(stream != null)
				stream.Close();
		}
		currentOptions = newOptions;
	}
开发者ID:roboritch,项目名称:game-repository,代码行数:14,代码来源:OptionsScript.cs

示例6: loadCurrentOptions

	/// <summary>
	/// Loads the currentOptions from disk.
	/// </summary>
	public void loadCurrentOptions(){
		FileStream stream = null;
		try{
			XmlSerializer serializer = new XmlSerializer(typeof(OptionsInfo));
			stream = new FileStream(optionsFileLocation, FileMode.Open);
			OptionsInfo container = (OptionsInfo)serializer.Deserialize(stream);
			currentOptions = container;
			stream.Close();
			//}catch(Exception ex){
		} catch{
			if(stream != null)
				stream.Close();
			//Debug.LogError(ex.ToString());
		}
	}
开发者ID:roboritch,项目名称:game-repository,代码行数:18,代码来源:OptionsScript.cs

示例7: Open

    public static GOBFile Open(string path)
    {
        //Debug.Log("GOBFile.Open(" + path + ")");
        FileStream fs = null;
        try { fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read); } catch {}
        if (fs == null) {
            Debug.LogError("OpenRead(\"" + path + "\") failed.");
            return null;
        }

        BinaryReader br = new BinaryReader(fs);

        try {
            byte[] id = new byte[4];
            if (br.Read(id, 0, 4) != 4) {
                Debug.LogError("Failed to read GOB header in file " + path + ".");
                fs.Close();
                return null;
            }

            if ((id[0] != 71) || (id[1] != 79) || (id[2] != 66) || (id[3] != 0xA)) {
                fs.Close();
                Debug.LogError("\"" + path + "\" is not a GOB file.");
                return null;
            }

            int dirOfs = br.ReadInt32();

            br.BaseStream.Position = (long)dirOfs;

            int numFiles = br.ReadInt32();

            GOBFile gob = new GOBFile();
            byte[] name = new byte[13];
            for (int i = 0; i < numFiles; ++i) {
                File file = File.Read(br, name);
                gob._dir.Add(file.Name, file);
                // Debug.Log (file.Name);
            }

            gob._file = br;
            return gob;
        } catch  {
            using (br) {}
        }

        return null;
    }
开发者ID:joeriedel,项目名称:DarkForcesUnity,代码行数:48,代码来源:GOBFile.cs

示例8: Assemble

    private static void Assemble(List<string> files, string destinationDirectory)
    {
        string fileOutputPath = destinationDirectory + "assembled" + "." + matches[0].Groups[2];
        var fsSource = new FileStream(fileOutputPath, FileMode.Create);

        fsSource.Close();
        using (fsSource = new FileStream(fileOutputPath, FileMode.Append))
        {
            foreach (var filePart in files)
            {
                using (var partSource = new FileStream(filePart, FileMode.Open))
                {
                    Byte[] bytePart = new byte[4096];
                    while (true)
                    {
                        int readBytes = partSource.Read(bytePart, 0, bytePart.Length);
                        if (readBytes == 0)
                        {
                            break;
                        }

                        fsSource.Write(bytePart, 0, readBytes);
                    }
                }
            }
        }
    }
开发者ID:zhecho1215,项目名称:HomeWorks,代码行数:27,代码来源:SlicingFile.cs

示例9: Load

    public static bool Load(Chunk chunk)
    {

        string saveFile = SaveLocation(chunk.world.worldName);
        saveFile += FileName(chunk.pos);

        if (!File.Exists(saveFile))
            return false;
        try
        {

            IFormatter formatter = new BinaryFormatter();
            FileStream stream = new FileStream(saveFile, FileMode.Open);

            Save save = (Save)formatter.Deserialize(stream);

            //Once the blocks in the save are added they're marked as unmodified so
            //as not to trigger a new save on unload unless new blocks are added.
            for (int i =0; i< save.blocks.Length; i++)
            {
                Block placeBlock = save.blocks[i];
                placeBlock.modified = false;
                chunk.SetBlock(save.positions[i], placeBlock, false);
            }

            stream.Close();
        }
        catch (Exception ex)
        {
            Debug.LogError(ex);
        }


        return true;
    }
开发者ID:li5414,项目名称:Voxelmetric,代码行数:35,代码来源:Serialization.cs

示例10: UploadFile

        public void UploadFile(RemoteFileInfo request)
        {
            try
            {
                FileGonnaGo objFileUpload = new FileGonnaGo();
                if (objFileUpload.impersonateValidUser())
                {
                    FileStream targetStream = null;
                    Stream sourceStream = request.FileByteStream;
                    string uploadFolder = objFileServerImpersonation.FileServerPath();
                    string filePath = Path.Combine(uploadFolder, request.FileName);

                    using (targetStream = new FileStream(filePath, FileMode.Create,
                                      FileAccess.Write, FileShare.None))
                    {

