本文整理汇总了C#中EndianBinaryReader.ReadString方法的典型用法代码示例。如果您正苦于以下问题:C# EndianBinaryReader.ReadString方法的具体用法?C# EndianBinaryReader.ReadString怎么用?C# EndianBinaryReader.ReadString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类EndianBinaryReader
的用法示例。
在下文中一共展示了EndianBinaryReader.ReadString方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: TEX0
public TEX0(EndianBinaryReader er)
{
long basepos = er.BaseStream.Position;
Signature = er.ReadString(Encoding.ASCII, 4);
if (Signature != "TEX0") throw new SignatureNotCorrectException(Signature, "TEX0", er.BaseStream.Position - 4);
SectionSize = er.ReadUInt32();
TexInfo = new texInfo(er);
Tex4x4Info = new tex4x4Info(er);
PlttInfo = new plttInfo(er);
dictTex = new Dictionary<DictTexData>(er);
for (int i = 0; i < dictTex.numEntry; i++)
{
dictTex[i].Value.ReadData(er, TexInfo.ofsTex, Tex4x4Info.ofsTex, Tex4x4Info.ofsTexPlttIdx, basepos);
}
dictPltt = new Dictionary<DictPlttData>(er);
List<UInt32> Offset = new List<uint>();
for (int i = 0; i < dictPltt.numEntry; i++)
{
Offset.Add(dictPltt[i].Value.offset);
}
Offset = Offset.Distinct().ToList();
Offset.Sort();
for (int i = 0; i < dictPltt.numEntry; i++)
{
int idx = Offset.IndexOf(dictPltt[i].Value.offset);
if (idx == Offset.Count - 1)
{
dictPltt[i].Value.ReadData(er, PlttInfo.ofsPlttData, (uint)er.BaseStream.Length - (Offset[idx] + PlttInfo.ofsPlttData + (uint)basepos), basepos);
}
else
{
dictPltt[i].Value.ReadData(er, PlttInfo.ofsPlttData, Offset[idx + 1] - Offset[idx], basepos);
}
}
}
示例2: POTI
public POTI(EndianBinaryReader er)
{
Signature = er.ReadString(Encoding.ASCII, 4);
if (Signature != "ITOP") throw new SignatureNotCorrectException(Signature, "ITOP", er.BaseStream.Position - 4);
NrRoutes = er.ReadUInt16();
NrPoints = er.ReadUInt16();
for (int i = 0; i < NrRoutes; i++) Routes.Add(new POTIRoute(er));
}
示例3: FFNTHeader
public UInt32 NrBlocks; //文件内数据块数量 FINF + TGLP + CWDH * N + CMAP * N
public FFNTHeader(EndianBinaryReader er)
{
Signature = er.ReadString(Encoding.ASCII, 4);//FFNT
Endianness = er.ReadUInt16();
HeaderSize = er.ReadUInt16();
Version = er.ReadUInt32();
FileSize = er.ReadUInt32();
NrBlocks = er.ReadUInt32();
}
示例4: MaterialEntry
public MaterialEntry(EndianBinaryReader er)
{
Name = er.ReadString(Encoding.ASCII, 20).Replace("\0", "");
BufferColor = er.ReadColor8();
ConstColors = new Color[6];
ConstColors[0] = er.ReadColor8();
ConstColors[1] = er.ReadColor8();
ConstColors[2] = er.ReadColor8();
ConstColors[3] = er.ReadColor8();
ConstColors[4] = er.ReadColor8();
ConstColors[5] = er.ReadColor8();
Flags = er.ReadUInt32();
//Material Flag:
// 0-1: Nr texMap
// 2-3: Nr texMatrix
// 4-5: Nr texCoordGen
// 6-8: Nr tevStage
// 9: Has alphaCompare
// 10: Has blendMode
// 11: Use Texture Only
// 12: Separate Blend Mode
// 14: Has Indirect Parameter
//15-16: Nr projectionTexGenParameter
// 17: Has Font Shadow Parameter
TexMaps = new TexMap[Flags & 3];
for (int i = 0; i < (Flags & 3); i++)
{
TexMaps[i] = new TexMap(er);
}
TexMatrices = new TexMatrix[(Flags >> 2) & 3];
for (int i = 0; i < ((Flags >> 2) & 3); i++)
{
TexMatrices[i] = new TexMatrix(er);
