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C# FileStream.BeginWrite方法代码示例

本文整理汇总了C#中FileStream.BeginWrite方法的典型用法代码示例。如果您正苦于以下问题:C# FileStream.BeginWrite方法的具体用法?C# FileStream.BeginWrite怎么用?C# FileStream.BeginWrite使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FileStream的用法示例。


在下文中一共展示了FileStream.BeginWrite方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Save

 public int Save(string filePath, byte[] fileData)
 {
     using (FileStream stream = new FileStream (filePath, FileMode.OpenOrCreate)) {
         stream.BeginWrite(fileData, 0, fileData.Length, new System.AsyncCallback(OnSave), new FageFileState(++_countId, filePath, stream, fileData));
     }
     return _countId;
 }
开发者ID:buzzler,项目名称:titan,代码行数:7,代码来源:FageFileLoader.cs

示例2: WorkItemMethod

    public static void WorkItemMethod(object mainEvent)
    {
        Console.WriteLine("\nStarting WorkItem.\n");
        AutoResetEvent autoEvent = new AutoResetEvent(false);

        // Create some data.
        const int ArraySize = 10000;
        const int BufferSize = 1000;
        byte[] byteArray = new Byte[ArraySize];
        new Random().NextBytes(byteArray);

        // Create two files and two State objects.
        FileStream fileWriter1 =
            new FileStream(@"C:\[email protected]##.dat", FileMode.Create,
            FileAccess.ReadWrite, FileShare.ReadWrite,
            BufferSize, true);
        FileStream fileWriter2 =
            new FileStream(@"C:\[email protected]##.dat", FileMode.Create,
            FileAccess.ReadWrite, FileShare.ReadWrite,
            BufferSize, true);
        State stateInfo1 = new State(fileWriter1, autoEvent);
        State stateInfo2 = new State(fileWriter2, autoEvent);

        // Asynchronously write to the files.
        fileWriter1.BeginWrite(byteArray, 0, byteArray.Length,
            new AsyncCallback(EndWriteCallback), stateInfo1);
        fileWriter2.BeginWrite(byteArray, 0, byteArray.Length,
            new AsyncCallback(EndWriteCallback), stateInfo2);

        // Wait for the callbacks to signal.
        autoEvent.WaitOne();
        autoEvent.WaitOne();

        fileWriter1.Close();
        fileWriter2.Close();
        Console.WriteLine("\nEnding WorkItem.\n");

        // Signal Main that the work item is finished.
        ((AutoResetEvent)mainEvent).Set();
    }
开发者ID:ViniciusConsultor,项目名称:geansoft,代码行数:40,代码来源:ThreadService.cs

示例3: runTest


//.........这里部分代码省略.........
         {
             fs2.Write(new Byte[]{1}, 0, 1);
             iCountErrors++;
             printerr( "Error_2000m! Expected exception not thrown");
         } 
         catch (ObjectDisposedException iexc) 
         {
             printinfo( "Info_2000n! Caught expected exception, iexc=="+iexc.Message);
         } 
         catch (Exception exc) 
         {
             iCountErrors++;
             printerr( "Error_2000o! Incorrect exception thrown, exc=="+exc.ToString());
         }
         iCountTestcases++;
         try 
         {
             fs2.Read(new Byte[1], 0, 1);
             iCountErrors++;
             printerr( "Error_2000p! Expected exception not thrown");
         } 
         catch (ObjectDisposedException iexc) 
         {
             printinfo( "Info_2000q! Caught expected exception, iexc=="+iexc.Message);
         } 
         catch (Exception exc) 
         {
             iCountErrors++;
             printerr( "Error_2000r! Incorrect exception thrown, exc=="+exc.ToString());
         }
         iCountTestcases++;
         try 
         {
             fs2.EndWrite(fs2.BeginWrite(new Byte[]{1}, 0, 1, null, null));
             iCountErrors++;
             printerr( "Error_2000s! Expected exception not thrown");
         } 
         catch (ObjectDisposedException iexc) 
         {
             printinfo( "Info_2000t! Caught expected exception, iexc=="+iexc.Message);
         } 
         catch (Exception exc) 
         {
             iCountErrors++;
             printerr("Error_2000u! Incorrect exception thrown, exc=="+exc.ToString());
         }
         iCountTestcases++;
         try 
         {
             fs2.EndRead(fs2.BeginRead(new Byte[1], 0, 1, null, null));
             iCountErrors++;
             printerr("Error_2000v! Expected exception not thrown");
         } 
         catch (ObjectDisposedException iexc) 
         {
             printinfo( "Info_2000w! Caught expected exception, iexc=="+iexc.Message);
         } 
         catch( Exception exc) 
         {
             iCountErrors++;
             printerr( "Error_2000x! Incorrect exception thrown, exc=="+exc.ToString());
         } 
         iCountTestcases++;
         try 
         {
             fs2.Flush();
开发者ID:gbarnett,项目名称:shared-source-cli-2.0,代码行数:67,代码来源:co5718close.cs

