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C# DrawingContext类代码示例

本文整理汇总了C#中DrawingContext的典型用法代码示例。如果您正苦于以下问题:C# DrawingContext类的具体用法?C# DrawingContext怎么用?C# DrawingContext使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


DrawingContext类属于命名空间,在下文中一共展示了DrawingContext类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Draw

 /// <inheritdoc/>
 protected internal override void Draw(DrawingContext dc, UIElement element, OutOfBandRenderTarget target)
 {
     if (Shader.IsValid && Shader.IsLoaded)
     {
         DrawRenderTargetAtVisualBounds(dc, element, target, Shader);
     }
 }
开发者ID:RUSshy,项目名称:ultraviolet,代码行数:8,代码来源:ShaderEffect.cs

示例2: DrawScene

 void DrawScene(DrawingContext dc) {
   dc.Rect(Color.FromArgb(255, 0, 0, 30), 0, 0, 500, 500);
   // sun
   dc.Ellipse(Colors.Yellow, 250, 250, 30, 30);
   
   Planet(dc);
   
   Stars(dc);
 }
开发者ID:iamnp,项目名称:CSharpLiveCodingEnvironment,代码行数:9,代码来源:Orbit.cs

示例3: ConvertUnitToPixelPoint

        public static Point ConvertUnitToPixelPoint(Point unitPoint, DrawingContext drawingContext)
        {
            Point pixelPoint = new Point();

            pixelPoint.X = drawingContext.DrawingSize.Width / (drawingContext.XMaximum - drawingContext.XMinimum) * (unitPoint.X - drawingContext.XMinimum);
            pixelPoint.Y = drawingContext.DrawingSize.Height / (drawingContext.YMaximum - drawingContext.YMinimum) * (unitPoint.Y - drawingContext.YMinimum);

            return pixelPoint;
        }
开发者ID:AndreasSummer,项目名称:WPF-UI-Development-Best-Practices,代码行数:9,代码来源:MathHelpers.cs

示例4: OnRender

 /// <summary>
 /// When overriden in a class, renders the visual
 /// </summary>
 /// <param name="drawingContext">The <see cref="DrawingContext"/> in whihc to render the visual</param>
 protected override void OnRender(DrawingContext drawingContext)
 {
     if(this.Background != null || this.BorderBrush != null)
     {
         drawingContext.DrawRectangle(this.RenderTarget, this.BorderThickness, this.Background, this.BorderBrush);
     }
     if (this.Child != null)
     {
         this.Child.Render(drawingContext);
     }
 }
开发者ID:yonglehou,项目名称:Photon,代码行数:15,代码来源:Border.cs

示例5: ConvertUnitToPixelPointCollection

        public static PointCollection ConvertUnitToPixelPointCollection(IEnumerable<Point> unitPoints, DrawingContext drawingContext)
        {
            PointCollection pixelPoints = new PointCollection();

            foreach (var unitPoint in unitPoints)
            {
                pixelPoints.Add(ConvertUnitToPixelPoint(unitPoint, drawingContext));
            }

            return pixelPoints;
        }
开发者ID:AndreasSummer,项目名称:WPF-UI-Development-Best-Practices,代码行数:11,代码来源:MathHelpers.cs

示例6: RegisterDrawMethod

        public static AutoResetEvent RegisterDrawMethod(Action action)
        {
            Exceptions.CheckArgumentNull(action, "action");

            DrawingContext drawingContext = new DrawingContext(action, new Thread(DrawingThreadProc) {IsBackground = true});

            if (!DrawingContexts.TryAdd(action, drawingContext))
                throw new Exception("Метод уже зарегистрирован.");

            drawingContext.StartWorking();
            return drawingContext.DrawEvent;
        }
开发者ID:kidaa,项目名称:Pulse,代码行数:12,代码来源:GLService.cs

示例7: DrawingContext

        internal DrawingContext(DrawingContext context)
        {
            Context = context.Context;

            if (context.Pen != null)
                AllocatePen (context.colorBrush.Color, context.Pen.Thickness, context.Pen.DashStyle);

            patternBrush = context.patternBrush;

            geometry = (PathGeometry) context.Geometry.Clone ();
            Path = geometry.Figures[geometry.Figures.Count - 1];
            positionSet = context.positionSet;
        }
开发者ID:nite2006,项目名称:xwt,代码行数:13,代码来源:DrawingContext.cs