}
TexCoordGens = new TexCoordGen[(Flags >> 4) & 3];
for (int i = 0; i < ((Flags >> 4) & 3); i++)
{
TexCoordGens[i] = new TexCoordGen(er);
}
TevStages = new TevStage[(Flags >> 6) & 7];
for (int i = 0; i < ((Flags >> 6) & 7); i++)
{
TevStages[i] = new TevStage(er);
}
if (((Flags >> 9) & 1) == 1) AlphaTest = new AlphaCompare(er);
if (((Flags >> 10) & 1) == 1) ColorBlendMode = new BlendMode(er);
if (((Flags >> 12) & 1) == 1) AlphaBlendMode = new BlendMode(er);
//Some more things
}
示例5: MDL0
public MDL0(EndianBinaryReader er)
{
long basepos = er.BaseStream.Position;
Signature = er.ReadString(Encoding.ASCII, 4);
if (Signature != "MDL0") throw new SignatureNotCorrectException(Signature, "MDL0", er.BaseStream.Position - 4);
SectionSize = er.ReadUInt32();
dict = new Dictionary<MDL0Data>(er);
models = new Model[dict.numEntry];
long curpos = er.BaseStream.Position;
for (int i = 0; i < dict.numEntry; i++)
{
er.BaseStream.Position = dict[i].Value.Offset + basepos;//er.GetMarker("ModelSet");
models[i] = new Model(er);
}
}
示例6: mat1
public mat1(EndianBinaryReader er)
{
long startpos = er.BaseStream.Position;
Signature = er.ReadString(Encoding.ASCII, 4);
if (Signature != "mat1") throw new SignatureNotCorrectException(Signature, "mat1", er.BaseStream.Position - 4);
SectionSize = er.ReadUInt32();
NrMaterials = er.ReadUInt32();
MaterialEntryOffsets = er.ReadUInt32s((int)NrMaterials);
Materials = new MaterialEntry[NrMaterials];
for (int i = 0; i < NrMaterials; i++)
{
er.BaseStream.Position = startpos + MaterialEntryOffsets[i];
Materials[i] = new MaterialEntry(er);
}
er.BaseStream.Position = startpos + SectionSize;
}
示例7: STAG
public STAG(EndianBinaryReader er)
{
Signature = er.ReadString(Encoding.ASCII, 4);
if (Signature != "STAG") throw new SignatureNotCorrectException(Signature, "STAG", er.BaseStream.Position - 4);
Unknown1 = er.ReadUInt16();
NrLaps = er.ReadInt16();
Unknown2 = er.ReadByte();
FogEnabled = er.ReadByte() == 1;
FogTableGenMode = er.ReadByte();
FogSlope = er.ReadByte();
UnknownData1 = er.ReadBytes(0x8);
FogDensity = er.ReadFx32();
FogColor = Color.FromArgb((int)GFXUtil.ConvertColorFormat(er.ReadUInt16(), ColorFormat.XBGR1555, ColorFormat.ARGB8888));
FogAlpha = er.ReadUInt16();
KclColor1 = Color.FromArgb((int)GFXUtil.ConvertColorFormat(er.ReadUInt16(), ColorFormat.XBGR1555, ColorFormat.ARGB8888));
KclColor2 = Color.FromArgb((int)GFXUtil.ConvertColorFormat(er.ReadUInt16(), ColorFormat.XBGR1555, ColorFormat.ARGB8888));
KclColor3 = Color.FromArgb((int)GFXUtil.ConvertColorFormat(er.ReadUInt16(), ColorFormat.XBGR1555, ColorFormat.ARGB8888));
KclColor4 = Color.FromArgb((int)GFXUtil.ConvertColorFormat(er.ReadUInt16(), ColorFormat.XBGR1555, ColorFormat.ARGB8888));
FrustumFar = er.ReadFx32();
UnknownData2 = er.ReadBytes(0x4);
}
示例8: CMDL
public CMDL(EndianBinaryReader er)
{
Type = er.ReadUInt32();
Signature = er.ReadString(Encoding.ASCII, 4);
if (Signature != "CMDL") throw new SignatureNotCorrectException(Signature, "CMDL", er.BaseStream.Position);
Revision = er.ReadUInt32();
NameOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