示例4: SaveImage

 private IEnumerator SaveImage(string path, byte[] bytes, Action saveComplete = null)
 {
     var fs = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.None, 4096, false);
     fs.BeginWrite(bytes, 0, bytes.Length, new AsyncCallback (EndWriteCallback), fs);
     yield return File.Exists (path);
     if (saveComplete != null) {
         saveComplete();
     }
 }
开发者ID:co-chi-tam,项目名称:The-Dark-Creature,代码行数:9,代码来源:CUIImageDownloader.cs

示例5: runTest


//.........这里部分代码省略.........
                {
                    iCountErrors++;
                    printerr( "Error_47f7v_"+i+"! Expected=="+i+" , got=="+b);
                }
                i++;
            }
            fs2.Close();
            fs3.Close();
            strLoc = "Loc_487ty";
            iCountTestcases++;
            try 
            {
                fs2 = new FileStream(new IntPtr(2), (FileAccess)(-2), true, 2000);
                iCountErrors++;
                printerr( "Error_f489y! Expected exception not thrown");
            } 
            catch (ArgumentException aexc) 
            {
                printinfo( "Info_4t98c! Caught expected exception, aexc=="+aexc.Message);
            } 
            catch (Exception exc) 
            {
                iCountErrors++;
                printerr( "Error_4398g! Incorrect exception thrown, exc=="+exc.ToString());
            }
            strLoc = "Loc_399f9";
            fs2 = new FileStream(filName, FileMode.Create);
            fs3 = new FileStream(fs2.Handle, FileAccess.Read, true, 4000);
            fs3.Close();
            iCountTestcases++;
            try 
            {
                fs2.Write(new Byte[]{1}, 0, 1);
                fs2.Flush();
                iCountErrors++;
                printerr( "Error_3f8vc! Expected exception not thrown");
            } 
            catch (IOException iexc) 
            {
                printinfo( "Info_398fc! Caught expected exception, iexc=="+iexc.Message);
            } 
            catch (Exception exc) 
            {
                iCountErrors++;
                printerr( "Error_98gyg! Incorrect exception thrown, exc=="+exc.ToString());
            }		
            fs2.Close();

            strLoc = "Loc_99f99";
            fs2 = new FileStream(filName, FileMode.Create);
            fs3 = new FileStream(fs2.Handle, FileAccess.Read, false, 16000);
            fs3.Close();
            try 
            {
                fs2.Write(new Byte[]{1}, 0, 1);
                fs2.Flush();
            } 
            catch (Exception exc) 
            {
                iCountErrors++;
                printerr( "Error_3989c! Unexpected exception, exc=="+exc.ToString());
            }
            fs2.Close();
            strLoc = "Loc_498vy";
            fs2 = new FileStream("Bug.txt", FileMode.Create);
            try
            {
                fs3 = new FileStream(fs2.Handle, FileAccess.ReadWrite, false, Int32.MaxValue/100);
                Byte[] bArr = new Byte[100*10];
                for(int ii = 0 ; ii < bArr.Length ;ii++)
                    bArr[i] = (Byte)ii;
                IAsyncResult iar = fs3.BeginWrite(bArr, 0, bArr.Length, null, null);
                fs3.EndWrite(iar);
                fs3.Close();
                fs2.Close();
            } 
            catch( Exception e )
            {
                Console.WriteLine("Unexpected exception occured... " + e.ToString() );
            }
            File.Delete("Bug.txt");
            if(File.Exists(filName))
                File.Delete(filName);
        } 
        catch (Exception exc_general ) 
        {
            ++iCountErrors;
            Console.WriteLine (s_strTFAbbrev + " : Error Err_8888yyy!  strLoc=="+ strLoc +", exc_general=="+exc_general.ToString());
        }
        if ( iCountErrors == 0 )
        {
            Console.WriteLine( "paSs. "+s_strTFName+" ,iCountTestcases=="+iCountTestcases.ToString());
            return true;
        }
        else
        {
            Console.WriteLine("FAiL! "+s_strTFName+" ,iCountErrors=="+iCountErrors.ToString()+" , BugNums?: "+s_strActiveBugNums );
            return false;
        }
    }
开发者ID:gbarnett,项目名称:shared-source-cli-2.0,代码行数:101,代码来源:co5761ctor_i_fa_b_i.cs

