本文整理汇总了C#中FSprite.RemoveFromContainer方法的典型用法代码示例。如果您正苦于以下问题:C# FSprite.RemoveFromContainer方法的具体用法?C# FSprite.RemoveFromContainer怎么用?C# FSprite.RemoveFromContainer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FSprite
的用法示例。
在下文中一共展示了FSprite.RemoveFromContainer方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: HandlePlayerCollision
public void HandlePlayerCollision(Player p)
{
if (p.isColliding(this))
{
//FSoundManager.PlaySound("powerup");
isBeingPickedUp = true;
FSoundManager.TweenVolume(.3f);
p.isVisible = false;
Go.killAllTweensWithTarget(p);
p.State = Player.PlayerState.IDLE;
p.xVel = 0;
p.yVel = 0;
Go.killAllTweensWithTarget(this);
FSprite playerPickup = new FSprite("player_13");
C.getCameraInstance().AddChild(playerPickup);
Vector2 playerRelativePosition = p.GetPosition() + Futile.stage.GetPosition() - Vector2.up * 16f;
playerPickup.SetPosition(playerRelativePosition);
this.SetPosition(this.GetPosition() + Futile.stage.GetPosition() - Vector2.up * 16f);
world.removeObject(this);
C.getCameraInstance().AddChild(this);
world.forceWaitLoad = true;
RXDebug.Log(this.GetPosition(), playerPickup.GetPosition());
this.MoveToFront();
FLabel label = new FLabel(C.largeFontName, type.ToString().ToUpper() + " SPIRIT");
C.getCameraInstance().AddChild(label);
label.y = Futile.screen.halfHeight - label.textRect.height / 2f - 10;
label.x = Futile.screen.halfWidth + label.textRect.width / 2f + 10;
world.ShowLoading(() =>
{
Go.to(playerPickup, 2.0f, new TweenConfig().floatProp("x", 0).floatProp("y", -15).setEaseType(EaseType.QuadOut));
Go.to(this, 2.0f, new TweenConfig().floatProp("x", 0).floatProp("y", 15).setEaseType(EaseType.QuadOut));
Go.to(label, 1.5f, new TweenConfig().floatProp("x", 0).setEaseType(EaseType.BackOut).setDelay(1.5f).onComplete(() =>
{
Go.to(this, .01f, new TweenConfig().floatProp("x", 1, true).onComplete(() =>
{
Go.to(this, .01f, new TweenConfig().floatProp("x", -2, true).setIterations(100, LoopType.PingPong).onComplete(() =>
{
FSoundManager.PlaySound("orbExplosion");
FSoundManager.PlaySound("powerup");
SpawnParticles(30);
this.x -= 1;
sprite.SetElementByName(type.ToString().ToLower() + "_soul");
Go.to(label, 1.5f, new TweenConfig().floatProp("x", -Futile.screen.halfWidth - label.textRect.width / 2f - 10).setEaseType(EaseType.BackIn).setDelay(2.0f).onStart((AbstractTween t) => { }).onComplete(() =>
{
label.RemoveFromContainer();
Go.to(playerPickup, 1.0f, new TweenConfig().floatProp("x", playerRelativePosition.x).floatProp("y", playerRelativePosition.y).setEaseType(EaseType.QuadInOut).onComplete(() =>
{
FSoundManager.TweenVolume(1.0f);
p.PickupSoul(this);
world.HideLoading(() => { p.isVisible = true; playerPickup.RemoveFromContainer(); this.RemoveFromContainer(); });
}));
Vector2 powerupPos;
switch(type)
{
case SoulType.JUMP:
powerupPos = world.ui.slotAPos;
break;
default:
powerupPos = world.ui.slotBPos;
break;
}
Go.to(this, 1.0f, new TweenConfig().floatProp("x", powerupPos.x).floatProp("y", powerupPos.y).setEaseType(EaseType.QuadInOut));
}));
}));
}));
}));
});
}
}
示例2: AddHealth
public void AddHealth(int health, Vector2 pos)
{
for (int i = this.health; i < health; i++)
{
FSprite heart = new FSprite("heart");
heart.SetPosition(pos);
Vector2 targetPos = hearts.GetPosition();
switch (i)
{
case 0: targetPos.x -= 10; break;
case 1: break;
case 2: targetPos.x += 10; break;
}
this.AddChild(heart);
Go.to(heart, .7f, new TweenConfig().floatProp("x", targetPos.x).floatProp("y", targetPos.y).setEaseType(EaseType.QuadOut).onComplete(() => { setHealthSprite(this.health); heart.RemoveFromContainer(); }));
}
this.health = health;
}
示例3: TakeDamage
public void TakeDamage(int health)
{
for (int i = this.health; i > health; i--)
{
FSprite heart = new FSprite("heart");
heart.SetPosition(hearts.GetPosition());
switch (i)
{
case 1: heart.x -= 10; break;
case 2: break;
case 3: heart.x += 10; break;
}
this.AddChild(heart);
Go.to(heart, .7f, new TweenConfig().floatProp("y", -15, true).setEaseType(EaseType.BackOut).onComplete(() => { heart.RemoveFromContainer(); }));
}
this.health = health;
setHealthSprite(health);
}
示例4: KillHeart
public void KillHeart(FSprite heart)
{
Go.killAllTweensWithTarget(heart);
hearts.Remove(heart);
heart.RemoveFromContainer();
}