Unknown2 = er.ReadUInt32();
Unknown3 = er.ReadUInt32();
Flags = er.ReadUInt32();
IsBranchVisible = er.ReadUInt32() == 1;
NrChildren = er.ReadUInt32();
Unknown7 = er.ReadUInt32();
NrAnimationGroupDescriptions = er.ReadUInt32();
AnimationGroupDescriptionsDictOffset =er.ReadUInt32();
if (AnimationGroupDescriptionsDictOffset != 0) AnimationGroupDescriptionsDictOffset += (UInt32)er.BaseStream.Position - 4;
Scale = er.ReadVector3();
Rotation = er.ReadVector3();
Translation = er.ReadVector3();
LocalMatrix = er.ReadSingles(4 * 3);
WorldMatrix = er.ReadSingles(4 * 3);
NrMeshes = er.ReadUInt32();
MeshOffsetsOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
NrMaterials = er.ReadUInt32();
MaterialsDictOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
NrShapes = er.ReadUInt32();
ShapeOffsetsOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
NrMeshNodes = er.ReadUInt32();
MeshNodeVisibilitiesDictOffset = er.ReadUInt32();
if (MeshNodeVisibilitiesDictOffset != 0) MeshNodeVisibilitiesDictOffset += (UInt32)er.BaseStream.Position - 4;
Unknown23 = er.ReadUInt32();
Unknown24 = er.ReadUInt32();
Unknown25 = er.ReadUInt32();
if ((Type & 0x80) != 0) SkeletonInfoSOBJOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
long curpos = er.BaseStream.Position;
er.BaseStream.Position = NameOffset;
Name = er.ReadStringNT(Encoding.ASCII);
if (AnimationGroupDescriptionsDictOffset != 0)
{
er.BaseStream.Position = AnimationGroupDescriptionsDictOffset;
AnimationInfoDict = new DICT(er);
}
er.BaseStream.Position = MeshOffsetsOffset;
MeshOffsets = new UInt32[NrMeshes];
for (int i = 0; i < NrMeshes; i++)
{
MeshOffsets[i] = (UInt32)er.BaseStream.Position + er.ReadUInt32();
}
er.BaseStream.Position = MaterialsDictOffset;
MaterialsDict = new DICT(er);
Materials = new MTOB[NrMaterials];
for (int i = 0; i < NrMaterials; i++)
{
er.BaseStream.Position = MaterialsDict[i].DataOffset;
Materials[i] = new MTOB(er);
}
er.BaseStream.Position = ShapeOffsetsOffset;
ShapeOffsets = new UInt32[NrShapes];
for (int i = 0; i < NrShapes; i++)
{
ShapeOffsets[i] = (UInt32)er.BaseStream.Position + er.ReadUInt32();
}
if (MeshNodeVisibilitiesDictOffset != 0)
{
er.BaseStream.Position = MeshNodeVisibilitiesDictOffset;
MeshNodeVisibilitiesDict = new DICT(er);
}
AnimationGroupDescriptions = new GraphicsAnimationGroup[NrAnimationGroupDescriptions];
for (int i = 0; i < NrAnimationGroupDescriptions; i++)
{
er.BaseStream.Position = AnimationInfoDict[i].DataOffset;
AnimationGroupDescriptions[i] = new GraphicsAnimationGroup(er);
}
Meshes = new Mesh[NrMeshes];
for (int i = 0; i < NrMeshes; i++)
{
er.BaseStream.Position = MeshOffsets[i];
Meshes[i] = new Mesh(er);
}
Shapes = new SeparateDataShape[NrShapes];
for (int i = 0; i < NrShapes; i++)
{
er.BaseStream.Position = ShapeOffsets[i];
Shapes[i] = new SeparateDataShape(er);
}
MeshNodeVisibilities = new MeshNodeVisibilityCtr[NrMeshNodes];
for (int i = 0; i < NrMeshNodes; i++)
{
er.BaseStream.Position = MeshNodeVisibilitiesDict[i].DataOffset;
MeshNodeVisibilities[i] = new MeshNodeVisibilityCtr(er);
}
//.........这里部分代码省略.........
