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C# Eye.GetEyeView方法代码示例

本文整理汇总了C#中Eye.GetEyeView方法的典型用法代码示例。如果您正苦于以下问题:C# Eye.GetEyeView方法的具体用法?C# Eye.GetEyeView怎么用?C# Eye.GetEyeView使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Eye的用法示例。


在下文中一共展示了Eye.GetEyeView方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnDrawEye

        /**
        * Draws a frame for an eye.
        *
        * @param eye The eye to render. Includes all required transformations.
        */
        public void OnDrawEye (Eye eye)
        {
            GLES20.GlEnable (GLES20.GlDepthTest);
            GLES20.GlClear (GLES20.GlColorBufferBit | GLES20.GlDepthBufferBit);

            CheckGLError ("colorParam");

            // Apply the eye transformation to the camera.
            Matrix.MultiplyMM (view, 0, eye.GetEyeView (), 0, camera, 0);

            // Set the position of the light
            Matrix.MultiplyMV (lightPosInEyeSpace, 0, view, 0, LIGHT_POS_IN_WORLD_SPACE, 0);

            // Build the ModelView and ModelViewProjection matrices
            // for calculating cube position and light.
            float [] perspective = eye.GetPerspective (Z_NEAR, Z_FAR);
            Matrix.MultiplyMM (modelView, 0, view, 0, modelCube, 0);
            Matrix.MultiplyMM (modelViewProjection, 0, perspective, 0, modelView, 0);

            DrawCube ();

            // Set modelView for the floor, so we draw floor in the correct location
            Matrix.MultiplyMM (modelView, 0, view, 0, modelFloor, 0);
            Matrix.MultiplyMM (modelViewProjection, 0, perspective, 0, modelView, 0);

            DrawFloor ();
        }
开发者ID:cyecp,项目名称:XamarinComponents,代码行数:32,代码来源:TreasureHuntActivity.cs


注:本文中的Eye.GetEyeView方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。