示例6: runTest


//.........这里部分代码省略.........
                 iCountErrors++;
                 printerr( "Error_t958g! Incorrect exception thrown, exc=="+exc.ToString());
             }
             fs2.Close();
         }
         strLoc = "Loc_399il";
         for(int iLoop = 0 ; iLoop < iArrLargeValues.Length ; iLoop++)
         {
             fs2 = new FileStream(fileName, FileMode.Open);
             iCountTestcases++;
             bArr = new Byte[]{0,1};
             try 
             {
                 fs2.BeginRead(bArr, 0, iArrLargeValues[iLoop], null, null);
                 iCountErrors++;
                 printerr( "Error_5520j! Expected exception not thrown");
             } 
             catch (ArgumentException aexc) 
             {
                 printinfo( "Info_88tum! Caught expected exception, aexc=="+aexc.Message);
             } 
             catch (Exception exc) 
             {
                 iCountErrors++;
                 printerr( "Error_2090t! Incorrect exception thrown, exc=="+exc.ToString());
             }
             fs2.Close();
         }
         strLoc = "Loc_388hj";
         fs2 = new FileStream(fileName, FileMode.Open);
         ascb = new AsyncCallback(this.CallBackMethod);
         bCallBackCalled = false;
         bArr = new Byte[]{0,1,2,3};
         iar = fs2.BeginWrite(bArr, 0, 4, ascb, 5);
         fs2.EndWrite(iar);
         Thread.Sleep(1000);
         iCountTestcases++;
         if(!bCallBackCalled) 
         {
             iCountErrors++;
             printerr( "Error_489xh! CallBackmethod not called");
         }
         iCountTestcases++;
         if(!iar.IsCompleted) 
         {
             iCountErrors++;
             printerr( "Error_29ycy! Completed not set correctly");
         }
         iCountTestcases++;
         if(!iar.CompletedSynchronously) 
         {
             iCountErrors++;
             printerr( "Error_8998c! Not done async");
         }
         iCountTestcases++;
         if((Int32)iar.AsyncState != 5) 
         {
             iCountErrors++;
             printerr( "Error_20hvb! Incorrect AsyncState");
         }
         fs2.Position = 0;
         bResultArr = new Byte[8];
         iar = fs2.BeginRead(bResultArr, 2, 3, ascb, 5);
         fs2.EndRead(iar);
         for(int i = 2 ; i < 5 ; i++) 
         {
开发者ID:ArildF,项目名称:masters,代码行数:67,代码来源:co5584beginread.cs