示例8: DrawRenderTargets

        /// <inheritdoc/>
        protected internal override void DrawRenderTargets(DrawingContext dc, UIElement element, OutOfBandRenderTarget target)
        {
            var blurTarget = target.Next.RenderTarget;

            var gfx = dc.Ultraviolet.GetGraphics();
            gfx.SetRenderTarget(blurTarget);
            gfx.Clear(Color.Transparent);

            effect.Value.Radius = GetRadiusInPixels(element);
            effect.Value.Direction = BlurDirection.Horizontal;

            dc.Begin(SpriteSortMode.Immediate, effect, Matrix.Identity);
            dc.Draw(target.ColorBuffer, Vector2.Zero, Color.White);
            dc.End();
        }
开发者ID:prshreshtha,项目名称:ultraviolet,代码行数:16,代码来源:BlurEffect.cs

示例9: DrawScene

 void DrawScene(DrawingContext dc) {
   dc.DrawEllipse(new SolidColorBrush(Color.FromArgb(255, 200, 200, 200)), null, new Point(50, 18), 12, 12);
   dc.DrawEllipse(new SolidColorBrush(Color.FromArgb(255, 200, 200, 200)), new Pen(new SolidColorBrush(Color.FromArgb(255, 100, 100, 100)), 3), new Point(50, 51), 12, 12);
   dc.DrawEllipse(null, new Pen(new SolidColorBrush(Color.FromArgb(255, 100, 100, 100)), 3), new Point(50, 87), 12, 12);
   
   dc.DrawRectangle(new SolidColorBrush(Color.FromArgb(255, 200, 200, 200)), null, new Rect(25, 111, 24, 24));
   dc.DrawRectangle(new SolidColorBrush(Color.FromArgb(255, 200, 200, 200)), new Pen(new SolidColorBrush(Color.FromArgb(255, 100, 100, 100)), 3), new Rect(25, 147, 24, 24));
   dc.DrawRectangle(null, new Pen(new SolidColorBrush(Color.FromArgb(255, 100, 100, 100)), 3), new Rect(25, 184, 24, 24));
   
   dc.DrawRoundedRectangle(new SolidColorBrush(Color.FromArgb(255, 200, 200, 200)), null, new Rect(25, 237, 24, 24), 5, 5);
   dc.DrawRoundedRectangle(new SolidColorBrush(Color.FromArgb(255, 200, 200, 200)), new Pen(new SolidColorBrush(Color.FromArgb(255, 100, 100, 100)), 3), new Rect(25, 270, 24, 24), 5, 5);
   dc.DrawRoundedRectangle(null, new Pen(new SolidColorBrush(Color.FromArgb(255, 100, 100, 100)), 3), new Rect(25, 307, 24, 24), 5, 5);
   
   dc.DrawLine(new Pen(new SolidColorBrush(Color.FromArgb(255, 100, 100, 100)), 3), new Point(50, 340), new Point (70, 360));
 }
开发者ID:iamnp,项目名称:CSharpLiveCodingEnvironment,代码行数:15,代码来源:Shapes.cs

示例10: DrawScene

  void DrawScene(DrawingContext dc) {
    dc.Rect(Color.FromArgb(0, 0, 0, 0), 0, 0, 500, 500);
    dc.Ellipse(Colors.Red, 250, 250, 20, 20);   

    for (int i = 0; i < 5; ++i) {
       dc.PushTransform(new RotateTransform(36*i, 250, 250));
       dc.Ellipse(Colors.Gray, 3, 250, 250, 40, 150);
       dc.Ellipse(Colors.Black,
          250 + 40*Math.Cos(angle[i]*0.05),
          250 + 150*Math.Sin(angle[i]*0.05),
          8, 8);
       dc.Pop();
    }
    
  }
开发者ID:iamnp,项目名称:CSharpLiveCodingEnvironment,代码行数:15,代码来源:AtomModel.cs

示例11: DrawOverride

        /// <inheritdoc/>
        protected override void DrawOverride(UltravioletTime time, DrawingContext dc)
        {
            var font = Font;
            if (font.IsLoaded)
            {
                View.Resources.StringFormatter.Reset();
                View.Resources.StringFormatter.AddArgument(Value);
                View.Resources.StringFormatter.Format(Format ?? "{0}", View.Resources.StringBuffer);

                var face = font.Resource.Value.GetFace(FontStyle);
                var position = Display.DipsToPixels(UntransformedAbsolutePosition);
                var positionRounded = dc.IsTransformed ? (Vector2)position : (Vector2)(Point2)position;

                dc.DrawString(face, View.Resources.StringBuffer, positionRounded, Foreground);
            }
            base.DrawOverride(time, dc);
        }
开发者ID:prshreshtha,项目名称:ultraviolet,代码行数:18,代码来源:NumericTextBlock.cs