示例9: SkeletonCtr
public SkeletonCtr(EndianBinaryReader er)
{
Type = er.ReadUInt32();
Signature = er.ReadString(Encoding.ASCII, 4);
if (Signature != "SOBJ") throw new SignatureNotCorrectException(Signature, "SOBJ", er.BaseStream.Position);
Revision = er.ReadUInt32();
NameOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
Unknown2 = er.ReadUInt32();
Unknown3 = er.ReadUInt32();
NrBones = er.ReadUInt32();
BoneDictionaryOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
RootBoneOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
ScalingRule = (SkeletonScalingRule)er.ReadUInt32();
Flags = (SkeletonFlags)er.ReadUInt32();
long curpos = er.BaseStream.Position;
er.BaseStream.Position = NameOffset;
Name = er.ReadStringNT(Encoding.ASCII);
er.BaseStream.Position = BoneDictionaryOffset;
BoneDictionary = new DICT(er);
Bones = new Bone[NrBones];
for (int i = 0; i < NrBones; i++)
{
er.BaseStream.Position = BoneDictionary[i].DataOffset;
Bones[i] = new Bone(er);
}
er.BaseStream.Position = curpos;
}
示例10: SeparateDataShape
public SeparateDataShape(EndianBinaryReader er)
{
Type = er.ReadUInt32();
Signature = er.ReadString(Encoding.ASCII, 4);
if (Signature != "SOBJ") throw new SignatureNotCorrectException(Signature, "SOBJ", er.BaseStream.Position);
Revision = er.ReadUInt32();
NameOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
Unknown2 = er.ReadUInt32();
Unknown3 = er.ReadUInt32();
Flags = (ShapeFlags)er.ReadUInt32();
OrientedBoundingBoxOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
PositionOffset = er.ReadVector3();
NrPrimitiveSets = er.ReadUInt32();
PrimitiveSetOffsetsArrayOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
BaseAddress = er.ReadUInt32();
NrVertexAttributes = er.ReadUInt32();
VertexAttributeOffsetsArrayOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
BlendShapeOffset = er.ReadUInt32();
if (BlendShapeOffset != 0) BlendShapeOffset += (UInt32)er.BaseStream.Position - 4;
long curpos = er.BaseStream.Position;
er.BaseStream.Position = NameOffset;
Name = er.ReadStringNT(Encoding.ASCII);
er.BaseStream.Position = OrientedBoundingBoxOffset;
BoundingBox = BoundingVolume.FromStream(er);
er.BaseStream.Position = PrimitiveSetOffsetsArrayOffset;
PrimitiveSetOffsets = new uint[NrPrimitiveSets];
for (int i = 0; i < NrPrimitiveSets; i++)
{
PrimitiveSetOffsets[i] = (UInt32)er.BaseStream.Position + er.ReadUInt32();
}
er.BaseStream.Position = VertexAttributeOffsetsArrayOffset;
VertexAttributeOffsets = new uint[NrVertexAttributes];
for (int i = 0; i < NrVertexAttributes; i++)
{
VertexAttributeOffsets[i] = (UInt32)er.BaseStream.Position + er.ReadUInt32();
}
PrimitiveSets = new PrimitiveSet[NrPrimitiveSets];
for (int i = 0; i < NrPrimitiveSets; i++)
{
er.BaseStream.Position = PrimitiveSetOffsets[i];
PrimitiveSets[i] = new PrimitiveSet(er);
}
VertexAttributes = new VertexAttributeCtr[NrVertexAttributes];
if (NrVertexAttributes != 0)
{
for (int i = 0; i < NrVertexAttributes; i++)
{
er.BaseStream.Position = VertexAttributeOffsets[i];
VertexAttributes[i] = VertexAttributeCtr.FromStream(er);
}
}
if (BlendShapeOffset != 0)
{
er.BaseStream.Position = BlendShapeOffset;
BlendShape = new BlendShapeCtr(er);