示例7: runTest

 public bool runTest()
 {
     Console.WriteLine(s_strTFPath + "\\" + s_strTFName + " , for " + s_strClassMethod + " , Source ver " + s_strDtTmVer);
     String strLoc = "Loc_000oo";
     String strValue = String.Empty;
     int iCountErrors = 0;
     int iCountTestcases = 0;
     try
     {
         String filName = s_strTFAbbrev+"TestFile";
         Stream fs2;
         IAsyncResult iar;
         Byte[] bArr;
         if(File.Exists(filName)) 
             File.Delete(filName);
         strLoc = "Loc_100aa";
         fs2 = new FileStream(filName, FileMode.Create);
         iCountTestcases++;
         try 
         {
             fs2.EndWrite(null);
             iCountErrors++;
             printerr( "Error_100bb! Expected exception not thrown");
         } 
         catch (ArgumentNullException aexc) 
         {
             printinfo( "Info_100cc! Caught expected exception, aexc=="+aexc.Message);
         } 
         catch (Exception exc) 
         {
             iCountErrors++;
             printerr( "Error_100dd Incorrect exception thrown, exc=="+exc.ToString());
         }	
         fs2.Close();
         strLoc = "Loc_200aa";
         fs2 = new FileStream(filName, FileMode.Create);
         iar = fs2.BeginRead(new Byte[0], 0, 0, null, null);
         iCountTestcases++;
         try 
         {
             fs2.EndWrite(iar);
             iCountErrors++;
             printerr( "Error_200bb! Expected exception not thrown");
         } 
         catch (ArgumentException aexc) 
         {
             printinfo ("Info_200cc! Caught expected exception, aexc=="+aexc.Message);
         } 
         catch (Exception exc) 
         {
             iCountErrors++;
             printerr( "Error_200dd! Incorrect exception thrown, exc=="+exc.ToString());
         }				
         fs2.Close();
         strLoc = "Loc_300aa";
         fs2 = new FileStream(filName, FileMode.Create);
         bArr = new Byte[1024*1000];
         for(int i = 0 ; i < bArr.Length ; i++)
             bArr[i] = (Byte)i;
         iar = fs2.BeginWrite(bArr, 0, bArr.Length, null, null);
         fs2.EndWrite(iar);
         iCountTestcases++;
         if(!iar.IsCompleted) 
         {
             iCountErrors++;
             printerr( " Error_300dd! Operation should be complete");
         }
         iCountTestcases++;
         iCountTestcases++;
         if(fs2.Length != bArr.Length) 
         {
             iCountErrors++;
             printerr( "Error_300bb! Expected=="+bArr.Length+", Return=="+fs2.Length);
         }
         fs2.Close();
         strLoc = "Loc_400aa";
         fs2 = new FileStream(filName, FileMode.Create, FileAccess.ReadWrite, FileShare.None, 100, true);
         bArr = new Byte[1000*1024];
         for(int i = 0 ; i < bArr.Length ; i++)
             bArr[i] = (Byte)i;
         iar = fs2.BeginWrite(bArr, 0, bArr.Length, null, null);
         fs2.EndWrite(iar);
         iCountTestcases++;
         if(!iar.IsCompleted) 
         {
             iCountErrors++;
             printerr( "Error_400bb! Operation should be complete");
         } 
         iCountTestcases++;
         iCountTestcases++;
         if(fs2.Length != bArr.Length) 
         {
             iCountErrors++;
             printerr( "Error_400dd! Expected=="+bArr.Length+", Return=="+fs2.Length);
         }
         fs2.Close();
         if(File.Exists(filName))
             File.Delete(filName);
     } 
     catch (Exception exc_general ) 
//.........这里部分代码省略.........
开发者ID:ArildF,项目名称:masters,代码行数:101,代码来源:co5728endwrite.cs

示例8: DownloadCoroutine

        private IEnumerator DownloadCoroutine()
        {
            WWW www = null;
            if (cached)
                www = new WWW("file://" + Application.temporaryCachePath + "/" + this.guid + ".png");
            else
                www = new WWW(url);

            #if DEBUG_LOG
            Debug.Log("DEBUG: TileEntry.DownloadCoroutine: (down)loading from tile url: " + www.url);
            #endif

            yield return www;

            if (www.error == null && www.text.Contains("404 Not Found") == false)
            {
                if (www.texture.isBogus())
                {
            #if DEBUG_LOG
                    Debug.LogError("DEBUG: TileEntry.DownloadCoroutine: image from cache is bogus, trying to download it: " + www.url + " [" + url + "]");
            #endif
                    //TileDownloader.Instance.DeleteCachedTile(this);
                    //TileDownloader.Instance.Get(url, material);
                    error = true;
                }
                else
                {
                    material.mainTexture = www.texture;
                    material.mainTexture.wrapMode = TextureWrapMode.Clamp;
                    material.mainTexture.filterMode = FilterMode.Trilinear;

                    if (this.cached == false)
                    {
                        // write the png asynchroneously
                        byte[] bytes = (material.mainTexture as Texture2D).EncodeToPNG();

                        this.size = bytes.Length;
                        this.timestamp = (DateTime.Now - new DateTime(1970, 1, 1).ToLocalTime()).TotalSeconds;
                        this.guid = Guid.NewGuid().ToString();

                        FileStream fs = new FileStream(Application.temporaryCachePath + "/" + this.guid + ".png", FileMode.Create);
                        fs.BeginWrite(bytes, 0, bytes.Length, new AsyncCallback(EndWriteCallback), this);