示例12: GetShape

        public IShape GetShape(DrawingContext drawingContext, Point start, Point end)
        {
            var pen = (Pen)drawingContext.Pen.Clone();
            var brush = drawingContext.Brush == Brushes.Transparent ? Brushes.Transparent : (Brush)drawingContext.Brush.Clone();

            switch (drawingContext.ShapeType)
            {
                case ShapeType.Line:
                    return new Line(pen, start, end);
                case ShapeType.Rectangle:
                    return new Rectangle(pen, brush, start, end);
                case ShapeType.Ellipse:
                    return new Ellipse(pen, brush, start, end);
                default:
                    throw new ArgumentException("Unknown shape type.");
            }
        }
开发者ID:jsikorski,项目名称:dotnet-paint,代码行数:17,代码来源:ShapesProvider.cs

示例13: Draw

        /// <inheritdoc/>
        protected internal override void Draw(DrawingContext dc, UIElement element, OutOfBandRenderTarget target)
        {
            var state = dc.GetCurrentState();
            
            var position = (Vector2)element.View.Display.DipsToPixels(target.VisualBounds.Location);
            var positionRounded = new Vector2((Int32)position.X, (Int32)position.Y);

            dc.End();

            effect.Value.Radius = GetRadiusInPixels(element);
            effect.Value.Direction = BlurDirection.Vertical;

            dc.Begin(SpriteSortMode.Immediate, effect, Matrix.Identity);

            var shadowTexture = target.Next.ColorBuffer;
            dc.Draw(shadowTexture, positionRounded, null, Color.White, 0f, Vector2.Zero, Vector2.One, SpriteEffects.None, 0f);
            
            dc.End();
            dc.Begin(state);
        }
开发者ID:prshreshtha,项目名称:ultraviolet,代码行数:21,代码来源:BlurEffect.cs

示例14: MainWindow

        public MainWindow()
        {
            InitializeComponent();
            InitializeGraphics();
            InitializePlugins();

            drawingArea.CanUndoChanged += newValue => undo.Enabled = newValue;
            drawingArea.CanRedoChanged += newValue => redo.Enabled = newValue;

            _lastSelectedShapeTypeSelector = lineSelector;

            _drawingContext = new DrawingContext
                {
                    ShapeType = ShapeType.Line,
                    Pen = new Pen(penColorSelector.Value, int.Parse(penWidthSelector.Text)),
                    Brush = Brushes.Transparent
                };

            drawingArea.DrawingContext = _drawingContext;
        }
开发者ID:jsikorski,项目名称:dotnet-paint,代码行数:20,代码来源:MainWindow.cs

示例15: DrawRenderTargetAtVisualBounds

        /// <summary>
        /// Draws the specified render target at its desired visual bounds.
        /// </summary>
        /// <param name="dc">The current drawing context.</param>
        /// <param name="element">The element being drawn.</param>
        /// <param name="target">The render target that contains the element's graphics.</param>
        /// <param name="effect">The shader effect to apply to the render target, if any.</param>
        public static void DrawRenderTargetAtVisualBounds(DrawingContext dc, UIElement element, OutOfBandRenderTarget target, GraphicsEffect effect = null)
        {
            Contract.Require(dc, "dc");
            Contract.Require(element, "element");
            Contract.Require(target, "rtarget");

            if (element.View == null)
                return;

            var state = dc.GetCurrentState();

            dc.End();
            dc.Begin(SpriteSortMode.Immediate, effect, Matrix.Identity);

            var position = (Vector2)element.View.Display.DipsToPixels(target.VisualBounds.Location);
            var positionRounded = new Vector2((Int32)position.X, (Int32)position.Y);
            dc.Draw(target.ColorBuffer, positionRounded, null, Color.White, 0f, Vector2.Zero, Vector2.One, SpriteEffects.None, 0f);

            dc.End();
            dc.Begin(state);
        }
开发者ID:prshreshtha,项目名称:ultraviolet,代码行数:28,代码来源:Effect.cs


注:本文中的DrawingContext类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。