}
er.BaseStream.Position = curpos;
}
示例11: SHDR
public SHDR(EndianBinaryReader er)
{
Type = er.ReadUInt32();
Signature = er.ReadString(Encoding.ASCII, 4);
if (Signature != "SHDR") throw new SignatureNotCorrectException(Signature, "SHDR", er.BaseStream.Position);
Revision = er.ReadUInt32();
NameOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
Unknown2 = er.ReadUInt32();
Unknown3 = er.ReadUInt32();
LinkedShaderNameOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
Unknown4 = er.ReadUInt32();
long curpos = er.BaseStream.Position;
er.BaseStream.Position = NameOffset;
Name = er.ReadStringNT(Encoding.ASCII);
er.BaseStream.Position = LinkedShaderNameOffset;
LinkedShaderName = er.ReadStringNT(Encoding.ASCII);
er.BaseStream.Position = curpos;
}
示例12: MTOB
public MTOB(EndianBinaryReader er)
{
Type = er.ReadUInt32();
Signature = er.ReadString(Encoding.ASCII, 4);
if (Signature != "MTOB") throw new SignatureNotCorrectException(Signature, "MTOB", er.BaseStream.Position);
Revision = er.ReadUInt32();
NameOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
Unknown2 = er.ReadUInt32();
Unknown3 = er.ReadUInt32();
Flags = (MaterialFlags)er.ReadUInt32();
TexCoordConfig = er.ReadUInt32();
TranslucencyKind = er.ReadUInt32();
MaterialColor = new MaterialColorCtr(er);
Rasterization = new RasterizationCtr(er);
FragmentOperation = new FragmentOperationCtr(er);
NrActiveTextureCoordiators = er.ReadUInt32();
TextureCoordiators = new TextureCoordinatorCtr[3];
TextureCoordiators[0] = new TextureCoordinatorCtr(er);
TextureCoordiators[1] = new TextureCoordinatorCtr(er);
TextureCoordiators[2] = new TextureCoordinatorCtr(er);
TexMapper0Offset = er.ReadUInt32();
if (TexMapper0Offset != 0) TexMapper0Offset += (UInt32)er.BaseStream.Position - 4;
TexMapper1Offset = er.ReadUInt32();
if (TexMapper1Offset != 0) TexMapper1Offset += (UInt32)er.BaseStream.Position - 4;
TexMapper2Offset = er.ReadUInt32();
if (TexMapper2Offset != 0) TexMapper2Offset += (UInt32)er.BaseStream.Position - 4;
ProcTexMapperOffset = er.ReadUInt32();
if (ProcTexMapperOffset != 0) ProcTexMapperOffset += (UInt32)er.BaseStream.Position - 4;
ShaderOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
FragmentShaderOffset = (UInt32)er.BaseStream.Position + er.ReadUInt32();
ShaderProgramDescriptionIndex = er.ReadUInt32();
NrShaderParameters = er.ReadUInt32();
ShaderParametersOffsetArrayOffset = er.ReadUInt32();
LightSetIndex = er.ReadUInt32();
FogIndex = er.ReadUInt32();
ShadingParameterHash = er.ReadUInt32();
ShaderParametersHash = er.ReadUInt32();
TextureCoordinatorsHash = er.ReadUInt32();
TextureSamplersHash = er.ReadUInt32();
TextureMappersHash = er.ReadUInt32();
MaterialColorHash = er.ReadUInt32();
RasterizationHash = er.ReadUInt32();
FragmentLightingHash = er.ReadUInt32();
FragmentLightingTableHash = er.ReadUInt32();
FragmentLightingTableParametersHash = er.ReadUInt32();
TextureCombinersHash = er.ReadUInt32();
AlphaTestHash = er.ReadUInt32();
FragmentOperationHash = er.ReadUInt32();
MaterialId = er.ReadUInt32();
long curpos = er.BaseStream.Position;
er.BaseStream.Position = NameOffset;
Name = er.ReadStringNT(Encoding.ASCII);
if (TexMapper0Offset != 0)
{