            #if DEBUG_LOG
                        Debug.Log("DEBUG: TileEntry.DownloadCoroutine: done downloading: " + www.url + ", writing to cache: " + fs.Name);
            #endif
                    }
                    else
                    {
            #if DEBUG_LOG
                        Debug.Log("DEBUG: TileEntry.DownloadCoroutine: done loading from cache: " + www.url + " [" + url + "]");
            #endif
                    }
                }
            }
            else
            {
                error = true;
            #if DEBUG_LOG
                Debug.LogError("ERROR: TileEntry.DownloadCoroutine: done downloading: " + www.url + " with error: " + www.error + " (" + www.text + ")");
            #endif
            }
        }
开发者ID:liszto,项目名称:UnitySlippyMap,代码行数:63,代码来源:TileDownloader.cs

示例9: DownloadCoroutine

        private IEnumerator DownloadCoroutine()
        {
            WWW www = null;
            string ext = Path.GetExtension(url);
            if (ext.Contains("?"))
                ext = ext.Substring(0, ext.IndexOf('?'));
            #if !UNITY_WEBPLAYER
            if (cached && File.Exists(Application.temporaryCachePath + "/" + this.guid + ext))
            {
                www = new WWW("file:///" + Application.temporaryCachePath + "/" + this.guid + ext);
            #if DEBUG_LOG
                Debug.Log("DEBUG: TileDownloader.DownloadCoroutine: loading tile from cache: url: " + www.url);
            #endif
            }
            else
            #endif
            {
                www = new WWW(url);
            #if DEBUG_LOG
                Debug.Log("DEBUG: TileDownloader.DownloadCoroutine: loading tile from provider: url: " + www.url
            #if !UNITY_WEBPLAYER
                    + "(cached: " + cached + ")"
            #endif
                    );
            #endif
            }

            yield return www;

            #if DEBUG_PROFILE
            UnitySlippyMap.Profiler.Begin("TileDownloader.TileEntry.DownloadCoroutine");
            #endif

            #if DEBUG_PROFILE
            UnitySlippyMap.Profiler.Begin("www error test");
            #endif
            if (www.error == null && www.text.Contains("404 Not Found") == false)
            {
            #if DEBUG_PROFILE
                UnitySlippyMap.Profiler.End("www error test");
            #endif
            #if DEBUG_PROFILE
                UnitySlippyMap.Profiler.Begin("www.texture");
            #endif

                Texture2D texture = new Texture2D(1, 1, TextureFormat.ARGB32, true);
                www.LoadImageIntoTexture(texture);

            #if DEBUG_PROFILE
                UnitySlippyMap.Profiler.End("www.texture");
            #endif

            #if DEBUG_PROFILE
                UnitySlippyMap.Profiler.Begin("is cached?");
            #endif
            #if !UNITY_WEBPLAYER
                if (this.cached == false)
                {
            #if DEBUG_PROFILE
                    UnitySlippyMap.Profiler.End("is cached?");
            #endif

            #if DEBUG_PROFILE
                    UnitySlippyMap.Profiler.Begin("set TileEntry members");
            #endif

                    byte[] bytes = www.bytes;

                    this.size = bytes.Length;
                    this.guid = Guid.NewGuid().ToString();
            #if DEBUG_PROFILE
                    UnitySlippyMap.Profiler.End("set TileEntry members");
            #endif

            #if DEBUG_PROFILE
                    UnitySlippyMap.Profiler.Begin("new FileStream & FileStream.BeginWrite");
            #endif
                    FileStream fs = new FileStream(Application.temporaryCachePath + "/" + this.guid + ext, FileMode.Create, FileAccess.Write, FileShare.None, 4096, true);
                    fs.BeginWrite(bytes, 0, bytes.Length, new AsyncCallback(EndWriteCallback), new AsyncInfo(this, fs));
            #if DEBUG_PROFILE
                    UnitySlippyMap.Profiler.End("new FileStream & FileStream.BeginWrite");
            #endif

            #if DEBUG_LOG
                    Debug.Log("DEBUG: TileEntry.DownloadCoroutine: done loading: " + www.url + ", writing to cache: " + fs.Name);
            #endif
                }
                else
                {
            #if DEBUG_PROFILE
                    UnitySlippyMap.Profiler.End("is cached?");
            #endif
            #if DEBUG_LOG
                    Debug.Log("DEBUG: TileEntry.DownloadCoroutine: done loading from cache: " + www.url + " [" + url + "]");
            #endif
                }

                this.timestamp = (DateTime.Now - new DateTime(1970, 1, 1).ToLocalTime()).TotalSeconds;
            #endif

//.........这里部分代码省略.........
开发者ID:NickGamble,项目名称:UnitySlippyMap,代码行数:101,代码来源:TileDownloader.cs


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