                        const int bufferLen = 21474833;
                        byte[] buffer = new byte[bufferLen];
                        int count = 0;
                        while ((count = sourceStream.Read(buffer, 0, bufferLen)) > 0)
                        {
                            targetStream.Write(buffer, 0, count);
                        }
                        targetStream.Close();
                        sourceStream.Close();
                    }
                    objFileUpload.undoImpersonation();
                }
            }
            catch (Exception ex)
            {
                WCFFILESERVER.FileService.LogException(string.Empty, ex);
                throw;
            }
        }
开发者ID:nofuture-git,项目名称:31g,代码行数:35,代码来源:SimpleExample.cs

示例11: Serialize

	void Serialize(string filename){
		// normalizes the data to the {0.0-1.0f} interval and saves as xml
		Waveform w = new Waveform();
		w.name = filename;
		w.cycles=1;
		w.signal = signal;
		w.mode=filename;
		w.normalRate = normal;
		w.samples = dataPoints.Count;
		
		float scale = dataMax-dataMin;
		if ( scale == 0.0f )
			scale = 1.0f;
		
		w.data = new float[dataPoints.Count];
		
		for (int i=0;i< dataPoints.Count;i++){
			w.data[i]= (dataPoints[i].point-dataMin)/scale;
			
		}
		XmlSerializer serializer = new XmlSerializer(typeof(Waveform));
		FileStream stream = new FileStream(filename + ".xml", FileMode.Create);
		serializer.Serialize(stream, w);
		stream.Close();	
	}	
开发者ID:MedStarSiTEL,项目名称:UnityTrauma,代码行数:25,代码来源:VitalsParser.cs

示例12: Deserialize

 public void Deserialize(string path)
 {
     XmlSerializer serializer = new XmlSerializer(typeof(Edge));
     FileStream stream = new FileStream(path, FileMode.Open);
     copy(serializer.Deserialize(stream) as Edge);
     stream.Close();
 }
开发者ID:benjaml,项目名称:PathfindingToolUnity,代码行数:7,代码来源:Edge.cs

示例13: OnPostprocessAllAssets

    public static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths)
    {
        foreach (string asset in importedAssets)
        {
            if (asset.EndsWith(".resx"))
            {
                string filePath = asset.Substring(0, asset.Length - Path.GetFileName(asset).Length) + "Generated Assets/";
                string newFileName = filePath + Path.GetFileNameWithoutExtension(asset) + ".txt";

                if (!Directory.Exists(filePath))
                {
                    Directory.CreateDirectory(filePath);
                }
				
				//Delete the file if it already exists
				if(File.Exists(newFileName))
				{
					File.Delete(newFileName);	
				}

                StreamReader reader = new StreamReader(asset);
                string fileData = reader.ReadToEnd();
                reader.Close();

                FileStream resourceFile = new FileStream(newFileName, FileMode.OpenOrCreate, FileAccess.Write);
                StreamWriter writer = new StreamWriter(resourceFile);
                writer.Write(fileData);
                writer.Close();
                resourceFile.Close();

                AssetDatabase.Refresh(ImportAssetOptions.Default);
            }
        }
    }
开发者ID:wuxin0602,项目名称:Nothing,代码行数:34,代码来源:CustomResxImporter.cs

示例14: WriteDust

 public void WriteDust(string path)
 {
     XmlSerializer serializer = new XmlSerializer(typeof(ScriptDustItemsContainer));
         FileStream stream = new FileStream(path, FileMode.Create);
         serializer.Serialize(stream, this);
         stream.Close();
 }
开发者ID:noctisyounis,项目名称:Playground2015_Project2,代码行数:7,代码来源:ScriptDustItemsContainer.cs

示例15: getFile

    private void getFile()
    {
        TcpClient client = list.AcceptTcpClient();
        StreamReader sr = new StreamReader(client.GetStream());
        string rd = sr.ReadLine();
        string v = rd.Substring(rd.LastIndexOf('.') + 1);

        Debug.Log("reading file. Length: " + v + " bytes.");
        TcpClient client2 = list2.AcceptTcpClient();

        Debug.Log("reading from rnetworkStream");
        NetworkStream rnetworkStream = client2.GetStream();
        FileStream fileStream = new FileStream(receiveFileName, FileMode.Create, FileAccess.Write, FileShare.ReadWrite);
        long filezie = int.Parse(v);
        int byteSize = 0;

        byte[] downBuffer = new byte[2048];
        while ((byteSize = rnetworkStream.Read(downBuffer, 0, downBuffer.Length)) > 0)
        {
            fileStream.Write(downBuffer, 0, byteSize);
        }
        fileStream.Close();
        rnetworkStream.Close();
        client.Close ();
        client2.Close ();
        Debug.Log("Finish geting file");
    }
开发者ID:Sushisushi-sandesu,项目名称:sushi,代码行数:27,代码来源:TcpTransfer.cs


注:本文中的FileStream.Close方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。