er.BaseStream.Position = TexMapper0Offset;
Tex0 = new TexInfo(er);
}
if (TexMapper1Offset != 0)
{
er.BaseStream.Position = TexMapper1Offset;
Tex1 = new TexInfo(er);
}
if (TexMapper2Offset != 0)
{
er.BaseStream.Position = TexMapper2Offset;
Tex2 = new TexInfo(er);
}
/*if (TexMapper3Offset != 0)
{
er.BaseStream.Position = Tex3Offset;
Tex3 = new TexInfo(er);
}*/
//TODO: Procedural Texture Mapper
er.BaseStream.Position = ShaderOffset;
Shader = new SHDR(er);
er.BaseStream.Position = FragmentShaderOffset;
FragShader = new FragmentShader(er);
er.BaseStream.Position = curpos;
}
示例13: Read
public void Read(EndianBinaryReader reader, string type, List<EntityTemplate> templates)
{
ChunkType = type;
if (ChunkType == "RTBL")
{
}
DisplayName = ChunkType;
Fields = new List<ElementProperty>();
string searchID = ChunkType.Remove(ChunkType.Length - 1);
EntityTemplate template = templates.Find(x => x.ChunkID.Contains(searchID));
Geometry = template.Geometry;
ActualColor = template.Color;
DisplayColor = ActualColor;
foreach (ElementProperty prop in template.Properties)
{
switch (prop.Type)
{
case FieldType.Byte:
prop.Data = reader.ReadByte();
break;
case FieldType.Short:
prop.Data = reader.ReadInt16();
break;
case FieldType.Integer:
prop.Data = reader.ReadInt32();
break;
case FieldType.Float:
prop.Data = reader.ReadSingle();
break;
case FieldType.Vector2:
prop.Data = new Vector2(reader.ReadSingle(), reader.ReadSingle());
break;
case FieldType.Vector3:
prop.Data = new Vector3(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
if (prop.Name == "Position")
{
Position = (Vector3)prop.Data;
}
break;
case FieldType.String:
string test = reader.ReadString((uint)prop.Length).Trim('\0');
prop.Data = test;
DisplayName = (string)prop.Data;
break;
case FieldType.ListByte:
List<byte> byteList = new List<byte>();
int readerOffsetStorage = (int)reader.BaseStream.Position;
if (ChunkType == "RTBL")
{
int roomListOffset = (int)template.Properties.Find(x => x.Name == "Room List Offset").Data;
readerOffsetStorage = (int)reader.BaseStream.Position;
reader.BaseStream.Position = roomListOffset;
prop.Length = Convert.ToInt32(template.Properties.Find(x => x.Name == "Room Count").Data);
}
for (int i = 0; i < prop.Length; i++)
{
byteList.Add(reader.ReadByte());
}
prop.Data = byteList;
if (ChunkType == "RTBL")
{
reader.BaseStream.Position = readerOffsetStorage;
}
break;
case FieldType.ListShort:
List<short> shortList = new List<short>();
for (int i = 0; i < prop.Length; i++)
{
shortList.Add(reader.ReadInt16());
}
prop.Data = shortList;
break;
case FieldType.ListRPPN:
List<Chunk> rppnList = new List<Chunk>();
prop.Data = rppnList;
break;
case FieldType.Color:
Color color = Color.FromArgb((int)reader.ReadByte(), (int)reader.ReadByte(), (int)reader.ReadByte());
//.........这里部分代码省略.........
示例14: EntryNameTableDirectoryEntry
public EntryNameTableDirectoryEntry(EndianBinaryReader er)
: base(er)
{
entryName = er.ReadString(Encoding.ASCII, entryNameLength & 0x7F);
directoryID = er.ReadUInt16();
}
示例15: EntryNameTableFileEntry
public EntryNameTableFileEntry(EndianBinaryReader er)
: base(er)
{
entryName = er.ReadString(Encoding.ASCII, entryNameLength);
}