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C# Figure.Move方法代码示例

本文整理汇总了C#中Figure.Move方法的典型用法代码示例。如果您正苦于以下问题:C# Figure.Move方法的具体用法?C# Figure.Move怎么用?C# Figure.Move使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Figure的用法示例。


在下文中一共展示了Figure.Move方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CountMaxHourglassSum

        public static int CountMaxHourglassSum(short[,] data)
        {
            int result = -1;

            if (data != null && data.GetLength(0) == MatrixSize && data.GetLength(1) == MatrixSize)
            {
                Figure f = new Figure(Start, MatrixSize);

                result = f.CurrentSum;

                while (f.Move())
                {
                    if (result < f.CurrentSum)
                    {
                        result = f.CurrentSum;
                    }
                }
            }

            return result;
        }
开发者ID:poddubitskya,项目名称:2da,代码行数:21,代码来源:Program.cs

示例2: Main

    static void Main()
    {
        // GAME ON
        Initialize();
        currentFigure = figureManager.GetRandomFigure();    // create the first figure
        createdElements.Push(currentFigure);

        while (runGame)
        {
            Console.Clear();
            ProcceedKeyboardEntry();

            if (currentFigure.Position.Top + currentFigure.Height < PlayGroundHeight)
            {
                // Creating a copy to figure the next move and shift the copy and the original
                Figure copy = currentFigure.Clone() as Figure;
                createdElements.Pop();
                createdElements.Push(copy);

                if (copy.Position.Top + copy.Height < PlayGroundHeight)
                {
                    copy.Move(Direction.Down);
                    if (!hasColusion(copy, createdElements))
                    {
                        // The regular falling down
                        currentFigure.Move(Direction.Down);
                    }
                    else
                    {
                        // shift them back
                        createdElements.Pop();
                        createdElements.Push(currentFigure);
                        GetNextFigure();
                    }
                }
            }
            else
            {
                GetNextFigure();
            }

            // Display all stacked figures
            DisplayTetrisGrid();
            Thread.Sleep(gameSpeed);

            // Check for full rows and explode them
            for (int i = 0; i < PlayGroundHeight; i++)
            {
                if (CheckFullRow(createdElements, i, PlayGroundWidth))
                {
                    ExplodeTetrisRow(i);
                    // Move the upper rows on down
                    for (int j = i -1 ; j > 0; j--)
                    {
                        FallDownTetris(createdElements, j);
                    }
                }
            }

            // Remove the figures that not contain any figure elements
            // TODO: RemoveCachedEmptyFigures(createdElements);
        }

        // Game Over
    }
开发者ID:sirjordan,项目名称:CSharp,代码行数:65,代码来源:Game.cs

示例3: Move

        public void Move(Figure f, char x, int y)
        {

            var chessBoxStart = this.getChessBoxByCoordinates(f.Xpositon, f.Ypositon);
            f.Move(x, y);
            ///if Move coordinates invalid figure.move -argument exeption 
            chessBoxStart.Figure = null;
            var chessBoxEnd = this.getChessBoxByCoordinates(x, y);
            chessBoxEnd.Figure = f;






        }
开发者ID:Angeld55,项目名称:Chess,代码行数:16,代码来源:ChessBoard.cs


注:本文中的Figure.Move方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。